Other issues

1,6761,700 of 1,904

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-1797FixedGI: Fixed baked lighting on terrain holes and better performance.2020.3.45f1Feb 14, 20231
UUM-1937FixedSearch: Shared the same search debouncing threshold with the project browser and the quick search window.2020.3.45f1Feb 14, 20231
UUM-1950FixedProfiler: Fixed sorting order in Show Related Objects panel to be numerical instead of alphabetical.2020.3.45f1Feb 14, 20231
UUM-20176FixedDX12: Fixed a crash observed in e.g. HDRP sample project.2020.3.45f1Feb 14, 20232
UUM-20432FixedScene/Game View: Fixed Gizmos Icons not showing.2020.3.45f1Feb 14, 20231
UUM-21886FixedBuild Pipeline: Fixed crash when building ScriptableObject asset in Resources folder, where source filename did not match the class name.2020.3.45f1Feb 14, 20232
UUM-12397FixedUniversal RP: Disabled depth priming when baking reflection probes.2021.3.18f1Feb 1, 20231
UUM-12454OpenSerialization: Serialized field values are lost when switching between branches using Git2021.3.18f1Feb 1, 202312081
UUM-14767FixedProfiler: Fixed saving and loading of Profiler Data when the frame range contains frames that have been gathered from different different targets (e.g. from Playmode and from a built Player). Previously saved .data files with such data are irrepar…2021.3.18f1Feb 1, 20231
UUM-18553FixedUniversal RP: Fixed ComplexLit mixed lighting by matching ComplexLit shader keywords with the Lit shader.2021.3.18f1Feb 1, 20231
UUM-18939FixedScene/Game View: Fixed overlapped UI elements not being picked based on the order they are rendered.2021.3.18f1Feb 1, 20232
UUM-20194FixedGI: Fixed issue where baking a single reflection probe could result in the wrong cubemap being associated with the wrong probe.2021.3.18f1Feb 1, 20232
UUM-20624OpenUniversal RP: Rendering artifacts with custom shader when using Vulkan for Android and DirectX for the Editor2021.3.18f1Feb 1, 202312081
UUM-6733FixedSerialization: Fixed issue where de-serializing Prefab containing a SerializeReference which has been refactored not handles MovedFrom. Improved AssetDatabase script type dependency so that if a missing SerializeReference instance type, re-appears impo…2021.3.18f1Feb 1, 20231
UUM-11329FixedProfiler: Restore Defaults will now also re-enable all default modules and reset chart preferences.2021.3.17f1Jan 24, 20231
UUM-1155FixedWebGL: Fixed a bug where Firefox would hang at 90% while loading.2021.3.17f1Jan 24, 20231
UUM-11754FixedTerrain: Terrain is not affected by Environmental Lighting when Draw Instanced is turned on.2021.3.17f1Jan 24, 20231
UUM-13634FixedUniversal RP: Fixed projection flip inversion.2021.3.17f1Jan 24, 20231
UUM-16465FixedProfiler: Fixed profiler connection allocations tracking under the ProfilerConnection entry in Memory Profiler.2021.3.17f1Jan 24, 20231
UUM-1843FixedVideo: Fixed Video Player crash/malfunction on Android versions less than 9.2021.3.17f1Jan 24, 20232
UUM-18521Fixed2D: Fixed Case where there is Sprite Atlas warning in console when loading sprite in playmode.2021.3.17f1Jan 24, 20231
UUM-18601FixedUniversal RP: Fixed a missing keyword in ParticleLit for Lightmap shadow mixing.2021.3.17f1Jan 24, 20231
UUM-1899FixedVideo: VideoPlayer.width and height return 0 instead of expected values.2021.3.17f1Jan 24, 20232
UUM-19092FixedUniversal Windows Platform: Fixed mouse wheel events on UWP.2021.3.17f1Jan 24, 20231
UUM-19330Fixed2D: Removed hiding tint in Sprites/Default shader.2021.3.17f1Jan 24, 20231
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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