Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
1,451–1,475 of 1,903
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-33237 | Fixed | Profiler: Removed extraneous calls to UpdateRendererBoundingVolumes when executing an empty CommandBuffer. | — | 2022.3.10f1Sep 19, 2023 | — | 8 |
| UUM-34085 | Fixed | Build Pipeline: The Editor fails to build the Player when using a script to switch the Platform from "Dedicated Server". | — | 2022.3.10f1Sep 19, 2023 | — | 2 |
| UUM-39962 | Fixed | Apple TV: Fixed on screen keyboard unresponsive to controller when Remote.allowExitToHome is set to false. | — | 2022.3.10f1Sep 19, 2023 | — | 7 |
| UUM-40885 | Fixed | Universal RP: Fixed an issue with Screen Space Decals where dark artefacts appeared in the editor. | — | 2022.3.10f1Sep 19, 2023 | — | 7 |
| UUM-43102 | Fixed | Core: Fixed an issue where importing a hybrid package could fail if there was already a package whose name was a prefix of the hybrid package's UPM package name. | — | 2022.3.10f1Sep 19, 2023 | — | 7 |
| UUM-43149 | Fixed | GI: Fixed crash when using very small cookie textures for lights. | — | 2022.3.10f1Sep 19, 2023 | — | 7 |
| UUM-43155 | Fixed | GI: Fixed memory leak when using the command buffer denoiser of the denoising package. | — | 2022.3.10f1Sep 19, 2023 | — | 1 |
| UUM-43910 | Fixed | Linux: Fixed Scroll doesn't work when a window is attached to the left half of the secondary monitor. | — | 2022.3.10f1Sep 19, 2023 | — | 7 |
| UUM-43944 | Fixed | Scene/Game View: Fixed "Edit/Frame Selected" not focusing the last active scene view in the case where the Hierarchy window is focused. | — | 2022.3.10f1Sep 19, 2023 | — | 7 |
| UUM-44032 | Fixed | Universal RP: Fixed an issue where reflection probes were not updating correctly when using Forward+. | — | 2022.3.10f1Sep 19, 2023 | — | 6 |
| UUM-45664 | Fixed | Universal RP: Fixed an issue where it wasn't possible to add a Renderer Feature on a renderer if another feature had a missing/broken script. | — | 2022.3.10f1Sep 19, 2023 | — | 6 |
| UUM-45838 | Fixed | Universal RP: Fixed HDR Output can't be turned off via the HDROutputSettings API in the editor. | — | 2022.3.10f1Sep 19, 2023 | — | 6 |
| UUM-46577 | Fixed | Universal RP: Fixed an issue where additional lights were not rendering correctly when using a mix of shadow settings in deferred. | — | 2022.3.10f1Sep 19, 2023 | — | 7 |
| UUM-46825 | Fixed | Linux: Fixed Linux Player generating mouse delta values when clicking the left mouse button repeatedly. | — | 2022.3.10f1Sep 19, 2023 | — | 7 |
| UUM-46851 | Fixed | Universal RP: Fixed an issue causing 'implicit truncation of vector type' warning when using ShaderGraph shaders in the Forward+ Rendering Path. | — | 2022.3.10f1Sep 19, 2023 | — | 6 |
| UUM-46882 | Fixed | Universal RP: Fixed render texture memory leak when rtHandle realloc failed to be added to pool. | — | 2022.3.10f1Sep 19, 2023 | — | 6 |
| UUM-47782 | Fixed | Universal RP: Meshes are not rendered when building WindowsStandalonePlayer builds from the command line with "batchmode", "nographics" flags | 2022.3.10f1Sep 19, 2023 | 2022.3.13f1Nov 7, 2023 | 49 | 10 |
| UUM-48842 | Open | Optimization: Crash on RendererUpdateManager::RemoveRenderer when undoing painting tiles to the scene | 2022.3.10f1Sep 19, 2023 | — | 978 | 1 |
| UUM-22691 | Fixed | macOS: Fixed app hanging when Player Loop is blocked by a blocking Modal window function and app unfocused and focused. | — | 2022.3.9f1Sep 5, 2023 | — | 7 |
| UUM-23148 | Fixed | Universal RP: Fixed an issue where NullReferenceException was thrown when camera prefab referenced a camera outside the prefab in the camera stack. | — | 2022.3.9f1Sep 5, 2023 | — | 6 |
| UUM-28953 | Fixed | Universal RP: Fixed Native RenderPass errors when using RendererFeature which is executed in between GBuffer and Deferred Lighting passes. | — | 2022.3.9f1Sep 5, 2023 | — | 1 |
| UUM-29260 | Fixed | Universal RP: Fixed black screen issue when using URP hardware Dynamic Resolution with DX12. | — | 2022.3.9f1Sep 5, 2023 | — | 6 |
| UUM-29397 | Fixed | Universal RP: Fixed color and depth mismatch when scaling is on. | — | 2022.3.9f1Sep 5, 2023 | — | 1 |
| UUM-348 | Fixed | Linux: Fixed a bug with surround sound hardware not being detected on Linux. Fixed an issue on Windows where we would not re-init audio output correctly, when the Unity project requested surround sound, and the Editor or player was started with… | — | 2022.3.9f1Sep 5, 2023 | — | 7 |
| UUM-35241 | Fixed | Universal RP: Fixed an issue where settings would disappear when deleting a child Camera of the Main Camera. | — | 2022.3.9f1Sep 5, 2023 | — | 2 |