Other issues

1,4511,475 of 1,903

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-33237FixedProfiler: Removed extraneous calls to UpdateRendererBoundingVolumes when executing an empty CommandBuffer.2022.3.10f1Sep 19, 20238
UUM-34085FixedBuild Pipeline: The Editor fails to build the Player when using a script to switch the Platform from "Dedicated Server".2022.3.10f1Sep 19, 20232
UUM-39962FixedApple TV: Fixed on screen keyboard unresponsive to controller when Remote.allowExitToHome is set to false.2022.3.10f1Sep 19, 20237
UUM-40885FixedUniversal RP: Fixed an issue with Screen Space Decals where dark artefacts appeared in the editor.2022.3.10f1Sep 19, 20237
UUM-43102FixedCore: Fixed an issue where importing a hybrid package could fail if there was already a package whose name was a prefix of the hybrid package's UPM package name.2022.3.10f1Sep 19, 20237
UUM-43149FixedGI: Fixed crash when using very small cookie textures for lights.2022.3.10f1Sep 19, 20237
UUM-43155FixedGI: Fixed memory leak when using the command buffer denoiser of the denoising package.2022.3.10f1Sep 19, 20231
UUM-43910FixedLinux: Fixed Scroll doesn't work when a window is attached to the left half of the secondary monitor.2022.3.10f1Sep 19, 20237
UUM-43944FixedScene/Game View: Fixed "Edit/Frame Selected" not focusing the last active scene view in the case where the Hierarchy window is focused.2022.3.10f1Sep 19, 20237
UUM-44032FixedUniversal RP: Fixed an issue where reflection probes were not updating correctly when using Forward+.2022.3.10f1Sep 19, 20236
UUM-45664FixedUniversal RP: Fixed an issue where it wasn't possible to add a Renderer Feature on a renderer if another feature had a missing/broken script.2022.3.10f1Sep 19, 20236
UUM-45838FixedUniversal RP: Fixed HDR Output can't be turned off via the HDROutputSettings API in the editor.2022.3.10f1Sep 19, 20236
UUM-46577FixedUniversal RP: Fixed an issue where additional lights were not rendering correctly when using a mix of shadow settings in deferred.2022.3.10f1Sep 19, 20237
UUM-46825FixedLinux: Fixed Linux Player generating mouse delta values when clicking the left mouse button repeatedly.2022.3.10f1Sep 19, 20237
UUM-46851FixedUniversal RP: Fixed an issue causing 'implicit truncation of vector type' warning when using ShaderGraph shaders in the Forward+ Rendering Path.2022.3.10f1Sep 19, 20236
UUM-46882FixedUniversal RP: Fixed render texture memory leak when rtHandle realloc failed to be added to pool.2022.3.10f1Sep 19, 20236
UUM-47782FixedUniversal RP: Meshes are not rendered when building WindowsStandalonePlayer builds from the command line with "batchmode", "nographics" flags2022.3.10f1Sep 19, 20232022.3.13f1Nov 7, 20234910
UUM-48842OpenOptimization: Crash on RendererUpdateManager::RemoveRenderer when undoing painting tiles to the scene2022.3.10f1Sep 19, 20239781
UUM-22691FixedmacOS: Fixed app hanging when Player Loop is blocked by a blocking Modal window function and app unfocused and focused.2022.3.9f1Sep 5, 20237
UUM-23148FixedUniversal RP: Fixed an issue where NullReferenceException was thrown when camera prefab referenced a camera outside the prefab in the camera stack.2022.3.9f1Sep 5, 20236
UUM-28953FixedUniversal RP: Fixed Native RenderPass errors when using RendererFeature which is executed in between GBuffer and Deferred Lighting passes.2022.3.9f1Sep 5, 20231
UUM-29260FixedUniversal RP: Fixed black screen issue when using URP hardware Dynamic Resolution with DX12.2022.3.9f1Sep 5, 20236
UUM-29397FixedUniversal RP: Fixed color and depth mismatch when scaling is on.2022.3.9f1Sep 5, 20231
UUM-348FixedLinux: Fixed a bug with surround sound hardware not being detected on Linux. Fixed an issue on Windows where we would not re-init audio output correctly, when the Unity project requested surround sound, and the Editor or player was started with…2022.3.9f1Sep 5, 20237
UUM-35241FixedUniversal RP: Fixed an issue where settings would disappear when deleting a child Camera of the Main Camera.2022.3.9f1Sep 5, 20232
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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