Fixed · Other issues

1,1511,175 of 1,737

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-59187FixedSearch: Remove the Transient Window menu item.6000.0.0b11Mar 13, 20245
UUM-59428FixedUniversal RP: Fixed Skipped RenderObjects when rendering preview cameras.6000.0.0b11Mar 13, 20246
UUM-59737Fixed2D: Fixed am issue where a SpriteShapeRenderer with mask interaction set is unable to be masked by a SpriteMask when using a URP pipeline.6000.0.0b11Mar 13, 20245
UUM-59752FixedCore: Fixed an issue where ProbeVolumeDebug shader gave a warnings first time opening a project.6000.0.0b11Mar 13, 20245
UUM-59879FixedGI: Fixed MissingComponentException when no MeshFilter is attached to a Terrain tree game object when baking Probe Volumes.6000.0.0b11Mar 13, 20245
UUM-59882FixedUniversal RP: Fixed an issue where NullReferenceExceptions appeared when switching between Quality Levels with Post Processing Volume Update mode set to ViaScripting.6000.0.0b11Mar 13, 20245
UUM-59950FixedCore: Fixed a shader warning in 'TraceVirtualOffset'.6000.0.0b11Mar 13, 20245
UUM-60392FixedUniversal RP: Fixed incorrect viewport size adjustment logic in CopyDepthPass that caused issues when dynamic resolution was active.6000.0.0b11Mar 13, 20246
UUM-61041FixedUniversal RP: Fixed an issue where cameras flickered when using deferred rendering, rendering layers and two cameras.6000.0.0b11Mar 13, 20245
UUM-61247FixedSearch: Fixed "filtermode" search proposition appearing twice.6000.0.0b11Mar 13, 20245
UUM-61749FixedScene/Game View: Fixed Transform Tool rotation handle not respecting increment snap setting.6000.0.0b11Mar 13, 20245
UUM-61904Fixed2D: Fixed slice menu window does not close immediately when Sprite Editor Window is closed.6000.0.0b11Mar 13, 20245
UUM-62031FixedPackage Manager: Fixed the issue where experimental packages are not showing up in the list.6000.0.0b11Mar 13, 20245
UUM-62272Fixed2D: Fixed crash on SpriteAtlas::GroupSprites when attempting to generate a Sprite Atlas without calling AssetDatabase.CreateAsset first.6000.0.0b11Mar 13, 20246
UUM-62764FixedScene/Game View: Fixed the ToolSettings popup location to be at the mouse position.6000.0.0b11Mar 13, 20245
UUM-62801FixedUniversal RP: Fixed Depth of Field for URP RenderGraph.6000.0.0b11Mar 13, 20245
UUM-62818Fixed2D: Fixed exception error when slicing Sprite after an Undo.6000.0.0b11Mar 13, 20247
UUM-63356FixedScene/Game View: Fixed an issue where zooming in/out the SceneView by scrolling with a trackpad would result in inconsistent zooming direction.6000.0.0b11Mar 13, 20245
UUM-63538FixedTextCore: Fixed Ideographic Variation Selector.6000.0.0b11Mar 13, 20245
UUM-63813Fixed2D: Fixed Invalid sprite atlas asset encountered warning is shown when editing a texture Asset.6000.0.0b11Mar 13, 20246
UUM-63933FixedDX12: Fixed the silent crash, when loading RenderDoc on DX12.6000.0.0b11Mar 13, 20245
UUM-64297FixedParticles: Fixed an issue where using GPU instanced mesh particles could result in visual corruption.6000.0.0b11Mar 13, 20247
UUM-64804FixedVideo: Fixed The "loopPointReached" event is continuously triggered when a Video Clip with looping and skip-on-drop disabled restarts playback after reaching the end.6000.0.0b11Mar 13, 20247
UUM-3561FixedVideo: Video Player freezes when dismissing Siri by tapping on the screen.2021.3.36f1Mar 5, 20241
UUM-60361FixedVideo: Crash on BaseVideoTexture::InitVideoMemory when capturing Theta V's output texture.2021.3.36f1Mar 5, 20247
Where the numbers come from
  • Editor releases ingested 1h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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