Other issues

9761,000 of 1,905

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-78665FixedUniversal RP: Added shader stripping logic for STP to avoid URP project build failures when targeting Windows from a non-Windows platform.6000.0.23f1Oct 16, 20241
UUM-78675FixedWeb: Fixed an issue that prevented use of unityInstance.SendMessage right after createUnityInstance resolved.6000.0.23f1Oct 16, 20241
UUM-82256FixedGI: Fixed seams between adjacent lightmapped terrains.6000.0.23f1Oct 16, 20241
UUM-83130Fixed2D: Fixed a crash on SpriteRenderer::SetupProperties that was caused when opening a specific project.6000.0.23f1Oct 16, 20241
UUM-84132FixedScene Tooling: GPU utilization increases when a GameObject is selected6000.0.23f1Oct 16, 20246000.0.24f1Oct 24, 2024726
UUM-84616OpenSpeed Tree: This release of SpeedTree includes a change to the interface of the SpeedTree8Wind shadergraph node. If you have an animated SpeedTree in the shadergraph, be sure to connect an ObjectSpacePosition node to the input of the SpeedTree8Wind.…6000.0.23f1Oct 16, 202458311
UUM-68080OpenVulkan: [Android] Particles not rendered in the Player on some Android devices with Android 142022.3.50f1Oct 9, 202459119
UUM-73613FixedLinux: Fixed Linux New Input System (Editor and Runtime) not detecting certain keys in Non-US Layouts.2022.3.50f1Oct 9, 20242
UUM-76723OpenIAP: [Android] Build fails with Error "A failure occurred while executing com.android.build.gradle.internal.tasks.CheckDuplicatesRunnable" when using In-App Purchasing and Facebook SDK2022.3.50f1Oct 9, 20245913
UUM-77428FixedUniversal RP: Fixed Depth Buffer flickering during screen recording in Android Application.2022.3.50f1Oct 9, 20241
UUM-72277FixedParticles: Fixed potential unbounded memory and excessive work when using Ring Buffer mode.2022.3.49f1Oct 1, 20242
UUM-79216FixedScene/Game View: Fixed Orientation overlay styling.2022.3.49f1Oct 1, 20241
UUM-82801OpenEnvironment Effects: A pink line of the size of the Tree is drawn in the Hierarchy when opening any dropdown in the Inspector2022.3.49f1Oct 1, 20245992
UUM-20120FixedProfiler: Fixed mesh memory being incorrectly reported in the memory profiler.2022.3.48f1Sep 26, 20242
UUM-61775FixedPlayer: Fixed a corner case crash bug on server build player shutdown.2022.3.48f1Sep 26, 20242
UUM-72637FixedApple TV: Fixed Plugin Importer option Add To Embedded Binaries for AppleTV & fat mach-o libs.2022.3.48f1Sep 26, 20242
UUM-74045FixedParticles: Crash with Render triggered from OnEnable.2022.3.48f1Sep 26, 20242
UUM-74058FixedParticles: Fixed sub-emitters being triggered too many times when the parent particle system's particles are spawned and destroyed in the same frame.2022.3.48f1Sep 26, 20241
UUM-75384FixedDX12: Fixed invalid resource states, when using a native graphics plugin for Unity.2022.3.48f1Sep 26, 20241
UUM-75604FixedmacOS: Fixed player not re-launching when doing Build & Run when the application is already running.2022.3.48f1Sep 26, 20242
UUM-76817FixedVideo: \[Android\] Vulkan Player crashes when stopping video.2022.3.48f1Sep 26, 20241
UUM-53430FixedPlayer: Frame rate becomes lower after turning vertical sync on and off when in the Player on macOS.2021.3.44f1Sep 23, 20241
UUM-73043FixedVideo: \[iOS\] Crash on "libsystem_kernel.dylib\`__pthread_kill" when playing multiple videos.2022.3.47f1Sep 18, 20241
UUM-73488FixedScene/Game View: Fixed a bug where an exception would be thrown if MeshRenderer's material was pinged while in 'Gray' prefab context mode.2022.3.47f1Sep 18, 20241
UUM-74999FixedUniversal RP: Fixed scene-view wireframe rendering when using depth-priming.2022.3.47f1Sep 18, 20241
Where the numbers come from
  • Editor releases ingested 7h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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