Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
751–775 of 1,891
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-77945 | Fixed | Package Manager: Fixed dropdown menus sometimes opening outside the package manager window. | — | 6000.2.0a6Mar 5, 2025 | — | 24 |
| UUM-82524 | Fixed | 2D: Fixed global light textures not set correctly. | — | 6000.2.0a6Mar 5, 2025 | — | 26 |
| UUM-85456 | Fixed | 2D: Fixed missing fog parameters in sprite subtargets. | — | 6000.2.0a6Mar 5, 2025 | — | 27 |
| UUM-87653 | Fixed | Text: Fixed an issue to Ensure reset focus when done editing. | — | 6000.2.0a6Mar 5, 2025 | — | 26 |
| UUM-91595 | Fixed | Version Control: Fixed an issue when modifying the mergespecfile.tx to use Beyond Compare, it continues to fall back to FileMerge. | — | 6000.2.0a6Mar 5, 2025 | — | 27 |
| UUM-96061 | Fixed | Video: Fixed \[Windows\] Allow an arbitrary amount of webcam (virtual and/or physical) devices to be used. | — | 6000.2.0a6Mar 5, 2025 | — | 25 |
| UUM-90999 | Fixed | Windows: Fixed an issue with Windows Player was not calling wide character functions for DispatchMessageW, PeekMessageW, GetMessageW. | — | 6000.0.41f1Mar 3, 2025 | — | 29 |
| UUM-96944 | Fixed | Scene/Game View: Fixed an issue where resolving Scene View shortcut conflicts with "Rebind to selected command" checked and the Shortcut Helper Bar enabled would throw an exception. | — | 6000.0.41f1Mar 3, 2025 | — | 27 |
| UUM-97588 | Fixed | Universal RP: Fixed exception spam when trying to use full screen render passes on visionOS. | — | 6000.0.41f1Mar 3, 2025 | — | 28 |
| UUM-97863 | Fixed | 2D: Fixed case where Sprite Shape Corners and Edges are invisible when a closed Sprite Shape is used. | — | 6000.0.41f1Mar 3, 2025 | — | 27 |
| UUM-84729 | Fixed | GI: Fixed a bad Reflection Probe rendering of Volumetric Clouds in HDRP. | — | 6000.1.0b8Feb 26, 2025 | — | 28 |
| UUM-91313 | Fixed | Universal RP: Fixed RenderTexture.Create failure on certain Android Vulkan devices | — | 6000.1.0b8Feb 26, 2025 | — | 27 |
| UUM-53120 | Fixed | WebGL: Fixed a problem in Web platform Build and Run feature when both Native C/C++ multithreading is enabled, and Autoconnect Profiler is enabled. | — | 2022.3.59f1Feb 26, 2025 | — | 1 |
| UUM-79718 | Open | DirectX12: The Player hangs when unloading a scene using the UnloadUnusedAssets() method | 2022.3.59f1Feb 26, 2025 | — | 451 | 9 |
| UUM-90287 | Regressed | Vulkan: [Android] Application crashes on Android devices with Vulkan when restoring from background | 2022.3.59f1Feb 26, 2025 | 2022.3.56f1Jan 15, 2025 | -42 | 6 |
| UUM-67798 | Fixed | Terrain: Fixed terrain billboard grass rendering when dynamic batching is enabled in the URP asset. | — | 6000.0.40f1Feb 25, 2025 | — | 28 |
| UUM-90255 | Fixed | Universal RP: Fixed an issue to prevent the fog pass from being enqueued when the fog pass was not properly initialized. | — | 6000.0.40f1Feb 25, 2025 | — | 1 |
| UUM-95408 | Open | Analytics: [Android]Crash on lib/arm64/libil2cpp.so when Unity Analytics and Engine Code stripping are enabled | 6000.0.40f1Feb 25, 2025 | — | 451 | 45 |
| UUM-103995 | Open | Hub: Licensing Client fails to launch when opening Unity Hub | 6000.2.0a4Feb 19, 2025 | — | 457 | 56 |
| UUM-103996 | Open | Hub: Licensing Client fails to launch when opening Unity Hub (licensing client path is not found) | 6000.2.0a4Feb 19, 2025 | — | 457 | 57 |
| UUM-105392 | Fixed | 2D: Fixed hdr encoding and postprocess resolve for rendergraph 2d. (UUM-105392) Fixed in 6000.2.0b4. | 6000.2.0a4Feb 19, 2025 | 6000.2.0b4Jun 4, 2025 | 104 | 29 |
| UUM-105412 | Fixed | DirectX12: Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component | 6000.2.0a4Feb 19, 2025 | 6000.1.8f1Jun 18, 2025 | 118 | 35 |
| UUM-105563 | Fixed | Video: Editor crashes with PlatformWebCamTexture::GetDeviceNames when a Virtual Camera is present and FriendlyName property is deleted from Registry | 6000.2.0a4Feb 19, 2025 | 6000.0.53f1Jul 9, 2025 | 139 | 34 |
| UUM-107390 | Open | DirectX12: Crash on D3D12SwapChain::Present when performing various Unity operations | 6000.2.0a4Feb 19, 2025 | — | 457 | 30 |
| UUM-52906 | Fixed | Windows: On Windows, fixed a few related bugs where if the Unity project/player settings were set to the Quad speaker mode, we would still output sound to the front center channel on a 5.1 or 7.1 system. Similarly, if Unity is set to use the surr… | — | 6000.2.0a4Feb 19, 2025 | — | 21 |