Search results for "Android"

26–50 of 154

Matches UUM-id substrings and the body of the issue's first Known-Issues mention.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-60833FixedAndroid: Fixed GLSL compute shaders not upgrading "version 310 es" to "version 320 es" after enabling "Require ES3.2" in Player Settings.—6000.3.0a3Jul 23, 2025—12
UUM-111393FixedAndroid: Fixed warning showing libraries as not 16 KB page aligned when they have been updated externally.—6000.1.13f1Jul 23, 2025—20
UUM-110694FixedAndroid: Fixed the problem with installing AAB to some Samsung devices which have Secure Folder.—6000.1.12f1Jul 15, 2025—20
UUM-105133FixedAndroid: Enforcing to use Streaming Assets extensions for noCompress string in Android Gradle project to avoid problem with too many entries in the list, which may cause Gradle build fail.—6000.1.9f1Jun 24, 2025—25
UUM-108743FixedAndroid: [GameActivity] Crash on "UnityMotionEventCallbacks::_GetPointerIdImpl" when giving 9+ simultaneous touch inputs6000.2.0b5Jun 10, 20256000.3.0a2Jul 17, 2025—34
UUM-69949FixedAndroid: JobTempAlloc has allocations that are more than the maximum lifespan of 4 frames old - this is not allowed and likely a leak" is not displayed when ShaderVariantCollection.WarmUp is called.—2022.3.62f1May 7, 2025—1
UUM-63806FixedAndroid: Fixed rendering on older PowerVR devices when using clip() combiend with MSAA with alpha-to-mask.—6000.2.0a10May 1, 2025—15
UUM-90144FixedAndroid: Fixed incorrect BGR color channel swizzle when playing VP8 videos on Android while using Vulkan as Graphics API.—6000.2.0a8Apr 3, 2025—23
UUM-98269FixedAndroid: Fixed regression for legacy crash handler, where -androidChainedSignalHandlerBehavior legacy stopped working for Activity. Note: this legacy option will be removed in future Unity versions and you will not be able to force legacy crash h…—6000.2.0a8Apr 3, 2025—21
UUM-87091FixedAndroid: Switching to rendering some objects with MSAA and high quality settings during runtime could cause rendering issues or a black screen on certain older Android devices, this has been fixed.—6000.0.45f1Apr 2, 2025—22
UUM-98958FixedAndroid: Fixed an issue where objects would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices.—6000.0.45f1Apr 2, 2025—22
UUM-97504FixedAndroid: Fixed cases where text using certain fonts wasn't rendered properly.—6000.1.0b11Mar 18, 2025—24
UUM-90092FixedAndroid: Fixed AndroidJNI.ToBooleanArray not returning 0 when null.—2022.3.60f1Mar 12, 2025—26
UUM-92151FixedAndroid: Fixed TouchScreenKeyboard.Status to now properly get updated when keyboard is closed on GameActivity.—6000.2.0a6Mar 5, 2025—24
UUM-85618FixedAndroid: Fixed Integer input field now allowing negative integers to be entered.—6000.2.0a4Feb 19, 2025—28
UUM-87564FixedAndroid: Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK.—6000.2.0a1Jan 29, 2025—35
UUM-97194FixedMobile: Fixed user certificates included in the app by default. (UUM-97194) Fixed in 6000.2.0a8.6000.2.0a1Jan 29, 20256000.1.0b11Mar 18, 2025—42
UUM-90583FixedAndroid: Fixed an issue where touch events would not work for GameActivity when the cursor is locked. You can see the change in UnityPlayerGameActivity.java.—6000.1.0b1Jan 7, 2025—17
UUM-73839FixedAndroid: Fixed an issue where user installed certificates directly to an Android device wouldn't show up in the trusted_ca list.—6000.1.0a6Nov 28, 2024—23
UUM-77367FixedAndroid: Fixed the Android 15 keyboard Edit Field overlapping into cutoff area.—6000.1.0a6Nov 28, 2024—23
UUM-85667FixedAndroid: Fixed an issue where the custom namespace tag was missing in the exported AndroidManifest.xml.—6000.1.0a6Nov 28, 2024—21
UUM-85617FixedAndroid: Fixed a crash when calling UnityPlayer.UnitySendMessage from activity's onCreate method.—6000.1.0a4Nov 14, 2024—23
UUM-79804FixedAndroid: Fixed an issue where an Android app could freeze, if "Run in Background is false, if the app loses focus, and calls AudioSource::Stop when focus is lost.—2022.3.52f1Nov 6, 2024—2
UUM-80017FixedAndroid: Unity no longer sets the theme attribute for application manifest in unityLibrary manifest. That means there's no default theme for activities and you're responsible for applying theme to your custom activities. This is because, there's…—6000.1.0a2Oct 30, 2024—25
UUM-83355FixedAndroid: Added dotnet webrequest feature for automatic internet access permission.—6000.1.0a2Oct 30, 2024—27
Where the numbers come from
  • Editor releases ingested <1h ago · package versions ingested <1h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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