UUM-60833
Fixed in 6000.3.0a3Mentioned in 13 release notes.
First fixed in 6000.3.0a3 (Jul 23, 2025); relisted in 12 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.3.0f1 | Fixes Android | Fix | Fixed GLSL compute shaders not upgrading "version 310 es" to "version 320 es" after enabling "Require ES3.2" in Player Settings. | |
| 6000.3.0b10 | Fixes Android | Fix | Fixed GLSL compute shaders not upgrading "version 310 es" to "version 320 es" after enabling "Require ES3.2" in Player Settings. | |
| 6000.3.0b9 | Fixes Android | Fix | Fixed GLSL compute shaders not upgrading "version 310 es" to "version 320 es" after enabling "Require ES3.2" in Player Settings. | |
| 6000.3.0b8 | Fixes Android | Fix | Fixed GLSL compute shaders not upgrading "version 310 es" to "version 320 es" after enabling "Require ES3.2" in Player Settings. | |
| 6000.3.0b7 | Fixes Android | Fix | Fixed GLSL compute shaders not upgrading "version 310 es" to "version 320 es" after enabling "Require ES3.2" in Player Settings. | |
| 6000.3.0b6 | Fixes Android | Fix | Fixed GLSL compute shaders not upgrading "version 310 es" to "version 320 es" after enabling "Require ES3.2" in Player Settings. | |
| 6000.3.0b5 | Fixes Android | Fix | Fixed GLSL compute shaders not upgrading "version 310 es" to "version 320 es" after enabling "Require ES3.2" in Player Settings. | |
| 6000.3.0b3 | Fixes Android | Fix | Fixed GLSL compute shaders not upgrading "version 310 es" to "version 320 es" after enabling "Require ES3.2" in Player Settings. | |
| 6000.3.0b2 | Fixes Android | Fix | Fixed GLSL compute shaders not upgrading "version 310 es" to "version 320 es" after enabling "Require ES3.2" in Player Settings. | |
| 6000.3.0b1 | Fixes Android | Fix | Fixed GLSL compute shaders not upgrading "version 310 es" to "version 320 es" after enabling "Require ES3.2" in Player Settings. | |
| 6000.3.0a5 | Fixes Android | Fix | Fixed GLSL compute shaders not upgrading "version 310 es" to "version 320 es" after enabling "Require ES3.2" in Player Settings. | |
| 6000.3.0a3 | Fixes Android | Fix | Fixed GLSL compute shaders not upgrading "version 310 es" to "version 320 es" after enabling "Require ES3.2" in Player Settings. | |
| 6000.3.0a3 | Fixes Android | Fix | Fixed GLSL compute shaders not upgrading "version 310 es" to "version 320 es" after enabling "Require ES3.2" in Player Settings. |