Editor issues

1,9511,975 of 2,029

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-19899FixedEditor: Fixed a crash that sometimes occurs when the Windows Editor is closed.2021.3.16f1Dec 15, 20221
UUM-2655FixedEditor: Making sure context view context can't be duplicated, copied or cut.2021.3.16f1Dec 15, 20222
UUM-1036FixedEditor: Fixed a crash due to an integer overflow when calculating the required buffer size to store compressed mesh index data.2021.3.15f1Dec 1, 20221
UUM-15008FixedEditor: Fixed a Crash/Freeze when using Handles.DrawGizmos in OnDrawGizmos.2021.3.15f1Dec 1, 20221
UUM-19139FixedEditor: Fixed issue with Selection Wire not rendering.2021.3.15f1Dec 1, 20221
UUM-19314FixedEditor: Fixed an issue where AssetDatabase.FindAssets would return invalid results when specifying multiple search folders.2021.3.15f1Dec 1, 20222
UUM-3177FixedEditor: Fixed ArgumentOutOfRangeException errors in the ModelImporter Inspector when the imported FBX file contains objects with empty names.2021.3.15f1Dec 1, 20221
UUM-4170FixedEditor: Fixed "SerializedProperty m_Enabled has disappeared\!" error arpeared in console while undoying switching scripts in debug inspector.2021.3.15f1Dec 1, 20221
UUM-6041FixedEditor: Fixed material copy/paste so it now copies all properties.2021.3.15f1Dec 1, 20221
UUM-7797FixedEditor: Fixed near planeSize.y in CameraEditorUtils.2021.3.15f1Dec 1, 20221
UUM-13001FixedEditor: Fixed issue where Camera and Lights animations are transferred to the wrong animation clip when importing a FBX file with multiple takes.2021.3.14f1Nov 17, 20221
UUM-14062FixedEditor: Fixed scripted importer registration errors, when changing platform.2021.3.14f1Nov 17, 20221
UUM-16168FixedEditor: Re-introduce the recompile-after-finished-playing option.2021.3.14f1Nov 17, 20221
UUM-17026FixedEditor: Fixed debug canvas open in random user input key combinations.2021.3.14f1Nov 17, 20221
UUM-17597FixedEditor: Fixed Unity crashes in batch mode when using -vcsMode Perforce.2021.3.14f1Nov 17, 20221
UUM-4367FixedEditor: Fixed crash when using URP on some Adreno 6xx devices with shaders that use clip().2021.3.14f1Nov 17, 20221
UUM-15361FixedEditor: Fixed an issue where TextureImporter.GetPlatformTextureSettings would not perform fix-up on the platform string argument correctly.2020.3.42f1Nov 17, 20222
UUM-14640FixedEditor: Fixed a crash when stop a playable director and evaluating at the same time in a notification output.2021.3.13f1Nov 4, 20221
UUM-1964FixedEditor: Fixed Mac Editor crash that happened in multi-scene builds that were using BuildOptions.DetailedBuildReport.2021.3.13f1Nov 4, 20222
UUM-4096FixedEditor: Fixed an issue where the window would constantly refresh when debugging a remote device.2021.3.13f1Nov 4, 20222
UUM-13932FixedEditor: Fixed crash in standalone profiler during shutdown.2021.3.12f1Oct 25, 20221
UUM-15125FixedEditor: Fixed light layers when using motion vectors.2021.3.12f1Oct 25, 20221
UUM-1601FixedEditor: Fixed dragging prefab with ctrl on linux.2021.3.12f1Oct 25, 20221
UUM-2392FixedEditor: Fixed inspector and documentation to reflect intended behavior.2021.3.12f1Oct 25, 20221
UUM-2546FixedEditor: Fixed crash when opening scenes in builds that had missing Prefab sources.2021.3.12f1Oct 25, 20221
Where the numbers come from
  • Editor releases ingested 3h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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