Editor issues

1,9261,950 of 2,027

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-13268FixedEditor: Improved error message when an incompatible mesh is used with skinning code.2020.3.45f1Feb 14, 20232
UUM-16740FixedEditor: Fixed an issue that undo skips a value when used on values with \[CustomEditor\].2020.3.45f1Feb 14, 20231
UUM-22680FixedEditor: Fixed use-after-free in macos menu handling.2020.3.45f1Feb 14, 20231
UUM-12847FixedEditor: Fixed duplicate EditorApplication.update delegates being registered when changing editor layout.2021.3.18f1Feb 1, 20231
UUM-17190FixedEditor: Fixed OnValidate callback is called twice when entering Prefab Mode in Context.2021.3.18f1Feb 1, 20231
UUM-18684FixedEditor: Fixed a memory leak which would manifest when loading then unloading scenes additively.2021.3.18f1Feb 1, 20232
UUM-7551FixedEditor: Camera relative culling options have been added to the Graphics section in Project Settings. This will potentially alleviate light popping issues due to lack of precision when the objects or lights are far from the origin. Enabling the c…2021.3.18f1Feb 1, 20232
UUM-14340FixedEditor: Fixed issue where mouse up and mouse down events were reported twice in OnGUI when using the Device Simulator.2021.3.17f1Jan 24, 20231
UUM-15444FixedEditor: Fixed camera roll animations import.2021.3.17f1Jan 24, 20231
UUM-15760FixedEditor: Fixed that on Mac when hovering over arrow in the Hierarchy to open Prefab in Prefab Mode the tooltip displays shortcut as "Alt" and not "Option".2021.3.17f1Jan 24, 20231
UUM-16372FixedEditor: Fixed character encoding for error messages in the Unity Accelerator.2021.3.17f1Jan 24, 20231
UUM-18200FixedEditor: Fixed t:prefab in AssetProvider only yields files ending in .prefab (no fbx or obj anymore).2021.3.17f1Jan 24, 20231
UUM-20416FixedEditor: Ensure scene view outline render uses the attributed main texture property name rather than the default name.2021.3.17f1Jan 24, 20232
UUM-20796FixedEditor: Metal no longer crash when using shader referencing POSITION with mesh missing this attr.2021.3.17f1Jan 24, 20231
UUM-21096FixedEditor: Fixed issue on Windows where modal dialogs can get the Editor stuck if they are launched from a window that closes itself.2021.3.17f1Jan 24, 20231
UUM-12434FixedEditor: Fixed a crash when a window is closed during EditorWindow.OnLostFocus.2020.3.44f1Jan 18, 20232
UUM-12808FixedEditor: Fixed EditorWindow maximum size calculations when using a display not at integer scaling.2020.3.44f1Jan 18, 20232
UUM-20119FixedEditor: Removed mapping of gamepad inputs to keyboard keys on 2020.3 for Android which were causing the input scheme to be keyboard when it should be gamepad.2020.3.44f1Jan 18, 20232
UUM-20186FixedEditor: Fixed crash issue with very large project import when the amount of descriptors grows unusually high.2020.3.44f1Jan 18, 20232
UUM-17831FixedEditor: 'offsetIndex \!= -1' when loading scenes with async light probe tetrahedralization.2020.3.43f1Dec 15, 20221
UUM-3535FixedEditor: Fixed Highlighter.Highlight does not disappear when the highlighted element disappears from view.2020.3.43f1Dec 15, 20222
UUM-12251FixedEditor: Fixed for special characters not displaying as expected in built application names on Android.2021.3.16f1Dec 15, 20221
UUM-16083FixedEditor: Fixed SystemInfo.batteryStatus and SystemInfo.batteryLevel does not work on Linux Laptops2021.3.16f1Dec 15, 20223
UUM-19028FixedEditor: Prevent too many open files error when uploading to Accelerator.2021.3.16f1Dec 15, 20222
UUM-19899FixedEditor: Fixed a crash that sometimes occurs when the Windows Editor is closed.2021.3.16f1Dec 15, 20221
Where the numbers come from
  • Editor releases ingested 2h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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