Fixed · Editor issues

1,6011,625 of 1,835

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-22634FixedEditor: This PR backports fix for a regression where Copy-pasting material properties between different materials throws exceptions.2021.3.29f1Jul 25, 20231
UUM-25736FixedEditor: Fixed mouse cursor lock mode not working on linux.2021.3.29f1Jul 25, 20231
UUM-33506FixedEditor: Disabled probe volume in material preview.2021.3.29f1Jul 25, 20231
UUM-34461FixedEditor: Ordered shortcut profiles to display alphabetically.2021.3.29f1Jul 25, 20237
UUM-35177FixedEditor: Fixed CPU usage not reducing when un-focusing editor if a tab is undocked.2021.3.29f1Jul 25, 20232
UUM-35742FixedEditor: Append numbers to differentiate shortcut profiles with the default name "New profile".2021.3.29f1Jul 25, 20237
UUM-35980FixedEditor: Fixed mouse and trackpad horizontal scrolling in the Windows Editor.2021.3.29f1Jul 25, 20231
UUM-41826FixedEditor: Fixed for freeze while dragging.2021.3.29f1Jul 25, 20231
UUM-927FixedEditor: Fixed modal windows are blank when opened.2021.3.29f1Jul 25, 20237
UUM-15620FixedEditor: Fixed an issue where a UnityException ("Could not find the requested Platform Texture Settings. This is incorrect, did initialization fail?") would sometimes be thrown when inspecting multiple texture importers at the same time.2022.3.5f1Jul 13, 20232
UUM-2729FixedEditor: Fixed display of LightMap flags property in the Material debug inspector.2022.3.5f1Jul 13, 20231
UUM-28789FixedEditor: For URP and HDRP moved the Realtime GI CPU Usage setting to the Quality tab in Project Settings.2022.3.5f1Jul 13, 20232
UUM-30110FixedEditor: Switching to the Simulator view from the Game view will no longer change the Simulator view dimensions to be the same as the Game view.2022.3.5f1Jul 13, 20232
UUM-31825FixedEditor: Fixed Editor freezes for some time when moving a group of GameObjects in the Hierarchy.2022.3.5f1Jul 13, 20231
UUM-33460FixedEditor: Entities are not displayed with OpenGL on some mobiles.2022.3.5f1Jul 13, 20231
UUM-34868FixedEditor: Fixed Unity SourceGenerator to be loadable by Visual Studio.2022.3.5f1Jul 13, 20231
UUM-35120FixedEditor: Fixed createassetmenu attribute menu name with space won't work.2022.3.5f1Jul 13, 20232
UUM-35575FixedEditor: Fixed PlayerPrefs API in case registry keys has been manually deleted.2022.3.5f1Jul 13, 20232
UUM-35857FixedEditor: Fixed "Busy Progress Delay" not saving the new value when clicking to other tabs in the Preferences window.2022.3.5f1Jul 13, 20232
UUM-36665FixedEditor: Prefab Documentation link fixed for the help button.2022.3.5f1Jul 13, 20232
UUM-37536FixedEditor: Fixed xdg-open fallback.2022.3.5f1Jul 13, 20232
UUM-38102FixedEditor: Fixed crash in Transform::RemoveFromParent.2022.3.5f1Jul 13, 20231
UUM-40097FixedEditor: No GUIStyle warning when opening search window.2022.3.5f1Jul 13, 20231
UUM-40861FixedEditor: Fixed that Prefab with GameObjects with SortingGroups and Renderers components are dirty after being loaded from disk. This should not happen as this means that the Asset are always re-saved on SaveAssets.2022.3.5f1Jul 13, 20231
UUM-40895FixedEditor: Fixed Debug Error logs in Prefab Overrides window.2022.3.5f1Jul 13, 20231
Where the numbers come from
  • Editor releases ingested 2h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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