Editor issues

1,4011,425 of 1,869

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-65172FixedEditor: Fixed a bug where the inspector preview will not be visible after the inspector is loaded. (UUM-65172) Fixed in 6000.0.0b12.6000.0.0b11Mar 13, 20246000.0.0b12Mar 19, 202455
UUM-65306FixedEditor: Fixed an issue where the mesh preview was pink after extracting materials.6000.0.0b11Mar 13, 20245
UUM-65309FixedEditor: Fixed an issue which allow the editor to name the window based on the tab while static tabs are on.6000.0.0b11Mar 13, 20245
UUM-3533FixedEditor: Fixed wrong menu item getting the checked state when it had a duplicate name.2021.3.36f1Mar 5, 20247
UUM-6243FixedEditor: Fixed a bug where the hotkey would appear in the label of the selected item of a UIElements.PopupField and a EditorGUILayout.Popup.2021.3.36f1Mar 5, 20247
UUM-10412FixedEditor: Fixed a crash when destroying a GameObject while selecting it in the Scene View.2022.3.21f1Mar 5, 20246
UUM-30049FixedEditor: Fixed memory spikes when macOS player is offscreen or minimized.2022.3.21f1Mar 5, 20247
UUM-34635FixedEditor: Removing error.2022.3.21f1Mar 5, 20247
UUM-35817FixedEditor: Fixed tangents returning nan in MikkTSpace tangent calculation in strict vertex mode.2022.3.21f1Mar 5, 20246
UUM-41530FixedEditor: Disabled native render pass on DX12 on 2022.3, because it is not ready for use on this version.2022.3.21f1Mar 5, 20241
UUM-41683FixedEditor: Improved UI for light culling mask in Forward+ mode.2022.3.21f1Mar 5, 20246
UUM-51712FixedEditor: Fixed issue where the Selection's active context would be set to null after importing an asset.2022.3.21f1Mar 5, 20246
UUM-53656FixedEditor: Protected against crashes when passing invalid dimensions to an editor window (NaN or Infinity).2022.3.21f1Mar 5, 20247
UUM-56007FixedEditor: Fixed pressing the Esc key changing the values of other properties when editing a property of the RectTransform.2022.3.21f1Mar 5, 20246
UUM-56482FixedEditor: Menus items are now visible after loading large projects.2022.3.21f1Mar 5, 20246
UUM-58791FixedEditor: asmdef, animation and terrain.2022.3.21f1Mar 5, 20246
UUM-58792FixedEditor: Fixed Index manager doesn't override file or folder if user cancels the OpenDialog.2022.3.21f1Mar 5, 20246
UUM-58793FixedEditor: when in playmode we do not start asset indexing. When the user stops playmode, the relevant asset indexing tasks will start.2022.3.21f1Mar 5, 20246
UUM-59090FixedEditor: Fixed an issue where the Columns and Rows values are not updating in a TextureImporter preset.2022.3.21f1Mar 5, 20247
UUM-59571FixedEditor: Fixed backport of a MPEG codec bug resolution.2022.3.21f1Mar 5, 20242
UUM-61080FixedEditor: Fields that could still be edited even though multi-editing is not supported when multiple Game Objects are selected should no longer be visible.2022.3.21f1Mar 5, 20247
UUM-61197FixedEditor: When opening searchWindow in table view you can use ArrowDown to change selection immediatly.2022.3.21f1Mar 5, 20241
UUM-61209FixedEditor: Double cliking on a SearchQuery assets sets it as the current query in QuickSearch.2022.3.21f1Mar 5, 20241
UUM-61214FixedEditor: Fixed DnD in a QueryBuilder with an object reference.2022.3.21f1Mar 5, 20241
UUM-61220FixedEditor: Project Browser in AdvanceSearchEngine treats all t: and l: as t= and l=.2022.3.21f1Mar 5, 20246
Where the numbers come from
  • Editor releases ingested 1h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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