Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Editor issues
1,226–1,250 of 1,868
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-55692 | Fixed | Editor: Changed the behaviour of the slider range trackers in the Audio Random Container window, so that they're greyed out when randomisation is disabled. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-59941 | Fixed | Editor: Fixed an issue where a Scene list item was not highlighted when it was selected. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-60612 | Fixed | Editor: Updated the build profile asset folder path to "Build Profiles". | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-61576 | Fixed | Editor: Fixed an Editor crash that would occur when processing a DLL that has unloadable attributes on an unloaded type. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-61887 | Fixed | Editor: Fixed an issue where user could not navigate the platform list with the arrow keys. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-62739 | Fixed | Editor: Swapped the location of the *Blend Distance* property and the help box in the Volume component. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-62751 | Fixed | Editor: Fixed an incorrect tooltip for the Render Face property in the Material Inspector. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-62752 | Fixed | Editor: Disavled redundant resizable control for Inspector preview when it is necessary. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-62763 | Fixed | Editor: Fixed an issue where the overlay's ghost drop zone disappearing left no substitute, making it impossible to redock the overlay to its original position. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-62774 | Fixed | Editor: Hid *Autofill* menu item. | — | 6000.0.0b15Apr 13, 2024 | — | 4 |
| UUM-62793 | Fixed | Editor: Fixed a temporary memory leak inside the Memory Profiler GUI element. | — | 6000.0.0b15Apr 13, 2024 | — | 3 |
| UUM-62981 | Fixed | Editor: Removed the *Select Renderer* button in the Render Pipeline asset Inspector. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-63821 | Fixed | Editor: Disabled minimize if the Windows General Preference *Show All Windows in Taskbar* is unchecked to work around an MS Windows limitation. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-65362 | Fixed | Editor: Fixed a crash on linux in MenuController when launching a Project with -debugAllocator argument. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-65463 | Fixed | Editor: Fixed LOD Group Cross Fade effect which did not function when the GameObject was dynamically loaded. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-65671 | Fixed | Editor: Fixed an issue on macOS where multiple icons open on the dock when importing assets or in batch mode. | — | 6000.0.0b15Apr 13, 2024 | — | 3 |
| UUM-65682 | Fixed | Editor: Fixed flickering when using baked gi node and TAA. | — | 6000.0.0b15Apr 13, 2024 | — | 3 |
| UUM-66511 | Fixed | Editor: Fixed an issue that caused a Player to build for the selected platform in Player settings rather than the active Build Profile. (UUM-66511) First seen in 6000.0.0b12. | — | 6000.0.0b15Apr 13, 2024 | — | 1 |
| UUM-66950 | Fixed | Editor: Fixed a crash that occurred in the FontAssetCreatorWindow. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-67120 | Fixed | Editor: Fixed a SpeedTree 9 error in the console when opening an empty project. (UUM-67120) First seen in 6000.0.0b13. | — | 6000.0.0b15Apr 13, 2024 | — | 1 |
| UUM-9236 | Fixed | Editor: Fixed a bug where IMGUI TreeViews that don't allow dragging also did not allow items to be deselected with CTRL + Left click. | — | 6000.0.0b15Apr 13, 2024 | — | 4 |
| UUM-61560 | Fixed | Editor: Fixed an issue where the TextureImporter didn't correctly apply "Read/Write" for Texture2DArrays and Texture3Ds. To avoid changing behavior, old TextureImporter 2DArray / 3D assets will automatically be treated as "Read/Write" enabled: m… | — | 2022.3.24f1Apr 9, 2024 | — | 1 |
| UUM-64580 | Fixed | Editor: Inspector window controls should no longer become unresponsive after exiting playmode. | — | 2022.3.24f1Apr 9, 2024 | — | 3 |
| UUM-66825 | Fixed | Editor: Fixed driver version in documentation of optix. | — | 2022.3.24f1Apr 9, 2024 | — | 1 |
| UUM-64715 | Fixed | Editor: Gizmo Settings Menu overflows to another monitor when the Scene View is expanded. | — | 2022.3.23f1Apr 2, 2024 | — | 2 |