Search results for "Hierarchy"

101–125 of 134

Matches UUM-id substrings and the body of the issue's first Known-Issues mention.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-115001FixedEditor: Fixed border in hierarchy search field. (UUM-115001) First seen in 6000.3.0a6.—6000.3.0b2Sep 17, 2025—16
UUM-115022FixedEditor: Fixed default width of Tag column in hierarchy. (UUM-115022) First seen in 6000.3.0a6.—6000.3.0b2Sep 17, 2025—16
UUM-115172FixedEditor: Removed placeholder when not in QueryBuilder mode since we do not support Tab. (UUM-115172) First seen in 6000.3.0a6.—6000.3.0b2Sep 17, 2025—16
UUM-115175FixedEditor: Show the Cancel button if set from the searchable window api. (UUM-115175) First seen in 6000.3.0a6.—6000.3.0b2Sep 17, 2025—16
UUM-115179FixedEditor: Removed placeholder when not in QueryBuilder mode since we do not support Tab. (UUM-115179) First seen in 6000.3.0a6.—6000.3.0b2Sep 17, 2025—16
UUM-115330FixedEditor: Removed console log when copying search text from hierarchy. (UUM-115330) First seen in 6000.3.0a6.—6000.3.0b2Sep 17, 2025—16
UUM-117331FixedEditor: fix exception that can happen when refreshing the view (UUM-117331) First seen in 6000.3.0b1. Fixed in 6000.3.0b3.6000.3.0b2Sep 17, 20256000.3.0b3Sep 25, 2025717
UUM-115464FixedEditor: Fixed a crash that occurred when navigating an empty string in ATG. (UUM-115464) First seen in 6000.3.0a6. Fixed in 6000.3.0b2.6000.3.0b1Sep 9, 20256000.3.0b2Sep 17, 2025717
UUM-97502FixedEditor: Added missing on-hover style for the Gradient preset and Scene Hierarchy kebab menu buttons.—6000.3.0a2Jul 17, 2025—13
UUM-72297FixedEditor: Fixed GizmoType.NotInSelectionHierarchy gizmos not being restored on deselect.—6000.0.38f1Feb 11, 2025—33
UUM-95518FixedScene Manager: Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. (UUM-95518) Fixed in 6000.2.0a2.6000.2.0a1Jan 29, 20256000.0.38f1Feb 11, 2025—33
UUM-86550FixedEditor: Fixed searchpropositions for Hierarchy t:prefab.—6000.1.0a9Dec 18, 2024—17
UUM-76465FixedEditor: Fixed scene filtering not working on metal sometimes with render graph.—6000.1.0a7Dec 5, 2024—20
UUM-83272FixedEditor: Fixed duplicate separators appearing in the game object hierarchy menu.—6000.0.24f1Oct 24, 2024—25
UUM-61742FixedEditor: Fixed issue where properties for prefabs in Preview mode were treated as though they were being animated when they were not.—2022.3.42f1Aug 13, 2024—1
UUM-76316FixedEditor: Fixed the order of some internal menu items being incorrect (e.g GameObject/UI)—2021.3.42f1Aug 6, 2024—2
UUM-73287RegressedScene Management: Crash on Transform::SetParent when duplicating a Prefab in the Hierarchy2022.3.32f1Jun 4, 20242022.3.40f1Jul 30, 202469614
UUM-54444FixedEditor: Fixed focus selected shortcut regression on hierarchy.—2022.3.28f1May 7, 2024—2
UUM-53037FixedEditor: Fixed an issue where the hierarchy wouldn't repaint after cutting and pasting a game object.—6000.0.0b11Mar 13, 2024—5
UUM-55597FixedEditor: Addressed an editor inconsistency where shortcuts for GameObject actions weren't shown in the Scene Hierarchy context menu.—6000.0.0b11Mar 13, 2024—5
UUM-61447FixedEditor: Fixed GameObject Prefab in the Hierarchy window having a bigger font size when it is disabled.—6000.0.0b11Mar 13, 2024—5
UUM-59617FixedEditor: Fixed material variants hierarchy merging with locks.—2022.3.20f1Feb 14, 2024—6
UUM-26081FixedEditor: Opening a context menu on macOS will now focus the application so all functions in the hierarchy work.—2022.3.18f1Jan 20, 2024—7
UUM-45660FixedEditor: Disabled started animation in DetachFromPanelEvent callback.—2022.3.13f1Nov 7, 2023—7
UUM-36458FixedEditor: Fixed for ArgumentNullException and Assertion failed errors thrown when enabling Opaque Texture, using the Hierarchy search bar, and viewing the Scene tab in Play Mode.—2022.3.6f1Jul 31, 2023—1
Where the numbers come from
  • Editor releases ingested 3h ago · package versions ingested 3h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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