UUM-95518
Fixed in 6000.0.38f1Mentioned in 35 release notes.
First fixed in 6000.0.38f1 (Feb 11, 2025); relisted in 32 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.2.0f1 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.2.0b13 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.2.0b12 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.2.0b11 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.2.0b10 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.2.0b9 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.2.0b8 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.2.0b7 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.2.0b6 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.2.0b5 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.2.0b4 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.2.0b3 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.2.0b2 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.2.0b1 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.2.0a10 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.1.0f1 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.2.0a9 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.1.0b15 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.1.0b14 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.1.0b13 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.2.0a8 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.1.0b12 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.1.0b11 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.1.0b10 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.1.0b9 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.2.0a6 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.1.0b8 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.2.0a4 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.2.0a4 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.1.0b7 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.1.0b6 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.1.0b6 | Fixes Scene Manager | Fix | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. | |
| 6000.0.38f1 | Fixes Scene Manager | Fix | Fixed an issue when renaming and clicking another game object would select the clicked game object. | |
| 6000.1.0b5 | Known Issues Scene Manager | Caution | Known issue | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. (UUM-95518) Fixed in 6000.1.0b6. |
| 6000.2.0a1 | Known Issues Scene Manager | Caution | Known issue | Fixed an issue where a new child GameObject was incorrectly placed under an existing child instead of the parent when the existing child was selected for renaming. (UUM-95518) Fixed in 6000.2.0a2. |