Editor issues

101125 of 2,011

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-139664FixedEditor: Fixed an issue where references stored in MonoBehaviour/ScriptableObject fields could be lost when importing prefabs during Play Mode.6000.4.10f1Jun 3, 20265
UUM-116727FixedEditor: Fixed a crash that occurred when opening the Build Profiles window and Player Settings asset was not imported.6000.6.0a6May 29, 20267
UUM-132001FixedEditor: Fixed an issue with the orientation gizmo overlay taking unnecessary space while in 2D.6000.6.0a6May 29, 20264
UUM-132490FixedEditor: Improved handling of duplicate names in the Play Mode Scenarios window.6000.6.0a6May 29, 20265
UUM-134677FixedEditor: WebGL Build Profile SerializedProperty fields reassigned if they become invalid.6000.6.0a6May 29, 20264
UUM-137019FixedEditor: Fixed an issue where ListView horizontal scroll bar showed when it was disabled by default.6000.6.0a6May 29, 20264
UUM-138065FixedEditor: Fixed the TextMeshPro Style Sheet Editor Up and Down buttons so they no longer unselect items when disabled.6000.6.0a6May 29, 20264
UUM-139143FixedEditor: Improved validation for Geometric Memory Growth Step Factor in Web Build Profile Player Settings.6000.6.0a6May 29, 20265
UUM-139732FixedEditor: Ensured Search selection persists across Domain reload and displayMode changes.6000.6.0a6May 29, 20264
UUM-140035FixedEditor: pressing Cmd+S/Ctrl+S in the Play Mode Scenario window would reset the scenario list selection to the current active scenario instead of use's current selection.6000.6.0a6May 29, 20264
UUM-140069FixedEditor: Fixed the GraphicsStateCollection asset creation errors.6000.6.0a6May 29, 20264
UUM-140169FixedEditor: Fixed a Console error caused by loading the search icon during serialization. (UUM-140169) First seen in 6000.6.0a3.6000.6.0a6May 29, 20261
UUM-140341FixedEditor: Fixed the Inspector help button (?) for plugin assets opening a missing documentation page. The link now navigates to the Plugin Inspector manual page.6000.6.0a6May 29, 20264
UUM-140400FixedEditor: Fixed the Inspector help button (?) for model assets opening a missing documentation page. The link now navigates to the Models Importing manual page.6000.6.0a6May 29, 20264
UUM-140402FixedEditor: Check URP issues are valid before reporting them. (UUM-140402) First seen in 6000.6.0a4.6000.6.0a6May 29, 20261
UUM-140707FixedEditor: Fixed an issue where the "Edit Shape" button on the Shadow Caster Overlay remained enabled when using a custom Shadow Caster, even though custom shapes cannot be edited.6000.6.0a6May 29, 20265
UUM-141417FixedEditor: Fixed a regression where the Preferred Graphics Jobs Mode field in the Vulkan Device Filter Lists asset Inspector reset to Off after changing it and reselecting the asset.6000.6.0a6May 29, 20265
UUM-141453FixedEditor: Fixed spacing issue in Framerate Scaler in the Adaptive Performance settings.6000.6.0a6May 29, 20264
UUM-141463FixedEditor: This PR takes care of fixing many typos and broken or outdated links in the tutorial sections.6000.6.0a6May 29, 20264
UUM-141521FixedEditor: Fixed Unicode handling in sprite assets for TextCore.6000.6.0a6May 29, 20269
UUM-141719FixedEditor: Fixed a very rare crash in MacEditor when changing Editor language to Japanese.6000.6.0a6May 29, 20268
UUM-141737FixedEditor: Improved the information and options shown for Project Auditor group headings selected in the Issue Tables. (UUM-141737) First seen in 6000.6.0a4.6000.6.0a6May 29, 20261
UUM-141836FixedEditor: Fixed case where "Toggle Sprite Editor locks" button icon is blurry in Sprite Editor window.6000.6.0a6May 29, 20264
UUM-139943FixedEditor: Fixed Properties window tab title for unnamed inspected objects.6000.5.0b10May 28, 20263
UUM-140988FixedEditor: Fixed incorrect gizmo bounds when drawing nested world-space UI Toolkit panels. (UUM-140988) First seen in 6000.5.0b5.6000.5.0b10May 28, 20265
Where the numbers come from
  • Editor releases ingested 9h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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