Editor issues

801825 of 2,009

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-105805FixedEditor: Fixed issue with CheckerboardBackground so can now zoom maximum percentage in UIBuilder and will not exceed vertex budget.6000.3.0a3Jul 23, 202515
UUM-107996FixedEditor: Fixed project browser to now show correct icons when item is selected.6000.3.0a3Jul 23, 202513
UUM-109143FixedEditor: Fixed a crash in the Model Importer when a FBX file has corrupted Blendshape data.6000.3.0a3Jul 23, 202516
UUM-110840FixedEditor: Fixed issue that when loading a multi-monitor window layout on Mac then all Unity windows would be clamped to the same screen where the mouse is, instead of keeping their positions on the various monitors.6000.3.0a3Jul 23, 202517
UUM-111239FixedEditor: Fixed an issue where background motion vectors were generated incorrectly for Spacewarp. (UUM-111239) First seen in 6000.3.0a1.6000.3.0a3Jul 23, 20251
UUM-111325FixedEditor: Removed unused worldSpaceLayer from Panel and PanelSettings.6000.3.0a3Jul 23, 202513
UUM-76191FixedEditor: Fixed Shader Graph sticky note from losing visibility of first line after Enter key pressed.6000.3.0a3Jul 23, 202515
UUM-110065FixedEditor: Fixed Underline with font fallback chain.6000.1.13f1Jul 23, 202517
UUM-110121FixedEditor: Fixed the method to get object picker control ID while avoiding creating a new instance.6000.1.13f1Jul 23, 202518
UUM-110166FixedEditor: Fixed an issue where progress messages displayed during editor startup on Windows would sometimes stop updating.6000.1.13f1Jul 23, 202516
UUM-111095FixedEditor: LaunchScreen for Windows Editor only closed with Esc key and not also Enter.6000.1.13f1Jul 23, 202517
UUM-104094FixedEditor: Ensure preference to accept to modify the Diagnostics page stays valid for the life of the SettingsWindow.6000.3.0a2Jul 17, 202518
UUM-105020FixedEditor: Fixed minor UI overlapping text in the HDRP Wizard.6000.3.0a2Jul 17, 202513
UUM-105769FixedEditor: Fixed preview drag handler not being correctly hidden when preview is shown as floating window.6000.3.0a2Jul 17, 202516
UUM-107397FixedEditor: If user opens a color picker popup window from the inspector during domain reload, they no longer get errors on console when the domain reload completes.6000.3.0a2Jul 17, 202513
UUM-107901FixedEditor: Exception thrown when renaming component with symbols in UIBuilder.6000.3.0a2Jul 17, 202518
UUM-108340FixedEditor: Fixed error message and refresh missing when going into playmode if no domain reload.6000.3.0a2Jul 17, 202518
UUM-110070FixedEditor: Fixed the main toolbar Unity logo shrinking when the width was reduced.6000.3.0a2Jul 17, 202513
UUM-110106FixedEditor: Fixed ColorPicker incorrectly assigning the alpha to the blue channel.6000.3.0a2Jul 17, 202513
UUM-110356FixedEditor: "Asset Labels" section should not appear when a non-asset is being selected.6000.3.0a2Jul 17, 202518
UUM-110524FixedEditor: Fixed SerializedProperty errors that could occur when editing and canceling the edit for an int2 followed by float2.6000.3.0a2Jul 17, 202519
UUM-87464FixedEditor: Improved Docs on IHV texture formats .dds, .pvr, .astc and .ktx.6000.3.0a2Jul 17, 202513
UUM-90714FixedEditor: Fixed an issue where camera rotation could cause ShadowCaster2Ds to be incorrectly clipped.6000.3.0a2Jul 17, 202515
UUM-97502FixedEditor: Added missing on-hover style for the Gradient preset and Scene Hierarchy kebab menu buttons.6000.3.0a2Jul 17, 202513
UUM-99917FixedEditor: Fixed VFX not repainted when changing some asset properties.6000.3.0a2Jul 17, 202517
Where the numbers come from
  • Editor releases ingested 8h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.