Editor issues

751775 of 1,844

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-103391FixedEditor: Removed max width limit for search query panel.6000.2.0a10May 1, 202517
UUM-91793FixedEditor: Fixed correct Info Icon to Helpbox Util.6000.2.0a10May 1, 202515
UUM-97876FixedEditor: Fixed "Immutable Packages" warning thrown after changing platform to Linux.6000.2.0a10May 1, 202515
UUM-99073FixedEditor: Updated the precompiled assemblies update consent request message so that the dialog instructions always remain visible.6000.2.0a10May 1, 202517
UUM-101696FixedEditor: Fixed a warning when deleting a folder from favorite list in project browser.6000.1.1f1Apr 29, 202516
UUM-102024FixedEditor: Now saving the HDR Cubemap Encoding setting.6000.1.1f1Apr 29, 202517
UUM-102800FixedEditor: Change minimum size for Saved Searches panel within search window.6000.1.1f1Apr 29, 202516
UUM-103183FixedEditor: \[Shader Graph\] Fixed texture asset conflicts when multiple Shader Graph sample content sets were imported at the same time.6000.1.1f1Apr 29, 202518
UUM-97011FixedEditor: Fixed lights for XR.6000.1.1f1Apr 29, 20251
UUM-102046FixedEditor: Fixed issue causing some detail popups to appear in the wrong place on macOS. Examples include Shader Graph and VFX detail popup views.6000.0.48f1Apr 29, 202518
UUM-103051FixedEditor: Adding validation on the "Edit/Play Mode/Step" menu item to invalidate it outside of playmode.6000.0.48f1Apr 29, 202517
UUM-100594FixedEditor: Fixed an issue where changes made to values on a Prefab Asset were not retained when entering Play mode.6000.1.0f1Apr 23, 202518
UUM-101232FixedEditor: Fixed argument exceptions when using 'SpriteAsset' in UITK.6000.1.0f1Apr 23, 202517
UUM-101484FixedEditor: Changed message in Font Asset Creator Window to make exception more clear.6000.1.0f1Apr 23, 202517
UUM-101686FixedEditor: Fixed typo in Text Mesh Pro.6000.1.0f1Apr 23, 202517
UUM-100007FixedEditor: Fixed an issue where the mesh was not properly cleared when shadow providers supplied no mesh.6000.2.0a9Apr 16, 202517
UUM-100110FixedEditor: Fixed mask property not resetting when a new clip is added in the Model Importer clip editor.6000.2.0a9Apr 16, 202516
UUM-101085FixedEditor: Fixed color styling for query block with icon in light theme.6000.2.0a9Apr 16, 202517
UUM-101139FixedEditor: Fixed Toggle search Icon on the Query TreePanel.6000.2.0a9Apr 16, 202517
UUM-101208FixedEditor: Fixed customIndexing (support for lowercase value).6000.2.0a9Apr 16, 202517
UUM-101342FixedEditor: Fixed an issue where OverlayMenu toolbar toggles would become untoggled after maximizing the Game view or entering Play mode.6000.2.0a9Apr 16, 202518
UUM-101543FixedEditor: Fixed an issue where use of mouse scrolling could prevent the Linux Editor from refreshing and detecting asset changes.6000.2.0a9Apr 16, 202518
UUM-101658FixedEditor: Fixed contextual flags for openReferenceInProject.6000.2.0a9Apr 16, 202517
UUM-83888FixedEditor: Handle ADB vs metafile GUID mismatch during import.6000.2.0a9Apr 16, 202516
UUM-93061FixedEditor: Fixed a crash when 0 vertex skinmesh.6000.2.0a9Apr 16, 202520
Where the numbers come from
  • Editor releases ingested 7h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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