Editor issues

626650 of 1,844

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-110322FixedEditor: Fixed an issue of Unlit draw mode in the scene view of an HDRP scene. (Object is not rendered in DX12 and Vulkan if the editor is launched with Unlit draw mode)6000.2.0b12Jul 29, 202514
UUM-111417FixedEditor: Ensured that updating the Search window title when receving async results triggers repaint.6000.2.0b12Jul 29, 202515
UUM-86364FixedEditor: Search disable find reference in menu if indexing options are not enabled.6000.2.0b12Jul 29, 202515
UUM-111403FixedEditor: Fixed query panel icon.6000.2.0b11Jul 24, 20255
UUM-100542FixedEditor: Removed artefact when clicking color preset.6000.3.0a3Jul 23, 202512
UUM-103185FixedEditor: Fixed crash on RenderTarget::SetActive when opening the project.6000.3.0a3Jul 23, 202517
UUM-104492FixedEditor: Fixed visual misalignment between the UI and the C\# code sections in the UI Toolkit Samples window to ensure consistent alignment.6000.3.0a3Jul 23, 202515
UUM-104598FixedEditor: Fixed disappearing caret for TMP InputField.6000.3.0a3Jul 23, 202516
UUM-105805FixedEditor: Fixed issue with CheckerboardBackground so can now zoom maximum percentage in UIBuilder and will not exceed vertex budget.6000.3.0a3Jul 23, 202516
UUM-107996FixedEditor: Fixed project browser to now show correct icons when item is selected.6000.3.0a3Jul 23, 202513
UUM-109143FixedEditor: Fixed a crash in the Model Importer when a FBX file has corrupted Blendshape data.6000.3.0a3Jul 23, 202517
UUM-110840FixedEditor: Fixed issue that when loading a multi-monitor window layout on Mac then all Unity windows would be clamped to the same screen where the mouse is, instead of keeping their positions on the various monitors.6000.3.0a3Jul 23, 202518
UUM-111239FixedEditor: Fixed an issue where background motion vectors were generated incorrectly for Spacewarp. (UUM-111239) First seen in 6000.3.0a1.6000.3.0a3Jul 23, 20251
UUM-111325FixedEditor: Removed unused worldSpaceLayer from Panel and PanelSettings.6000.3.0a3Jul 23, 202513
UUM-76191FixedEditor: Fixed Shader Graph sticky note from losing visibility of first line after Enter key pressed.6000.3.0a3Jul 23, 202516
UUM-110065FixedEditor: Fixed Underline with font fallback chain.6000.1.13f1Jul 23, 202518
UUM-110121FixedEditor: Fixed the method to get object picker control ID while avoiding creating a new instance.6000.1.13f1Jul 23, 202519
UUM-110166FixedEditor: Fixed an issue where progress messages displayed during editor startup on Windows would sometimes stop updating.6000.1.13f1Jul 23, 202517
UUM-111095FixedEditor: LaunchScreen for Windows Editor only closed with Esc key and not also Enter.6000.1.13f1Jul 23, 202518
UUM-104094FixedEditor: Ensure preference to accept to modify the Diagnostics page stays valid for the life of the SettingsWindow.6000.3.0a2Jul 17, 202519
UUM-105020FixedEditor: Fixed minor UI overlapping text in the HDRP Wizard.6000.3.0a2Jul 17, 202513
UUM-107901FixedEditor: Exception thrown when renaming component with symbols in UIBuilder.6000.3.0a2Jul 17, 202519
UUM-108340FixedEditor: Fixed error message and refresh missing when going into playmode if no domain reload.6000.3.0a2Jul 17, 202519
UUM-110356FixedEditor: "Asset Labels" section should not appear when a non-asset is being selected.6000.3.0a2Jul 17, 202519
UUM-110524FixedEditor: Fixed SerializedProperty errors that could occur when editing and canceling the edit for an int2 followed by float2.6000.3.0a2Jul 17, 202520
Where the numbers come from
  • Editor releases ingested 2h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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