Editor issues

376400 of 1,839

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-127897FixedEditor: Fixed an issue where tool contexts can be missing if their associated component is placed after an invalid component.6000.3.1f1Dec 9, 202529
UUM-127936FixedEditor: Fixed an issue where accessing an overlay's containerWindow could throw a NullRef Exception.6000.3.1f1Dec 9, 202531
UUM-128102FixedEditor: Fixed an issue where the dynamic panels are difficult to resize when they are fully expanded to their maximum width.6000.3.1f1Dec 9, 202529
UUM-128238FixedEditor: Fixed artifact in bitmap IMGUI text.6000.3.1f1Dec 9, 202530
UUM-128465FixedEditor: Fixed missing connection check when re-importing all assets via the cache server.6000.3.1f1Dec 9, 202530
UUM-128585FixedEditor: Fixed a NullReferenceException that would throw each frame when opening a ColorPresetLibrary asset in the Inspector.6000.3.1f1Dec 9, 202529
UUM-88043FixedEditor: Fixed an issue where the mesh would not update on the first undo in TreeEditor.6000.3.1f1Dec 9, 202530
UUM-125650FixedEditor: Fixed an issue where dialogs in the Windows Editor were obscured by secondary windows. (UUM-125650) First seen in 6000.3.0b9.6000.3.0f1Dec 3, 202529
UUM-125881FixedEditor: All queries are generated using path instead of GlobalObjectId which make the error message if nothing is found more readable.6000.3.0f1Dec 3, 202529
UUM-107639FixedEditor: Fixed random flickering outline around selected objects when using Umbra baked occlusion culling.6000.2.15f1Dec 3, 202531
UUM-120502FixedEditor: "Unity Services are not disabled and cause longer build times when the project is not connected to Unity Cloud".6000.2.15f1Dec 3, 202530
UUM-126695FixedEditor: Fixed an editor crash which occurring in projects using split native graphics jobs.6000.2.15f1Dec 3, 202530
UUM-119530FixedEditor: Fixed null reference exception in the layer inspector when removing items.6000.2.14f1Nov 26, 202531
UUM-120294FixedEditor: Object pickability fix with GRD.6000.2.14f1Nov 26, 202531
UUM-120684FixedEditor: Toggling off the Scene Visibility button in the scene view toolbar now disables hiding of objects and scene correctly when using GPU Resident Drawer.6000.2.14f1Nov 26, 202531
UUM-122775FixedEditor: Prevent null asset to be passed to OnWillSaveAssets.6000.2.14f1Nov 26, 202531
UUM-125788FixedEditor: Fixed an uncommon LinuxEditor crash when maximizing a VFX Graph window tab.6000.2.14f1Nov 26, 20252
UUM-115219FixedEditor: Fix AudioRandomContainer loop count randomisation UI flickering when changing values through range slider6000.4.0a5Nov 20, 202530
UUM-117563FixedEditor: Fixed null material pointer crash in IMGUI6000.4.0a5Nov 20, 202531
UUM-122926FixedEditor: AdbImplicit query supports a:<area>6000.4.0a5Nov 20, 202529
UUM-122955FixedEditor: Fixes an issue with the frame debugger not showing the correct RenderPass texture.6000.4.0a5Nov 20, 202531
UUM-124907FixedEditor: Fix thread issue when using matchMaterialPreset6000.4.0a5Nov 20, 202531
UUM-125689FixedEditor: Project browser search area changes when maximing Game View6000.4.0a5Nov 20, 202531
UUM-125718FixedEditor: Fixed rounding issue in IMGUI6000.4.0a5Nov 20, 202530
UUM-122778FixedEditor: Fixed applying SerializeReference root property overrides from prefab instances to prefab assets when the managed object already exists in the asset.6000.2.13f1Nov 19, 202532
Where the numbers come from
  • Editor releases ingested 3h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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