Editor issues

226250 of 2,099

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-131456FixedEditor: Niceified "StateMachine" in Animator contextual menu.6000.6.0a5May 13, 202612
UUM-131469FixedEditor: Fixed missing meshes in SRP scene templates.6000.6.0a5May 13, 202612
UUM-131612FixedEditor: Niceified Int Parameter Transition Condition.6000.6.0a5May 13, 202612
UUM-131700FixedEditor: Fixed invalid path on Data Source Path field.6000.6.0a5May 13, 202612
UUM-134643FixedEditor: Updated UI of ProjectSettings/Diagnostics to respect Unity margin guidelines.6000.6.0a5May 13, 202613
UUM-134962FixedEditor: Fixed delayed rename.6000.6.0a5May 13, 202612
UUM-135814FixedEditor: Dedicated Server Player Settings icon section is not displaying the correct information.6000.6.0a5May 13, 202612
UUM-136081FixedEditor: Clip dropdown now uses an ellipsis in the Animation Window.6000.6.0a5May 13, 202612
UUM-137020FixedEditor: Ensure all QueryListBlock will escape values by default.6000.6.0a5May 13, 202612
UUM-137212FixedEditor: Fixed an issue with text overflowing when applying bold.6000.6.0a5May 13, 202615
UUM-137244FixedEditor: Fixed a crash in the Mesh LOD Generator when the input mesh has many overlapping triangles that share a single edge.6000.6.0a5May 13, 202615
UUM-137501FixedEditor: The Scenario Build Profile field hides its functionality when the build profile name is too long.6000.6.0a5May 13, 202612
UUM-137628FixedEditor: Fixed the "Resize to Fit" context menu option for columns in the Import Activity window.6000.6.0a5May 13, 202612
UUM-137815FixedEditor: Rendering Debugger - Fixing small styling issues on Foldouts in the editor.6000.6.0a5May 13, 202612
UUM-137849FixedEditor: Fixed drag and drop reordering of unsaved scenes. (UUM-137849) First seen in 6000.6.0a2.6000.6.0a5May 13, 20261
UUM-137955FixedEditor: added rule for package downgrades.6000.6.0a5May 13, 202612
UUM-138414FixedEditor: Fixed Helpbox text wrapping for Obsolete components.6000.6.0a5May 13, 202613
UUM-138523FixedEditor: Fixed the Cancel behavior for Default Volume Settings.6000.6.0a5May 13, 202617
UUM-138636FixedEditor: Fixed the drag title not appearing when dragging GameObjects from the Hierarchy window.6000.6.0a5May 13, 202612
UUM-138929FixedEditor: Fixed floating Material Preview window having an uninteractable dropdown.6000.6.0a5May 13, 202616
UUM-138944FixedEditor: Fixed partner package elements overlapping when Platform Browser section separator is resized.6000.6.0a5May 13, 202612
UUM-139413FixedEditor: Added a helpbox when changing the graphics API for a non-editor build profile, informing the user that the change only applies to builds and the editor API remains unchanged.6000.6.0a5May 13, 202612
UUM-139519FixedEditor: Fixed Project window path breaking upon changing Color Space settings.6000.6.0a5May 13, 202618
UUM-139572FixedEditor: Fixed an issue where the HDRP ColumnDrawer did not validate argument values correctly. (UUM-139572) First seen in 6000.6.0a3.6000.6.0a5May 13, 20269
UUM-139597FixedEditor: Light Layer editor works in multi edit and when modifying multiple flag in a single session.6000.6.0a5May 13, 202612
Where the numbers come from
  • Editor releases ingested 7h ago · package versions ingested 7h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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