VersionSectionRiskImpactNote
6000.2.0f1Fixes
Graphics
FixFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated.
6000.2.0b13Fixes
Graphics
FixFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated.
6000.2.0b12Fixes
Graphics
FixFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated.
6000.2.0b11Fixes
Graphics
FixFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated.
6000.2.0b10Fixes
Graphics
FixFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated.
6000.2.0b9Fixes
Graphics
FixFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated.
6000.2.0b8Fixes
Graphics
FixFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated.
6000.2.0b7Fixes
Graphics
FixFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated.
6000.2.0b6Fixes
Graphics
FixFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated.
6000.2.0b5Fixes
Graphics
FixFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated.
6000.2.0b4Fixes
Graphics
FixFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated.
6000.2.0b3Fixes
Graphics
FixFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated.
6000.2.0b2Fixes
Graphics
FixFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated.
6000.2.0b1Fixes
Graphics
FixFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated.
6000.2.0a10Fixes
Graphics
FixFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated.
6000.1.0f1Fixes
Graphics
FixFixed an issue where shadow culling did not work for non-Mesh Renderer types, resulting in unnecessary draw calls being generated.
6000.2.0a9Fixes
Graphics
FixFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated.
6000.1.0b15Fixes
Graphics
FixFix shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated
6000.1.0b14Fixes
Graphics
FixFix shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated
6000.1.0b14Fixes
Graphics
FixFix shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated
6000.0.46f1Fixes
Graphics
FixFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated.
6000.1.0b13Known Issues
Graphics
CautionKnown issueFix shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated (UUM-97309) Fixed in 6000.1.0b14.
6000.2.0a8Fixes
Graphics
FixFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated.
6000.2.0a8Fixes
Graphics
FixFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated.
6000.0.45f1Known Issues
Culling
CautionKnown issue"Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
6000.0.44f1Known Issues
Culling
CautionKnown issue"Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
6000.1.0b12Known Issues
Culling
CautionKnown issue"Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
6000.0.43f1Known Issues
Lighting
CautionKnown issue"Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
6000.1.0b11Known Issues
Lighting
CautionKnown issue"Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
6000.0.42f1Known Issues
Lighting
CautionKnown issue"Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
6000.1.0b10Known Issues
Lighting
CautionKnown issue"Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
6000.1.0b9Known Issues
Lighting
CautionKnown issue"Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
6000.2.0a6Known Issues
Graphics
CautionKnown issueFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated. (UUM-97309) Fixed in 6000.2.0a8.
6000.0.41f1Known Issues
Lighting
CautionKnown issue"Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
6000.2.0a4Known Issues
Graphics
CautionKnown issueFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated. (UUM-97309) Fixed in 6000.2.0a8.
6000.2.0a1Known Issues
Graphics
CautionKnown issueFixed shadow culling not working for non mesh renderer types and causing unnecessary draw calls to be generated. (UUM-97309) Fixed in 6000.2.0a8.

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