Search results for "Android"

126–150 of 394

Matches UUM-id substrings and the body of the issue's first Known-Issues mention.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-88992FixedVideo: Fixed an edge case in error handling when attempting to open a video file on Android.—6000.2.0a8Apr 3, 2025—22
UUM-90144FixedAndroid: Fixed incorrect BGR color channel swizzle when playing VP8 videos on Android while using Vulkan as Graphics API.—6000.2.0a8Apr 3, 2025—23
UUM-98269FixedAndroid: Fixed regression for legacy crash handler, where -androidChainedSignalHandlerBehavior legacy stopped working for Activity. Note: this legacy option will be removed in future Unity versions and you will not be able to force legacy crash h…—6000.2.0a8Apr 3, 2025—21
UUM-99927FixedVFX Graph: Fixed crash on mobile player builds when loading a Scene referencing a VisualEffect component but not a VfxRenderer component with the "Strip Engine Code" feature enabled. The VfxRenderer component engine code is no longer incorrectly st…—6000.2.0a8Apr 3, 2025—23
UUM-87091FixedAndroid: Switching to rendering some objects with MSAA and high quality settings during runtime could cause rendering issues or a black screen on certain older Android devices, this has been fixed.—6000.0.45f1Apr 2, 2025—22
UUM-98958FixedAndroid: Fixed an issue where objects would not render when using multiple overlay cameras with the OpenGL API on certain Adreno-GPU Android devices.—6000.0.45f1Apr 2, 2025—22
UUM-35314FixedGraphics: Fixed an issue where the cmpression of NPOT textures with mipmaps was not supported by the GPU. Texture2D.Compress function has been updated to detect that and not compress the texture, issuing an error message, so that it is consistent…—6000.1.0b12Mar 28, 2025—24
UUM-97504FixedAndroid: Fixed cases where text using certain fonts wasn't rendered properly.—6000.1.0b11Mar 18, 2025—24
UUM-90092FixedAndroid: Fixed AndroidJNI.ToBooleanArray not returning 0 when null.—2022.3.60f1Mar 12, 2025—26
UUM-65280FixedEditor: Fixed an issue by adding physical keyboard support on android.—6000.1.0b10Mar 11, 2025—25
UUM-98306FixedUniversal RP: Fixed possible NullReferenceException in RenderingUtils.SequenceEqual.—6000.1.0b10Mar 11, 2025—24
UUM-92151FixedAndroid: Fixed TouchScreenKeyboard.Status to now properly get updated when keyboard is closed on GameActivity.—6000.2.0a6Mar 5, 2025—24
UUM-82931FixedUI Elements: Updated the pointer counter logic for collection views.—6000.0.41f1Mar 3, 2025—29
UUM-91313FixedUniversal RP: Fixed RenderTexture.Create failure on certain Android Vulkan devices—6000.1.0b8Feb 26, 2025—28
UUM-90287RegressedVulkan: [Android] Application crashes on Android devices with Vulkan when restoring from background2022.3.59f1Feb 26, 20252022.3.56f1Jan 15, 20256066
UUM-95408OpenAnalytics: [Android]Crash on lib/arm64/libil2cpp.so when Unity Analytics and Engine Code stripping are enabled6000.0.40f1Feb 25, 2025—60645
UUM-105246OpenLighting: Android Player freezes on some Mali GPU devices when Lighting Cast Shadows changed to OFF at runtime6000.2.0a4Feb 19, 2025—61312
UUM-84061FixedSpeedTree: Fixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.—6000.2.0a4Feb 19, 2025—26
UUM-85618FixedAndroid: Fixed Integer input field now allowing negative integers to be entered.—6000.2.0a4Feb 19, 2025—28
UUM-91109FixedGraphics: Fixed vulkan warnings that spams every frame when the application is actively running on a device.—6000.2.0a4Feb 19, 2025—29
UUM-100171FixedGraphics: Fixed crash when using UIElements in URP with Vulkan. (UUM-100171) Fixed in 6000.2.0a9.6000.2.0a1Jan 29, 20256000.0.46f1Apr 10, 2025—30
UUM-103525FixedPlatform Audio: Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again6000.2.0a1Jan 29, 20256000.3.0a2Jul 17, 2025—54
UUM-87564FixedAndroid: Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK.—6000.2.0a1Jan 29, 2025—35
UUM-93106FixedEditor: Fixed an issue where progress bar status was not updated during Android and iOS builds.—6000.2.0a1Jan 29, 2025—33
UUM-95365FixedGraphics: Fixed Vulkan crash using WebCam textures on certain devices. (UUM-95365) Fixed in 6000.2.0a2.6000.2.0a1Jan 29, 20256000.1.0b6Feb 11, 2025—36
Where the numbers come from
  • Editor releases ingested 3h ago · package versions ingested 3h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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