VersionSectionRiskImpactNote
6000.2.0f1Fixes
SpeedTree
FixFixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.
6000.2.0b13Fixes
SpeedTree
FixFixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.
6000.2.0b12Fixes
SpeedTree
FixFixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.
6000.2.0b11Fixes
SpeedTree
FixFixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.
6000.2.0b10Fixes
SpeedTree
FixFixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.
6000.2.0b9Fixes
SpeedTree
FixFixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.
6000.2.0b8Fixes
SpeedTree
FixFixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.
6000.2.0b7Fixes
SpeedTree
FixFixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.
6000.2.0b6Fixes
SpeedTree
FixFixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.
6000.2.0b5Fixes
SpeedTree
FixFixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.
6000.2.0b4Fixes
SpeedTree
FixFixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.
6000.2.0b3Fixes
SpeedTree
FixFixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.
6000.2.0b2Fixes
SpeedTree
FixFixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.
6000.2.0b1Fixes
SpeedTree
FixFixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.
6000.2.0a10Fixes
SpeedTree
FixFixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.
6000.1.0f1Fixes
SpeedTree
FixFixed an issue on the Android player where normal maps using RBC-compressed ETC Unorm texture compression caused rendering artifacts for the lighting pass on deferred renderers.
6000.2.0a9Fixes
SpeedTree
FixFixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.
6000.1.0b15Fixes
SpeedTree
FixFixed an issue on the Android player where normal maps using RBC-compressed ETC Unorm texture compression caused rendering artifacts for the lighting pass on deferred renderers.
6000.1.0b14Fixes
SpeedTree
FixFixed an issue on the Android player where normal maps using RBC-compressed ETC Unorm texture compression caused rendering artifacts for the lighting pass on deferred renderers.
6000.1.0b13Fixes
SpeedTree
FixFixed an issue on the Android player where normal maps using RBC-compressed ETC Unorm texture compression caused rendering artifacts for the lighting pass on deferred renderers.
6000.2.0a8Fixes
SpeedTree
FixFixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.
6000.1.0b12Fixes
SpeedTree
FixFixed an issue on the Android player where normal maps using RBC-compressed ETC Unorm texture compression caused rendering artifacts for the lighting pass on deferred renderers.
6000.1.0b11Fixes
SpeedTree
FixFixed an issue on the Android player where normal maps using RBC-compressed ETC Unorm texture compression caused rendering artifacts for the lighting pass on deferred renderers.
6000.1.0b11Fixes
SpeedTree
FixFixed an issue on the Android player where normal maps using RBC-compressed ETC Unorm texture compression caused rendering artifacts for the lighting pass on deferred renderers.
6000.2.0a6Fixes
SpeedTree
FixFixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.
6000.0.41f1Fixes
SpeedTree
FixFixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.
6000.2.0a4Fixes
SpeedTree
FixFixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.
6000.2.0a4Fixes
SpeedTree
FixFixed an issue on the Android player with normal maps using RBC compressed ETC Unorm texture compression resulting in rendering artifacts for the lighting pass on deferred renderers.

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