Search results for "Android"

276–300 of 370

Matches UUM-id substrings and the body of the issue's first Known-Issues mention.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-40885FixedUniversal RP: Fixed an issue with Screen Space Decals where dark artefacts appeared in the editor.—2022.3.10f1Sep 19, 2023—7
UUM-41488FixedAndroid: Removed screen with centred app icon before the splash screen.—2022.3.10f1Sep 19, 2023—6
UUM-44744FixedEditor: [Android] Fixing Regex that checks for Play Libraries on 22.3 to avoid errors when using Core-Common libraries instead of only Play Core errors as expected. Regex now expects a series of digits/dots after the term "core" to avoid the con…—2022.3.10f1Sep 19, 2023—8
UUM-44752FixedAndroid: Fixed AndroidJavaProxy not always finding over private methods.—2022.3.10f1Sep 19, 2023—7
UUM-47104FixedAndroid: Fixed Input.multiTouchEnabled setter when it's called before any touch event, previously such values would be disregarded since internally there was no touch device available for multiTouch to set to.—2022.3.10f1Sep 19, 2023—6
UUM-44037FixedIL2CPP: Fixed build failure when a delegate had a first parameter that was a function pointer.—2022.3.9f1Sep 5, 2023—7
UUM-44347FixedEditor: Fixed an issue when using -nographics command line switch in MacOS editor, causing asset importer process to not work properly.—2021.3.30f1Aug 29, 2023—1
UUM-44759FixedAndroid: Fixed value of Android/Vulkan specific shader constant UNITY_DISPLAY_ORIENTATION_PRETRANSFORM when "Apply display rotation during rendering" is enabled.—2021.3.30f1Aug 29, 2023—1
UUM-41806FixedCulling: [Mobile] Player freezes on "UnityClassic::Baselib_SystemFutex_Wait" or silently crashes2022.3.8f1Aug 22, 20232022.3.14f1Nov 21, 20239116
UUM-39642FixedAndroid: On closing the touch screen keyboard TouchScreenKeyboard.hideInput is set to true.—2022.3.7f1Aug 8, 2023—6
UUM-40891FixedAndroid: Fixed an issue where Android build system was asking for an API level that didn't exist.—2022.3.7f1Aug 8, 2023—7
UUM-34728FixedUniversal RP: Fixed Native RenderPass errors when using RenderingLayers.—2022.3.6f1Jul 31, 2023—6
UUM-37652FixedEditor: To remove the transparent input field that presents when TouchScreenKeyboard is active with hideInput option.—2022.3.6f1Jul 31, 2023—7
UUM-40774FixedAndroid: Fixed unpatched activity tags in AndroidManifest.—2022.3.6f1Jul 31, 2023—6
UUM-18546FixedDocumentation: Updated docs to reflect how the engine works.—2022.3.5f1Jul 13, 2023—2
UUM-20350FixedBuild Pipeline: Improved build time when preparing the splash screen. The first build will still be the same, however subsequent will be reduced significantly.—2022.3.5f1Jul 13, 2023—1
UUM-30243FixedAndroid: AndroidJavaProxy correctly maps null variables (e.g empty string) for reflection search + automatic tests for AndroidJavaProxy.—2022.3.5f1Jul 13, 2023—7
UUM-33460FixedEditor: Entities are not displayed with OpenGL on some mobiles.—2022.3.5f1Jul 13, 2023—1
UUM-36096FixedAndroid: Fixed crash when using Optimized Frame Pacing combined with Vulkan native rendering plugins.—2022.3.5f1Jul 13, 2023—2
UUM-29409FixedAndroid: Fixed crash when creating pipeline objects for some URP Lit shader on some older Adreno drivers.—2021.3.28f1Jul 4, 2023—1
UUM-889FixedAndroid: Fixed R8 mapping output and enforced use of R8 for targetSDK 33 and above.—2021.3.28f1Jul 4, 2023—1
UUM-30811FixedAndroid: Updated that the text inputfield to appear and disappear with the "Enter" key.—2022.3.4f1Jun 26, 2023—2
UUM-29964FixedIL2CPP: Fixed LineNumberMapping.json not ending up in exported projects when --emit-source-mapping is used.—2022.3.2f1Jun 13, 2023—2
UUM-25096FixedAndroid: Allow different maximum MSAA samples count for different graphics formats.—2021.3.27f1Jun 7, 2023—1
UUM-19038FixedAndroid: Fixed errors on new InputSystem when using mouse clicks on Samsung Dex.—2022.3.1f1Jun 7, 2023—2
Where the numbers come from
  • Editor releases ingested 9h ago · package versions ingested 9h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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