Fixed · Scripting issues

226250 of 337

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-45551FixedIL2CPP: Added DivideByZeroChecks to modulo/remainder operator.2021.3.30f1Aug 29, 20237
UUM-31808FixedIL2CPP: Allow the number of thread local storage slots to grow at runtime.2022.3.8f1Aug 22, 20231
UUM-32855FixedScripting: Respect Reference Validation Plugin setting.2022.3.8f1Aug 22, 20231
UUM-33714FixedScripting: PrefabUtilitiy.InstantiateAttachedAsset is deprecated.2022.3.8f1Aug 22, 20237
UUM-33871FixedIL2CPP: Fixed Calli scanning bug in MarkReflectionLikeDependencies pass.2022.3.7f1Aug 8, 20232
UUM-43158FixedIL2CPP: Corrected the offset of properties within Explicit layout structs with FieldOffset.2022.3.7f1Aug 8, 20236
UUM-35559FixedMono: This fixes string initialization when creating a new string with the intention of all characters getting set to null. Removes the optimization that assumes the memory is clean.2021.3.29f1Jul 25, 20231
UUM-27537FixedMono: Fixed crash when attempting to access a field of a null valuetype object.2022.3.5f1Jul 13, 20232
UUM-30763FixedIL2CPP: Fixed issue with Managed code stripping when inlining setters with a backing type located in a different assembly.2022.3.5f1Jul 13, 20232
UUM-32851FixedIL2CPP: Process.getProcessName will now return the process name only rather than the full path to the process.2022.3.5f1Jul 13, 20231
UUM-34854FixedMono: Avoid an incorrect TypeLoadException when a generic type has a field which is a 2D array of itself.2022.3.5f1Jul 13, 20232
UUM-35032FixedIL2CPP: Fixed Marshal.OffsetOf returning the wrong offsets for explicit layouts.2022.3.5f1Jul 13, 20231
UUM-38089FixedScripting: Fixed performance regression on some API that take array parameters.2022.3.5f1Jul 13, 20232
UUM-39521FixedIL2CPP: Fixed static constructors on structs not being called before class to struct instance methods.2022.3.5f1Jul 13, 20232
UUM-40355FixedIL2CPP: Fixed field alignment of generic struct fields.2022.3.5f1Jul 13, 20231
UUM-33942FixedIL2CPP: When P/Invoking with a blittable class parameter, pass a pinned pointer to the managed class to native.2021.3.28f1Jul 4, 20231
UUM-29964FixedIL2CPP: Fixed LineNumberMapping.json not ending up in exported projects when --emit-source-mapping is used.2022.3.2f1Jun 13, 20232
UUM-32896FixedMono: Corrected handle generic parameter attributes in the .Net Framework Api Compatibility Level.2022.3.2f1Jun 13, 20232
UUM-31386FixedIL2CPP: Fix a UnityLinker crash that could happen processing Microsoft.MixedReality.GraphicsTools when High Managed Code Stripping is used.2021.3.26f1May 25, 20231
UUM-26431FixedIL2CPP: Corrected clipped output from System.Diagnostics.Debug.WriteLine().2021.3.25f1May 11, 20231
UUM-32162FixedScripting: Defer saving user editable managers to after Player Settings window get disabled.2021.3.25f1May 11, 20231
UUM-16351FixedIL2CPP: Fixed a C++ compilation error when structs had static fields with circular type references.2021.3.23f1Apr 14, 20231
UUM-18689FixedMono: Removed throw from attribute setters generated by profile stubber.2021.3.23f1Apr 14, 20231
UUM-20790FixedIL2CPP: Fixed a bug where IL2CPP returns an invalid pointer on P/Invoke methods that returns a non-blittable struct by reference.2021.3.23f1Apr 14, 20232
UUM-26883FixedIL2CPP: Fixed a bug where referenced assets are unloaded by Resources.UnloadUnusedAssets().2021.3.23f1Apr 14, 20232
Where the numbers come from
  • Editor releases ingested 1h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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