UUM-50168
Fixed in 2021.3.32f1Mentioned in 7 release notes.
First fixed in 2021.3.32f1 (Nov 1, 2023); relisted in 6 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.0.0b16 | Fixes IL2CPP | Fix | Fixed issue where a DefaultStream or GZipStream may not decompress all of the bytes in certain compressed files. https://github.cds.internal.unity3d.com/unity/il2cpp/pull/5546 https://jira.unity3d.com/browse/UUM-50168 | |
| 6000.0.0b15 | Fixes IL2CPP | Fix | Fixed issue where a DefaultStream or GZipStream may not decompress all of the bytes in certain compressed files. https://github.cds.internal.unity3d.com/unity/il2cpp/pull/5546 https://jira.unity3d.com/browse/UUM-50168 | |
| 6000.0.0b13 | Fixes IL2CPP | Fix | Fixed issue where a DefaultStream or GZipStream may not decompress all of the bytes in certain compressed files. https://github.cds.internal.unity3d.com/unity/il2cpp/pull/5546 https://jira.unity3d.com/browse/UUM-50168 | |
| 6000.0.0b12 | Fixes IL2CPP | Fix | Fixed issue where a DefaultStream or GZipStream may not decompress all of the bytes in certain compressed files. https://github.cds.internal.unity3d.com/unity/il2cpp/pull/5546 https://jira.unity3d.com/browse/UUM-50168 | |
| 6000.0.0b11 | Fixes IL2CPP | Fix | Fixed issue where a DefaultStream or GZipStream may not decompress all of the bytes in certain compressed files. https://github.cds.internal.unity3d.com/unity/il2cpp/pull/5546 https://jira.unity3d.com/browse/UUM-50168 | |
| 2022.3.14f1 | Fixes IL2CPP | Fix | Fixed issue where a DefaultStream or GZipStream may not decompress all of the bytes in certain compressed files. | |
| 2021.3.32f1 | Fixes IL2CPP | Fix | Fixed issue where a DefaultStream or GZipStream may not decompress all of the bytes in certain compressed files. |