Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Rendering issues
1,126–1,150 of 1,367
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-561 | Fixed | VFX Graph: Improved shader input properties synchronization with VFX Graph output context when the shader is deleted or set to None. | — | 2022.3.6f1Jul 31, 2023 | — | 2 |
| UUM-563 | Fixed | VFX Graph: Changed are reverted in the Mesh Output shader property when saving. | — | 2022.3.6f1Jul 31, 2023 | — | 2 |
| UUM-570 | Fixed | VFX Graph: Some VFX Graph were not compiled until the asset was opened. | — | 2022.3.6f1Jul 31, 2023 | — | 2 |
| UUM-10073 | Fixed | VFX Graph: Fixed mesh LOD flickering when using TAA. | — | 2021.3.29f1Jul 25, 2023 | — | 1 |
| UUM-19666 | Fixed | Graphics: Fixed loading of legacy Texture assets that were BC-compressed but didn't have multiple-of-four dimensions. | — | 2021.3.29f1Jul 25, 2023 | — | 1 |
| UUM-20076 | Fixed | VFX Graph: Forces positive color values in graph. | — | 2021.3.29f1Jul 25, 2023 | — | 1 |
| UUM-30050 | Fixed | VFX Graph: Filter out META passes from SG generated shaders. | — | 2021.3.29f1Jul 25, 2023 | — | 1 |
| UUM-30877 | Fixed | Graphics: Fixed mismatch mipcount error with double buffer and anti-aliasing on. | — | 2021.3.29f1Jul 25, 2023 | — | 1 |
| UUM-35121 | Fixed | VFX Graph: Fixed particles not rendering when sorting is enabled and no update context is present. | — | 2021.3.29f1Jul 25, 2023 | — | 1 |
| UUM-3774 | Fixed | Graphics: Fixed a scenario where combining Linear Project Color Space, DisplayP3, enabled Post-Processing and disabled HDR would provoke 'RenderTexture.Create failed' errors. | — | 2021.3.29f1Jul 25, 2023 | — | 2 |
| UUM-40707 | Fixed | VFX Graph: Fixed sorting being disabled when Frustum Culling is On is some case. | — | 2021.3.29f1Jul 25, 2023 | — | 1 |
| UUM-560 | Fixed | VFX Graph: Prevent overflow on baked curve and gradient. | — | 2021.3.29f1Jul 25, 2023 | — | 1 |
| UUM-9826 | Fixed | Shaders: Fixed canceling shader variant compilation not working when compilation was async. | — | 2021.3.29f1Jul 25, 2023 | — | 2 |
| UUM-12345 | Fixed | VFX Graph: Fixed usage of Screen Space Size block which lead to flipped particles. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-17548 | Fixed | SRP Core: Removed some unexpected SRP changed callback invocations. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-26782 | Fixed | SRP Core: Fixed Rendering Debugger runtime UI getting occluded by user UI with sorting order larger than 0. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-27260 | Fixed | Graphics: Renderer.SetMaterials() and Renderer.SetSharedMaterials() will set the correct number of elements when list capacity is larger than count. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-28758 | Fixed | Shadergraph: Fixed Texture Size node causing compilation error in the Fullscreen ShaderGraph target. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-29083 | Fixed | HDRP: Show base color texture on decal materials if Affect BaseColor is disabled. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-29122 | Fixed | HDRP: When HDRP is disabled, Compute Shaders are being stripped. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-3150 | Fixed | Graphics: Fixed shadow render issues on Built-in Render Pipeline when using Metal. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-33755 | Fixed | HDRP: Fixed fireflies in path traced volume scattering using MIS. Add support for anisotropic fog. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-34189 | Fixed | HDRP: Fixed baked light being wrongly put in the cached shadow atlas. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-34453 | Fixed | VFX Graph: Fixed OutputUpdate warnings about spaces after end of line. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-35024 | Fixed | HDRP: Added a new custom pass injection after opaque and sky finished rendering. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |