Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Rendering issues
776–800 of 1,342
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-73757 | Fixed | Graphics: Fixed Vulkan native rendering plugin returning an invalid texture when sampler configuration is updated. | — | 2022.3.36f1Jul 2, 2024 | — | 2 |
| UUM-70478 | Fixed | HDRP: Fixed an issue where the Mipmap Streaming debug views would show up incorrectly when certain features were enabled (SRP Batcher, Volumetric Fog, Volumetric Clouds, and,...). | — | 2022.3.35f1Jun 27, 2024 | — | 2 |
| UUM-70284 | Fixed | Graphics: Fixed Depth Buffer flickering during screen recording in Android Application. | — | 2021.3.40f1Jun 27, 2024 | — | 1 |
| UUM-73601 | Fixed | Graphics: Fixed IUnityGraphicsMetal.CurrentCommandEncoder returning nil when there were no draw calls issued yet with current RenderTarget. | — | 2021.3.40f1Jun 27, 2024 | — | 1 |
| UUM-65233 | Fixed | Graphics: Fixed Deferred Depth texture dimensions mismatch when modifying Camera's Viewport Rect. | — | 2022.3.34f1Jun 18, 2024 | — | 2 |
| UUM-70711 | Fixed | Graphics: Fixed applying a wrong viewport when a deferred camera uses a modified viewport together with a user-defined render target. | — | 2022.3.34f1Jun 18, 2024 | — | 2 |
| UUM-71455 | Fixed | VFX Graph: Leak while spamming ReInit. | — | 2022.3.34f1Jun 18, 2024 | — | 2 |
| UUM-57147 | Fixed | URP: Disabled faulty NRP for Editor-only FinalCopyDepth pass in URP 3D. | — | 2022.3.33f1Jun 12, 2024 | — | 2 |
| UUM-64604 | Fixed | HDRP: Fix corruption when using a non square atlas and improve blit performance. | — | 2022.3.33f1Jun 12, 2024 | — | 1 |
| UUM-67530 | Fixed | Graphics: Fixed shadow flickering when using Umbra occlusion culling. | — | 2022.3.33f1Jun 12, 2024 | — | 1 |
| UUM-70378 | Fixed | Graphics: Graph and Camera options for Render Graph Viewer disappear after maximising the window. | — | 2022.3.33f1Jun 12, 2024 | — | 2 |
| UUM-71342 | Fixed | Shaders: Fixed ShaderLab's UsePass command finding passes from multiple subshaders. | — | 2022.3.33f1Jun 12, 2024 | — | 2 |
| UUM-72790 | Fixed | Graphics: Fixed crash when unsupported Vulkan debug tools are used accidentally. | — | 2022.3.33f1Jun 12, 2024 | — | 1 |
| UUM-72436 | Fixed | Shadergraph: Fixed an issue where the Baked GI Node was not displaying correctly after initially adding it to a graph. | — | 2022.3.32f1Jun 4, 2024 | — | 1 |
| UUM-69379 | Fixed | Graphics: Fixed by converting any linear format parameter to non linear if there is discrepancy between the actual resource format and what is provided. | — | 2021.3.39f1May 28, 2024 | — | 2 |
| UUM-30915 | Fixed | URP: Render Pipeline Converter - Built in materials where not found properly the first time the Initialize Converter was called. | — | 2022.3.30f1May 21, 2024 | — | 1 |
| UUM-69202 | Fixed | Graphics: Fixed Vulkan color mask behavior when separate MRT blend is disabled. | — | 2022.3.30f1May 21, 2024 | — | 1 |
| UUM-70594 | Fixed | VFX Graph: Fixed exposed properties reset when editing multiple VFX at the same time on inspector. | — | 2022.3.30f1May 21, 2024 | — | 1 |
| UUM-18354 | Fixed | Graphics: Show errors about failed texture decompression rather than silently failing and uploading invalid data. | — | 2022.3.29f1May 14, 2024 | — | 2 |
| UUM-2314 | Fixed | Graphics: Fixed CopyTexture not copying CPU side data in Editor, when "Load texture data on demand" is enabled in the Editor settings. | — | 2022.3.29f1May 14, 2024 | — | 1 |
| UUM-46742 | Fixed | Graphics: Fixed malformed image errors caused by failed thumbnail generation when "Load texture data on demand" is enabled in the Editor settings. | — | 2022.3.29f1May 14, 2024 | — | 1 |
| UUM-53664 | Fixed | Graphics: Fixed issues with texture data not ending up in Player builds when "Load texture data on demand" is enabled in the Editor settings. | — | 2022.3.29f1May 14, 2024 | — | 34 |
| UUM-70377 | Fixed | SRP Core: Rendering Debugger - Keep the correct selected panel when entering and exiting from playmode. | — | 2022.3.29f1May 14, 2024 | — | 2 |
| UUM-70861 | Fixed | VFX Graph: Fixed NullReferenceException when enabling Decal Layers in HDRP. | — | 2022.3.29f1May 14, 2024 | — | 1 |
| UUM-59746 | Fixed | Graphics: LineRenderer baking with align mode set to View now matches rendering. | — | 2022.3.28f1May 7, 2024 | — | 1 |