Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Rendering issues
726–750 of 1,342
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-81586 | Fixed | HDRP: Fixed uninitalized/unused shader warnings. | — | 6000.0.23f1Oct 16, 2024 | — | 1 |
| UUM-82663 | Fixed | SRP Core: Fixed a crash on DX12 due to invalid subpass flags passed by native render pass compiler. | — | 6000.0.23f1Oct 16, 2024 | — | 1 |
| UUM-73042 | Fixed | Graphics: Fixed issue in which raw Image that uses a Material with a custom Shader is invisible in Canvas when "Screen Space - Overlay" is set and the Player is in "Windowed" mode. | — | 2021.3.45f1Oct 16, 2024 | — | 2 |
| UUM-74920 | Fixed | Shadergraph: Added issue where precision mismatch could result in an asset failing to import. | — | 2021.3.45f1Oct 16, 2024 | — | 2 |
| UUM-75264 | Fixed | Shader System: Shader cache is not used when building the Player repeatedly | 2021.3.45f1Oct 16, 2024 | 2022.3.51f1Oct 22, 2024 | 6 | 29 |
| UUM-70751 | Fixed | HDRP: This PR fixes the artifact of non-physical DOF if it's used with TAA and dynamic resolution; The artifacts appear for a frame after the screen resolution changes. | — | 2022.3.50f1Oct 9, 2024 | — | 1 |
| UUM-72740 | Fixed | Graphics: Removed error message in Graphics.Blit when materials MainTex binding is set. | — | 2022.3.49f1Oct 1, 2024 | — | 1 |
| UUM-56490 | Fixed | Graphics: Fixed an issue when setting up BoneWeight with its own cached data. | — | 2022.3.48f1Sep 26, 2024 | — | 2 |
| UUM-70628 | Fixed | HDRP: Fixed sun flicker where the sun is close to cloud boundaries. | — | 2022.3.48f1Sep 26, 2024 | — | 2 |
| UUM-71649 | Fixed | Graphics: Skip CustomRenderTexture UpdateZone if ShaderPass is invalid. | — | 2022.3.48f1Sep 26, 2024 | — | 1 |
| UUM-78383 | Fixed | VFX Graph: Read unexposed shader global properties when using a Shader Graph output. | — | 2021.3.44f1Sep 23, 2024 | — | 1 |
| UUM-71052 | Fixed | Shadergraph: Fixed 'Objects are trying to be loaded during a domain backup' errors due to invalid serialization of some shader graphs. | — | 2022.3.47f1Sep 18, 2024 | — | 1 |
| UUM-72722 | Fixed | Shadergraph: Fixed a bug that Normal From Height node in a shader graph might return an invalid value when using 16-bit half precision. | — | 2022.3.47f1Sep 18, 2024 | — | 2 |
| UUM-76081 | Fixed | Shadergraph: The name displayed in the Graph inspector when a BlockNode is selected has changed. | — | 2022.3.47f1Sep 18, 2024 | — | 2 |
| UUM-76242 | Fixed | Shadergraph: Fixed an issue in ShaderGraph where undoing changes to a property after modifying its value in the Graph Inspector would cause the property to become deselected. | — | 2022.3.47f1Sep 18, 2024 | — | 1 |
| UUM-60357 | Fixed | HDRP: Fixed issue with EndCameraRendering being called before renderContext submission. | — | 2022.3.46f1Sep 10, 2024 | — | 1 |
| UUM-78132 | Fixed | Graphics: LOD Cross-fade was a per-material keyword in BiRP, but a pipeline-wide setting in URP. Therefore, the BiRP to URP upgrader should omit this keyword from the upgraded material. This wasn't the case before, but is now fixed. | — | 2022.3.46f1Sep 10, 2024 | — | 1 |
| UUM-78922 | Fixed | Graphics: Fixed an issue where the editor crashed when context.DrawShadows(...) with an invalid light index. | — | 2022.3.46f1Sep 10, 2024 | — | 1 |
| UUM-76198 | Fixed | Shadergraph: Users can no longer select 'Delete' for context blocks. | — | 2022.3.45f1Sep 3, 2024 | — | 2 |
| UUM-76270 | Fixed | Shadergraph: Fixed a bug where the Custom Function node's "Body" field would expand off-screen instead of scrolling. | — | 2022.3.45f1Sep 3, 2024 | — | 2 |
| UUM-76346 | Fixed | VFX Graph: Fixed potential error message in the console when starting Unity Editor. | — | 2022.3.45f1Sep 3, 2024 | — | 1 |
| UUM-62513 | Fixed | HDRP: Reduced some artifacts from High-Quality (PCSS) shadows for point and spot lights. | — | 2022.3.44f1Aug 23, 2024 | — | 1 |
| UUM-61728 | Fixed | Graphics: Fixed linear fog rendering artifacts on Adreno GPUs when Vulkan is the graphics API. | — | 2022.3.43f1Aug 21, 2024 | — | 1 |
| UUM-70287 | Fixed | HDRP: Fixed shader warnings from TAA shader on Metal. | — | 2022.3.43f1Aug 21, 2024 | — | 1 |
| UUM-75697 | Fixed | Shadergraph: Added a null reference exception when shader variant project settings were changed under certain circumstances. | — | 2022.3.43f1Aug 21, 2024 | — | 1 |