Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
1,576–1,600 of 1,901
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-39831 | Fixed | Universal RP: Decal is not drawn when using Deferred Rendering, a Rendering Layer, and Screen Space Ambient Occlusion | 2022.3.3f1Jun 21, 2023 | 2022.3.6f1Jul 31, 2023 | 40 | 3 |
| UUM-39890 | Fixed | Package Manager: Fixed null Exception when manually installing com.unity.ui.builder. | — | 2022.3.3f1Jun 21, 2023 | — | 2 |
| UUM-40103 | Open | Web Platform: [WebGL] Build fails and Shader errors are logged when Code Optimisation is set to Runtime Speed | 2022.3.3f1Jun 21, 2023 | — | 1068 | 2 |
| UUM-4179 | Fixed | GI: Fixed Light Probe occlusion when using GPU Lightmapper and many light probe positions. | — | 2022.3.3f1Jun 21, 2023 | — | 2 |
| UUM-9701 | Fixed | Universal RP: Fixed using RenderTextureSubElement.Stencil in URP not binding properly. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |
| UUM-15023 | Fixed | Windows: Numpad Equals can now be registered with the Input System. | — | 2022.3.2f1Jun 13, 2023 | — | 2 |
| UUM-28562 | Fixed | Universal RP: Changed the ScreenSpace Decals sorting criteria to None to fix flickering issues. | — | 2022.3.2f1Jun 13, 2023 | — | 1 |
| UUM-2873 | Fixed | DX12: Fixed VSync in the editor Game View and Scene View with Always Refresh -option on. | — | 2022.3.2f1Jun 13, 2023 | — | 1 |
| UUM-34323 | Fixed | 2D: Fixed case where sprite Packer does not re-pack folder when texture type is changed to sprite when inside a target folder. | — | 2022.3.2f1Jun 13, 2023 | — | 2 |
| UUM-34344 | Fixed | Serialization: Memory could get corrupted when attempting to deserialize a JSON to an Array. As this is not supported by JsonUtility, this will now throw an ArgumentException. | — | 2022.3.2f1Jun 13, 2023 | — | 2 |
| UUM-34851 | Fixed | Profiler: Fixed sample selection in the Timeline View of Profiler Window. | — | 2022.3.2f1Jun 13, 2023 | — | 1 |
| UUM-36100 | Fixed | WebGL: Fixed WebGL build when "Name Files As Hashes" is enabled. | — | 2022.3.2f1Jun 13, 2023 | — | 1 |
| UUM-36876 | Fixed | Package Manager: Fixed a bug where removing an invalid local package would delete your project folder. | — | 2022.3.2f1Jun 13, 2023 | — | 4 |
| UUM-39802 | Fixed | Prefab Asset FileIDs are changed after building player and using Save Project | 2022.3.2f1Jun 13, 2023 | 2022.3.3f1Jun 21, 2023 | 7 | 3 |
| UUM-39879 | Fixed | PhysX Integration: Wheel Colliders aren't detecting collision | 2022.3.2f1Jun 13, 2023 | 2022.3.4f1Jun 26, 2023 | 12 | 2 |
| UUM-32881 | Fixed | Particles: Corrected set particle remaining lifetime to zero if killed by the trigger module when using ringbuffer mode. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-35085 | Fixed | 2D: Fixed issue where GameObjects instantiated from a Tile are created, destroyed and created again when SetTile is called on a position that already contains an existing Tile. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-36647 | Fixed | Vulkan: Editor exits when opening the Scene view window or selecting a material | 2021.3.27f1Jun 7, 2023 | 2021.3.30f1Aug 29, 2023 | 83 | 4 |
| UUM-32848 | Fixed | Universal RP: Fixed for the UI being drawn twice in some scenarios. | — | 2022.3.1f1Jun 7, 2023 | — | 1 |
| UUM-35147 | Fixed | Universal RP: Fixed an issue where switching Volume Update modes between Every Frame and Via Scripting gave an error. | — | 2022.3.1f1Jun 7, 2023 | — | 1 |
| UUM-36776 | Regressed | Kernel: Crash on core::Join<core::basic_string<char,core::StringStorageDefault<char> > & __ptr64,char const (& __ptr64)[2],core::basic_string_ref<char> > when the Editor runs out of memory saving an invalid override | 2022.3.0f1May 30, 2023 | 2022.3.5f1Jul 13, 2023 | 44 | 7 |
| UUM-10378 | Open | Vulkan: Oculus Quest 2 build does not work when built with Vulkan | 2021.3.26f1May 25, 2023 | — | 1095 | 2 |
| UUM-26584 | Fixed | 2D: Fixed case where Sprite is not being masked when using SpriteShape | — | 2021.3.26f1May 25, 2023 | — | 1 |
| UUM-34847 | Fixed | Linux: Crash on DisconnectGtkSignal(void, GtkCallbackResponse ()(), void*) when going through microgame tutorials | 2021.3.26f1May 25, 2023 | 2022.3.10f1Sep 19, 2023 | 116 | 11 |
| UUM-28512 | Fixed | Package Manager: Fixed "See other versions" button not working for preview packages when "Enable Preview Packages" is not toggled. | — | 2020.3.48f1May 17, 2023 | — | 1 |