Open · Other issues

101125 of 163

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-49251OpenDirectX11: D3D11 swapchain error pop-up appears and the Editor shuts down when opening a project2021.3.31f1Oct 3, 202310061
UUM-48842OpenOptimization: Crash on RendererUpdateManager::RemoveRenderer when undoing painting tiles to the scene2022.3.10f1Sep 19, 202310201
UUM-35705OpenCulling: kShadowCastingShadowsOnly objects are rendered by Projectors (built-in renderer)2021.3.30f1Aug 29, 202310413
UUM-37775OpenAddressable Assets: The released assets are not unloaded when Resources.UnloadUnusedAssets is called2022.3.8f1Aug 22, 202310482
UUM-44222OpenOpenGL: [Linux][URP][OpenGL] Scene View has a red texture overlay when the project is using URP and OpenGLCore Graphics API2022.3.8f1Aug 22, 202310486
UUM-46703OpenSerialization: Crash and or slow update when List items are reordered in the Inspector Window2022.3.8f1Aug 22, 202310487
UUM-43491OpenHD RP: Motion Blur distorts Terrain details in Runtime2022.3.7f1Aug 8, 202310621
UUM-44988OpenUniversal RP: Rendering stops and an “ArgumentNullException” error appears when disabling Camera’s “Dynamic Resolution” setting2022.3.7f1Aug 8, 202310622
UUM-41447OpenHD RP: [XR] Editor crash entering play mode with terrain in the scene2021.3.28f1Jul 4, 202310972
UUM-40103OpenWeb Platform: [WebGL] Build fails and Shader errors are logged when Code Optimisation is set to Runtime Speed2022.3.3f1Jun 21, 202311102
UUM-10378OpenVulkan: Oculus Quest 2 build does not work when built with Vulkan2021.3.26f1May 25, 202311372
UUM-34395OpenMacOS: Editor silently crashes when entering Play Mode on macOS2021.3.25f1May 11, 202311512
UUM-12524OpenVulkan: [Quest 2] Build crashes on Quest 2 when Graphics Jobs are enabled2021.3.24f1Apr 27, 202311654
UUM-33051OpenVersion Control: "NullReferenceException" errors thrown in the Console window when Unity Version Control package is present in the project2021.3.24f1Apr 27, 202311651
UUM-32718OpenDirectX11: DirectX 11 analytics crashes the player on Windows 72021.3.23f1Apr 14, 202311791
UUM-2631OpenUniversal RP: [URP] Reflection Probe is black after baking when using the Blit Renderer Feature2020.3.46f1Mar 8, 202312152
UUM-12454OpenSerialization: Serialized field values are lost when switching between branches using Git2021.3.18f1Feb 1, 202312501
UUM-20624OpenUniversal RP: Rendering artifacts with custom shader when using Vulkan for Android and DirectX for the Editor2021.3.18f1Feb 1, 202312501
UUM-20720OpenMacOS: [2D Platformer Microgame] 2D Platformer Microgame Project crash on __cxxabiv1::__aligned_malloc_with_fallback when pinching out or in on the trackpad during “Zoom in and out” step2021.3.17f1Jan 24, 202312586
UUM-22236OpenMacOS: Crash on __pthread_kill when multi-clicking on "Build and Publish" in the "LEGO Microgame" project2021.3.17f1Jan 24, 202312584
UUM-19089OpenUniversal RP: [URP] Memory leak when in Play Mode2021.3.15f1Dec 1, 202213125
UUM-10411OpenMacOS: \[M1\]\[Rosseta\] Editor crashes on mono\_arch\_patch\_callsite when entering the Play Mode2020.3.42f1Nov 17, 202213263
UUM-13241OpenVulkan: \[Quest2\]\[Vulkan\] ReadPixel has Black artifacts when the image is generated2020.3.41f1Oct 21, 202213533
UUM-16576OpenScene Hierarchy: Undo action is not registered when undoing GameObjects list order in the Hierarchy window2021.3.11f1Sep 29, 202213753
UUM-13433OpenVulkan: \[Android\]\[Vulkan\] Android GPU Inspector crashes with "Failed to profile the replay. Cause: Replay crash" when using Vulkan Graphics API2021.3.10f1Sep 16, 202213881
Where the numbers come from
  • Editor releases ingested 7h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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