Fixed · Other issues

1,0511,075 of 1,737

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-67583Fixed2D: Fixed an error in the log when the user enters Play mode then sets a Tile on a Tilemap using MonoBehaviour.Start. (UUM-67583) First seen in 6000.0.0b12.6000.0.0b15Apr 13, 20241
UUM-67592FixedmacOS: Fixed an issue where a custom cursor icon reverted to the default cursor icon when leaving and returning to the Player window.6000.0.0b15Apr 13, 20244
UUM-68096FixedUniversal RP: Fixed the omission of depth buffer read declaration in the pass arguments for the URP Depth of Field post-processing effect.6000.0.0b15Apr 13, 20242
UUM-69382FixedUnity now correctly detects Windows native plugin architecture. (UUM-69382) First seen in 6000.0.0b15. Fixed in 6000.0.0b16.6000.0.0b15Apr 13, 20246000.0.0b16Apr 19, 202462
UUM-59303Fixed2D: Fixed hint text not showing when trying to slice compress texture in Sprite Editor Window slice menu.2022.3.24f1Apr 9, 20244
UUM-62034FixedGI: Fixed slowdown in lighting settings UI.2022.3.24f1Apr 9, 20242
UUM-68141FixedLicense: Editor exits Play mode when another project is being created using Unity Hub 3.8.0-beta.12022.3.24f1Apr 9, 20246000.0.0b16Apr 19, 20241014
UUM-46144FixedWebGL: Fixed issue using WebcamTexture.GetPixel(s) functions would return blank textures using the WebGL graphics API.2022.3.23f1Apr 2, 20243
UUM-56965FixedUniversal RP: Fixed an issue where logging an error gave a NullReferenceException for Server Builds.2022.3.23f1Apr 2, 20243
UUM-58944FixedUniversal RP: Fixed false-negative missing RendererFeatures errors.2022.3.23f1Apr 2, 20243
UUM-63267FixedUniversal RP: Fixed an issue where an incorrect WorldToCamera matrix was used in the main and additional light shadow passes.2022.3.23f1Apr 2, 20243
UUM-64819FixedSearch: Fixed Advanced Object Picker throwing exceptions when opening multiple Object Picker window.2022.3.23f1Apr 2, 20241
UUM-66727FixedUniversal RP: Fixed an issue where errors appeared due to _CameraDepthTexture_TexelSize being added to DeclareDepthTexture.2022.3.23f1Apr 2, 20241
UUM-48097FixedBuild Pipeline: Fixed an issue where a build would not behave correctly when using StreamingAssets folder or file names ending with a ~.2021.3.37f1Apr 2, 20244
UUM-58808FixedUniversal Windows Platform: The input is not a valid Base-64 string" is thrown when setting EditorUserBuildSettings.windowsDevicePortalUsername.2021.3.37f1Apr 2, 20244
UUM-64455FixedUniversal Windows Platform: A customized "Package.appxmanifest" is overwritten when building the project for UWP.2021.3.37f1Apr 2, 20244
UUM-49006FixedText: Blurry Text6000.0.0b13Mar 27, 20246000.2.0a8Apr 3, 202537224
UUM-61727FixedScene/Game View: Fixed an issue where triggering Scene View's context menu shortcut would not show the menu on macOS and Linux until the mouse moved or other input occurred. (UUM-61727) First seen in 6000.0.0b12.6000.0.0b13Mar 27, 20241
UUM-65152FixedSearch: Fixed Search Window throwing exceptions when resized very small while docked and in grid view mode.6000.0.0b13Mar 27, 20243
UUM-65168FixedApple TV: Fixed Unity editor not finding Xcode application when only tvOS module is installed.6000.0.0b13Mar 27, 20245
UUM-66503FixedUniversal RP: Motion Vector pass can now render after opaques. It correctly follows its depth dependency in pass order. (UUM-66503) Fixed in 6000.0.0b14.6000.0.0b13Mar 27, 20242022.3.23f1Apr 2, 202464
UUM-65523FixedUniversal RP: Disable depth priming for cameras with depth only render targets.6000.0.0b12Mar 19, 20246
UUM-66577FixedUniversal RP: Fixed SRP Lens Flare rendering issue with Render Scale (UUM-66577) First seen in 6000.0.0b1. Fixed in 6000.0.0b14.6000.0.0b12Mar 19, 20246000.0.0b15Apr 13, 2024243
UUM-54379FixedBuild Pipeline: Fixed the build failure when changing platform and build player are called together.2022.3.22f1Mar 19, 20242
UUM-62647FixedPackage Manager: Fixed the issue where 299 error is thrown when launching a project where UPM packages on Asset Store are installed.2022.3.22f1Mar 19, 20242
Where the numbers come from
  • Editor releases ingested 8h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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