Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
1,051–1,075 of 1,737
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-67583 | Fixed | 2D: Fixed an error in the log when the user enters Play mode then sets a Tile on a Tilemap using MonoBehaviour.Start. (UUM-67583) First seen in 6000.0.0b12. | — | 6000.0.0b15Apr 13, 2024 | — | 1 |
| UUM-67592 | Fixed | macOS: Fixed an issue where a custom cursor icon reverted to the default cursor icon when leaving and returning to the Player window. | — | 6000.0.0b15Apr 13, 2024 | — | 4 |
| UUM-68096 | Fixed | Universal RP: Fixed the omission of depth buffer read declaration in the pass arguments for the URP Depth of Field post-processing effect. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-69382 | Fixed | Unity now correctly detects Windows native plugin architecture. (UUM-69382) First seen in 6000.0.0b15. Fixed in 6000.0.0b16. | 6000.0.0b15Apr 13, 2024 | 6000.0.0b16Apr 19, 2024 | 6 | 2 |
| UUM-59303 | Fixed | 2D: Fixed hint text not showing when trying to slice compress texture in Sprite Editor Window slice menu. | — | 2022.3.24f1Apr 9, 2024 | — | 4 |
| UUM-62034 | Fixed | GI: Fixed slowdown in lighting settings UI. | — | 2022.3.24f1Apr 9, 2024 | — | 2 |
| UUM-68141 | Fixed | License: Editor exits Play mode when another project is being created using Unity Hub 3.8.0-beta.1 | 2022.3.24f1Apr 9, 2024 | 6000.0.0b16Apr 19, 2024 | 10 | 14 |
| UUM-46144 | Fixed | WebGL: Fixed issue using WebcamTexture.GetPixel(s) functions would return blank textures using the WebGL graphics API. | — | 2022.3.23f1Apr 2, 2024 | — | 3 |
| UUM-56965 | Fixed | Universal RP: Fixed an issue where logging an error gave a NullReferenceException for Server Builds. | — | 2022.3.23f1Apr 2, 2024 | — | 3 |
| UUM-58944 | Fixed | Universal RP: Fixed false-negative missing RendererFeatures errors. | — | 2022.3.23f1Apr 2, 2024 | — | 3 |
| UUM-63267 | Fixed | Universal RP: Fixed an issue where an incorrect WorldToCamera matrix was used in the main and additional light shadow passes. | — | 2022.3.23f1Apr 2, 2024 | — | 3 |
| UUM-64819 | Fixed | Search: Fixed Advanced Object Picker throwing exceptions when opening multiple Object Picker window. | — | 2022.3.23f1Apr 2, 2024 | — | 1 |
| UUM-66727 | Fixed | Universal RP: Fixed an issue where errors appeared due to _CameraDepthTexture_TexelSize being added to DeclareDepthTexture. | — | 2022.3.23f1Apr 2, 2024 | — | 1 |
| UUM-48097 | Fixed | Build Pipeline: Fixed an issue where a build would not behave correctly when using StreamingAssets folder or file names ending with a ~. | — | 2021.3.37f1Apr 2, 2024 | — | 4 |
| UUM-58808 | Fixed | Universal Windows Platform: The input is not a valid Base-64 string" is thrown when setting EditorUserBuildSettings.windowsDevicePortalUsername. | — | 2021.3.37f1Apr 2, 2024 | — | 4 |
| UUM-64455 | Fixed | Universal Windows Platform: A customized "Package.appxmanifest" is overwritten when building the project for UWP. | — | 2021.3.37f1Apr 2, 2024 | — | 4 |
| UUM-49006 | Fixed | Text: Blurry Text | 6000.0.0b13Mar 27, 2024 | 6000.2.0a8Apr 3, 2025 | 372 | 24 |
| UUM-61727 | Fixed | Scene/Game View: Fixed an issue where triggering Scene View's context menu shortcut would not show the menu on macOS and Linux until the mouse moved or other input occurred. (UUM-61727) First seen in 6000.0.0b12. | — | 6000.0.0b13Mar 27, 2024 | — | 1 |
| UUM-65152 | Fixed | Search: Fixed Search Window throwing exceptions when resized very small while docked and in grid view mode. | — | 6000.0.0b13Mar 27, 2024 | — | 3 |
| UUM-65168 | Fixed | Apple TV: Fixed Unity editor not finding Xcode application when only tvOS module is installed. | — | 6000.0.0b13Mar 27, 2024 | — | 5 |
| UUM-66503 | Fixed | Universal RP: Motion Vector pass can now render after opaques. It correctly follows its depth dependency in pass order. (UUM-66503) Fixed in 6000.0.0b14. | 6000.0.0b13Mar 27, 2024 | 2022.3.23f1Apr 2, 2024 | 6 | 4 |
| UUM-65523 | Fixed | Universal RP: Disable depth priming for cameras with depth only render targets. | — | 6000.0.0b12Mar 19, 2024 | — | 6 |
| UUM-66577 | Fixed | Universal RP: Fixed SRP Lens Flare rendering issue with Render Scale (UUM-66577) First seen in 6000.0.0b1. Fixed in 6000.0.0b14. | 6000.0.0b12Mar 19, 2024 | 6000.0.0b15Apr 13, 2024 | 24 | 3 |
| UUM-54379 | Fixed | Build Pipeline: Fixed the build failure when changing platform and build player are called together. | — | 2022.3.22f1Mar 19, 2024 | — | 2 |
| UUM-62647 | Fixed | Package Manager: Fixed the issue where 299 error is thrown when launching a project where UPM packages on Asset Store are installed. | — | 2022.3.22f1Mar 19, 2024 | — | 2 |