Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Open · Other issues
51–75 of 163
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-107763 | Open | Environment Effects: Custom Skybox shader does not render all Skybox's faces in Standalone Player for Meta Quest when 'Allow Material Override' is enabled in ShaderGraph | 6000.1.11f1Jul 9, 2025 | — | 361 | 3 |
| UUM-107766 | Open | DirectX12: Crash on GfxDeviceD3D12Base::InitializeAsWorker when performing various Unity operations | 6000.1.10f1Jul 2, 2025 | — | 368 | 9 |
| UUM-86352 | Open | Web Platform: Garbage Collector memory leak when allocating and deallocating memory in Web builds | 6000.1.8f1Jun 18, 2025 | — | 383 | 9 |
| UUM-105811 | Open | DirectX12: Crash on D3D12RenderSubPassInfo::Begin when creating a new "Universal 3D sample" project | 6000.1.6f1Jun 5, 2025 | — | 395 | 11 |
| UUM-107869 | Open | Packman: Editor crashes on "MonoBehaviour::Transfer<GenerateTypeTreeTransfer>" when resetting package defaults in VR Template project | 2022.3.63f1Jun 5, 2025 | — | 395 | 1 |
| UUM-107470 | Open | DirectX12: Crash on GfxDeviceD3D12::ProcessReleaseQueue when performing various Unity operations | 6000.1.5f1May 28, 2025 | — | 403 | 13 |
| UUM-104715 | Open | DirectX12: [AMD] Crash on D3D12SwapChain::CreateHWND when creating or opening a project | 6000.1.4f1May 21, 2025 | — | 410 | 13 |
| UUM-104826 | Open | DirectX12: [GT 730] - Crash on GfxDeviceD3D12Base::DrawBuffersCommon when performing various Unity operations | 6000.1.4f1May 21, 2025 | — | 410 | 14 |
| UUM-104889 | Open | DirectX12: [Intel] Crash on BufferD3D12::BeginWrite when opening a newly created URP project with DirectX12 set as the default graphics API | 6000.1.4f1May 21, 2025 | — | 410 | 28 |
| UUM-99756 | Open | Templates Microgames: Errors in the Console when creating a new "2D Platformer Microgame" template project | 6000.0.43f1Mar 18, 2025 | — | 474 | 1 |
| UUM-100320 | Open | DirectX12: Unity runtime crashes on Xbox when deployed through UWP. | 6000.1.0b11Mar 18, 2025 | — | 474 | 2 |
| UUM-99976 | Open | Documentation Tooling: Scripting API Manual Page's layout is broken when using Unity 6 manual version or above | 6000.1.0b10Mar 11, 2025 | — | 481 | 3 |
| UUM-79718 | Open | DirectX12: The Player hangs when unloading a scene using the UnloadUnusedAssets() method | 2022.3.59f1Feb 26, 2025 | — | 494 | 9 |
| UUM-95408 | Open | Analytics: [Android]Crash on lib/arm64/libil2cpp.so when Unity Analytics and Engine Code stripping are enabled | 6000.0.40f1Feb 25, 2025 | — | 495 | 45 |
| UUM-103995 | Open | Hub: Licensing Client fails to launch when opening Unity Hub | 6000.2.0a4Feb 19, 2025 | — | 501 | 53 |
| UUM-103996 | Open | Hub: Licensing Client fails to launch when opening Unity Hub (licensing client path is not found) | 6000.2.0a4Feb 19, 2025 | — | 501 | 54 |
| UUM-107390 | Open | DirectX12: Crash on D3D12SwapChain::Present when performing various Unity operations | 6000.2.0a4Feb 19, 2025 | — | 501 | 27 |
| UUM-87106 | Open | OpenGL: [Linux] Crash on glXCreateGLXPixmap when hovering over labels in the Inspector window | 6000.2.0a4Feb 19, 2025 | — | 501 | 7 |
| UUM-97382 | Open | Text: TMP 'Bold' Font Style is rendered with incorrect Font when a Font Asset without Bold typeface is selected | 6000.1.0b7Feb 19, 2025 | — | 501 | 4 |
| UUM-92429 | Open | Vulkan: [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled | 6000.0.34f1Jan 15, 2025 | — | 536 | 4 |
| UUM-87775 | Open | Windows: Player remains in Windows Background processes when the application is closed | 6000.1.0b1Jan 7, 2025 | — | 544 | 6 |
| UUM-74923 | Open | Environment Effects: Visible light glares appear on GameObjects when a Volumetric Clouds effect is added to the Sky and Fog Volume | 6000.1.0a6Nov 28, 2024 | — | 584 | 15 |
| UUM-75220 | Open | DirectX12: Crash on GfxDeviceD3D12Base::DrawBuffersCommon when selecting the “Cloud Layer“ option in Visual Environment component | 6000.1.0a6Nov 28, 2024 | — | 584 | 5 |
| UUM-89979 | Open | Optimization: Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version | 6000.0.29f1Nov 28, 2024 | — | 584 | 8 |
| UUM-86917 | Open | DirectX12: The Camera does not render correctly when the Camera.Rect() is changed and HDR is enabled and DX12 graphics API is selected | 6000.1.0a4Nov 14, 2024 | — | 598 | 22 |