Search results for "Android"

101–125 of 154

Matches UUM-id substrings and the body of the issue's first Known-Issues mention.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-30732FixedAndroid: Fixed a potential race condition during pause routine, which would cause application to accidentally quit instead of pausing.—2021.3.31f1Oct 3, 2023—7
UUM-37753FixedAndroid: Fixed a bug related to the "Mute Other Audio Sources" player setting on Android. There were two cases where another app's audio might not get muted when it should be. This could happen if the other app was started before the Unity app or…—2021.3.31f1Oct 3, 2023—7
UUM-30881FixedAndroid: Show the last rendered frame when the application come back from the pause state.—2022.3.10f1Sep 19, 2023—7
UUM-41488FixedAndroid: Removed screen with centred app icon before the splash screen.—2022.3.10f1Sep 19, 2023—6
UUM-44752FixedAndroid: Fixed AndroidJavaProxy not always finding over private methods.—2022.3.10f1Sep 19, 2023—7
UUM-47104FixedAndroid: Fixed Input.multiTouchEnabled setter when it's called before any touch event, previously such values would be disregarded since internally there was no touch device available for multiTouch to set to.—2022.3.10f1Sep 19, 2023—6
UUM-44759FixedAndroid: Fixed value of Android/Vulkan specific shader constant UNITY_DISPLAY_ORIENTATION_PRETRANSFORM when "Apply display rotation during rendering" is enabled.—2021.3.30f1Aug 29, 2023—1
UUM-39642FixedAndroid: On closing the touch screen keyboard TouchScreenKeyboard.hideInput is set to true.—2022.3.7f1Aug 8, 2023—6
UUM-40891FixedAndroid: Fixed an issue where Android build system was asking for an API level that didn't exist.—2022.3.7f1Aug 8, 2023—7
UUM-40774FixedAndroid: Fixed unpatched activity tags in AndroidManifest.—2022.3.6f1Jul 31, 2023—6
UUM-30243FixedAndroid: AndroidJavaProxy correctly maps null variables (e.g empty string) for reflection search + automatic tests for AndroidJavaProxy.—2022.3.5f1Jul 13, 2023—7
UUM-36096FixedAndroid: Fixed crash when using Optimized Frame Pacing combined with Vulkan native rendering plugins.—2022.3.5f1Jul 13, 2023—2
UUM-29409FixedAndroid: Fixed crash when creating pipeline objects for some URP Lit shader on some older Adreno drivers.—2021.3.28f1Jul 4, 2023—1
UUM-889FixedAndroid: Fixed R8 mapping output and enforced use of R8 for targetSDK 33 and above.—2021.3.28f1Jul 4, 2023—1
UUM-30811FixedAndroid: Updated that the text inputfield to appear and disappear with the "Enter" key.—2022.3.4f1Jun 26, 2023—2
UUM-25096FixedAndroid: Allow different maximum MSAA samples count for different graphics formats.—2021.3.27f1Jun 7, 2023—1
UUM-19038FixedAndroid: Fixed errors on new InputSystem when using mouse clicks on Samsung Dex.—2022.3.1f1Jun 7, 2023—2
UUM-25447FixedAndroid: Fixed escaped double quotes when using SetAdditionalIl2CppArgs.—2021.3.25f1May 11, 2023—1
UUM-32676FixedAndroid: Removed OPENGLES uses-feature element in AndroidManifest of the exported project when not selected in Player Settings.—2021.3.25f1May 11, 2023—1
UUM-21954FixedAndroid: Enabled the unlock image to be set on each lock rather than only on the first.—2021.3.23f1Apr 14, 2023—2
UUM-20754FixedAndroid: Fixed an issue where the Accelerometer values are not updated when the ASENSOR_TYPE_LINEAR_ACCELERATION sensor is disabled on certain Samsung devices.—2020.3.47f1Apr 5, 2023—2
UUM-22766FixedMobile: Shaders with normals are rendered correctly when sampling pixels with mixed shader evaluation on iOS and Android builds.—2021.3.21f1Mar 15, 2023—1
UUM-19019FixedAndroid: Fixed Screen.SetResolution when using split-screen and Screen.orientation changes.—2020.3.46f1Mar 8, 2023—2
UUM-10244FixedAndroid: Fixed the Time.deltaTime values so they are now stable on Android devices.—2021.3.20f1Mar 2, 2023—1
UUM-19683FixedAndroid: Fixed an issue where Network.OperationalStatus would always return Unknown for Android.—2021.3.20f1Mar 2, 2023—1
Where the numbers come from
  • Editor releases ingested 3h ago · package versions ingested 3h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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