Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Editor issues
1,551–1,575 of 1,868
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-42131 | Fixed | Editor: Fixed renderqueue override with shadergraph materials. | — | 2022.3.10f1Sep 19, 2023 | — | 6 |
| UUM-44744 | Fixed | Editor: \[Android\] Exceptions for "Unspecified Version" when including Play Libraries have been removed on 22.3 due to the logic changes when fixing Regex for Core-Common. | — | 2022.3.10f1Sep 19, 2023 | — | 8 |
| UUM-45877 | Fixed | Editor: Fixed a bug where pressing the RenderDoc capture button in the Game view dock would throw errors. | — | 2022.3.10f1Sep 19, 2023 | — | 6 |
| UUM-46520 | Fixed | Editor: Fixed a memory leak occurring when using TextCore. | — | 2022.3.10f1Sep 19, 2023 | — | 1 |
| UUM-48165 | Fixed | Editor: Ensure "Delete Shortcut Profile" window is a fixed size. | — | 2022.3.10f1Sep 19, 2023 | — | 7 |
| UUM-7774 | Fixed | Editor: Fixed macos screen capture showing random pixels when capturing at screen edge. | — | 2022.3.10f1Sep 19, 2023 | — | 2 |
| UUM-32949 | Fixed | Editor: Target location of drag into SceneView window specified. | — | 2022.3.9f1Sep 5, 2023 | — | 1 |
| UUM-33746 | Fixed | Editor: Fixed case where internal "Failed to unpersist" would get written to console. | — | 2022.3.9f1Sep 5, 2023 | — | 7 |
| UUM-34235 | Fixed | Editor: Fix for 2022.3.X: Inspector override marker UI is not updated after "Apply All". | — | 2022.3.9f1Sep 5, 2023 | — | 2 |
| UUM-37067 | Fixed | Editor: Fixed extra 38-byte header in DXIL generated for shaders. | — | 2022.3.9f1Sep 5, 2023 | — | 7 |
| UUM-40686 | Fixed | Editor: Fixed control shortcut modifier (^) was not been displayed, when introduced inside a custom menu Window for MacOS & Linux platforms. | — | 2022.3.9f1Sep 5, 2023 | — | 7 |
| UUM-41835 | Fixed | Editor: Ensure that an inspector window is rebuilt if ModelImporter.SaveAndReimport() is called from another window. | — | 2022.3.9f1Sep 5, 2023 | — | 6 |
| UUM-43713 | Fixed | Editor: Fixed crash when loading certain corrupted scenes. | — | 2022.3.9f1Sep 5, 2023 | — | 7 |
| UUM-44946 | Fixed | Editor: Fixed a race condition in Profiler Recorder which led to a crash. | — | 2022.3.9f1Sep 5, 2023 | — | 6 |
| UUM-45113 | Fixed | Editor: Fixed an issue where Allocator.Temp memory would internally deallocate memory aggressively resulting in temp memory performance regressions. Fixed an issue where flushing on the main thread would cause memory stomp using Allocator.Temp. | — | 2022.3.9f1Sep 5, 2023 | — | 6 |
| UUM-45217 | Fixed | Editor: Fixed crash when in Deleted GameObjects as overrides. | — | 2022.3.9f1Sep 5, 2023 | — | 6 |
| UUM-45483 | Fixed | Editor: Fixed issue where "Top level scope allocation is permitted only on the main thread." error thrown when using Allocator.Temp. | — | 2022.3.9f1Sep 5, 2023 | — | 6 |
| UUM-16258 | Fixed | Editor: Improved exception handling when package load fails. | — | 2021.3.30f1Aug 29, 2023 | — | 8 |
| UUM-34561 | Fixed | Editor: Fixed a crash when exiting Prefab isolation mode while a GameObject with an invalid Editor is inspected. | — | 2021.3.30f1Aug 29, 2023 | — | 1 |
| UUM-43133 | Fixed | Editor: Fixed an issue where scene template badges were not displayed in New Scene dialog. | — | 2021.3.30f1Aug 29, 2023 | — | 1 |
| UUM-44172 | Fixed | Editor: Fixed ProjectCapabilityManager.AddGameCenter() not adding the required entitlement. | — | 2021.3.30f1Aug 29, 2023 | — | 7 |
| UUM-44347 | Fixed | Editor: Fixed an issue when using -nographics command line switch in MacOS editor, causing asset importer process to not work properly. | — | 2021.3.30f1Aug 29, 2023 | — | 1 |
| UUM-16395 | Fixed | Editor: Updated UI/Docs for previewing audio clip in inspector. | — | 2022.3.8f1Aug 22, 2023 | — | 2 |
| UUM-26398 | Fixed | Editor: Fixed preset glob search with multiple character ranges. | — | 2022.3.8f1Aug 22, 2023 | — | 2 |
| UUM-29344 | Fixed | Editor: Calculate Mask value fix for last layer selection in RenderingLayerMask. | — | 2022.3.8f1Aug 22, 2023 | — | 6 |