Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Editor issues
1,526–1,550 of 1,869
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-47920 | Fixed | Editor: Fixed Domain Reload editor crash when invalid assemblies are present in the project. | — | 2022.3.11f1Oct 10, 2023 | — | 1 |
| UUM-48402 | Fixed | Editor: Fixed Crash on ContainerWindow::ToggleMaximize when EditorWindow is closed during Undo. | — | 2022.3.11f1Oct 10, 2023 | — | 7 |
| UUM-48800 | Fixed | Editor: Fixed a rare case where the editor would repeatedly ask to reset user layouts on startup. | — | 2022.3.11f1Oct 10, 2023 | — | 6 |
| UUM-49089 | Fixed | Editor: Fixed the Object Selector window title so it used nice names to match the ObjectField label. | — | 2022.3.11f1Oct 10, 2023 | — | 6 |
| UUM-49158 | Fixed | Editor: Backport motion vector fix for ShaderGraph. | — | 2022.3.11f1Oct 10, 2023 | — | 1 |
| UUM-52178 | Fixed | Editor: Shader is still SRP Batcher compatible when using array in UnityPerMaterial cbuffer. | — | 2022.3.11f1Oct 10, 2023 | — | 6 |
| UUM-30040 | Fixed | Editor: Fixed a possible audio mixer crash when loading asset bundles made prior to 2021. | — | 2021.3.31f1Oct 3, 2023 | — | 1 |
| UUM-44474 | Fixed | Editor: Fixed Display.RelativeMouseAt() reporting invalid values when using multiple displays that have been resized or moved (Display C\# API) on Windows. | — | 2021.3.31f1Oct 3, 2023 | — | 7 |
| UUM-48040 | Fixed | Editor: Fixed a misleading error message when renaming a shortcut profile to a long string. | — | 2021.3.31f1Oct 3, 2023 | — | 7 |
| UUM-48391 | Fixed | Editor: Fixed a scaling issue in device simulator when the view is unmaximized. | — | 2021.3.31f1Oct 3, 2023 | — | 1 |
| UUM-48624 | Fixed | Editor: Fixed an issue where failure to create a window will cause every hidden window on the current desktop to be displayed. | — | 2021.3.31f1Oct 3, 2023 | — | 1 |
| UUM-15042 | Fixed | Editor: Ensure empty parent after reparenting jumps into rename mode if needed. | — | 2022.3.10f1Sep 19, 2023 | — | 2 |
| UUM-19574 | Fixed | Editor: The Game view should no longer flicker to black in Play Mode on mac. | — | 2022.3.10f1Sep 19, 2023 | — | 7 |
| UUM-28610 | Fixed | Editor: Fixed an issue where the editor would temporarily freeze when selecting large compressed cubemaps with no mipchain. | — | 2022.3.10f1Sep 19, 2023 | — | 7 |
| UUM-31366 | Fixed | Editor: Fixed AsyncOperation.allowSceneActivation is ignored when refocusing Editor. | — | 2022.3.10f1Sep 19, 2023 | — | 6 |
| UUM-31541 | Fixed | Editor: Fixed "Can not play a disabled audio source" warning when audio mute is toggled in scene view on with disabled Audio Source in the Scene. | — | 2022.3.10f1Sep 19, 2023 | — | 2 |
| UUM-33174 | Fixed | Editor: Perf regression fix with BRG+Vulkan+large batchs. | — | 2022.3.10f1Sep 19, 2023 | — | 6 |
| UUM-34544 | Fixed | Editor: Backport to https://github.cds.internal.unity3d.com/unity/unity/pull/28339/files switch the cache folder to user directory. | — | 2022.3.10f1Sep 19, 2023 | — | 2 |
| UUM-35492 | Fixed | Editor: Fixed Area light sampling in lightmapper (improves convergence rate). | — | 2022.3.10f1Sep 19, 2023 | — | 2 |
| UUM-35594 | Fixed | Editor: The stage priority for Sprite renderer and Canvas renderer now updates the value as expected. | — | 2022.3.10f1Sep 19, 2023 | — | 7 |
| UUM-35984 | Fixed | Editor: Fixed possible crash in AudioMixer.SetFloat when entering play mode. | — | 2022.3.10f1Sep 19, 2023 | — | 6 |
| UUM-36218 | Fixed | Editor: No more deadlocks when manipulating game view during Play Mode on mac. | — | 2022.3.10f1Sep 19, 2023 | — | 2 |
| UUM-39954 | Fixed | Editor: Fixed an issue where the Texture3D previewer (volume mode) would not function with DX12 / Vulkan. | — | 2022.3.10f1Sep 19, 2023 | — | 7 |
| UUM-42131 | Fixed | Editor: Fixed renderqueue override with shadergraph materials. | — | 2022.3.10f1Sep 19, 2023 | — | 6 |
| UUM-44744 | Fixed | Editor: \[Android\] Moved Play Library checks for plugins and gradle dependencies into methods in 22.3 for use in Editor Tests, to avoid building player in every test. | — | 2022.3.10f1Sep 19, 2023 | — | 8 |