Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Editor issues
1,451–1,475 of 1,834
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-53121 | Fixed | Editor: Fixed copy properties on material variants. | — | 2022.3.17f1Jan 9, 2024 | — | 6 |
| UUM-54025 | Fixed | Editor: Fixed Static Lighting Volumetric Clouds checkbox. | — | 2022.3.17f1Jan 9, 2024 | — | 6 |
| UUM-56618 | Fixed | Editor: Fixed the shader graph BiRP Lit Target incorrectly displaying a specular block when allowMaterialOverride was enabled. This was a bug and specular workflow is not supported. | — | 2022.3.17f1Jan 9, 2024 | — | 7 |
| UUM-56923 | Fixed | Editor: Fixed how we index folder and folder combinations for the dir: filter. | — | 2022.3.17f1Jan 9, 2024 | — | 7 |
| UUM-28285 | Fixed | Editor: Properly report a cancelled build in early build player stage. | — | 2022.3.16f1Dec 19, 2023 | — | 6 |
| UUM-46849 | Fixed | Editor: '\!m_InsideContext'" error in editor console. | — | 2022.3.16f1Dec 19, 2023 | — | 7 |
| UUM-48066 | Fixed | Editor: Ensure that instance ID is setup within built-in fragment shaders prior to crossfade dither macro calls, which uses the shader instanced property unity_LODFadeArray. | — | 2022.3.16f1Dec 19, 2023 | — | 7 |
| UUM-48574 | Fixed | Editor: Fixed an issue where setting AppendHashToAssetBundleName to true would sometimes cause code that should be preserved to be stripped. | — | 2022.3.16f1Dec 19, 2023 | — | 6 |
| UUM-54792 | Fixed | Editor: Fix cases where MSAA render textures were not resolved before being displayed. | — | 2022.3.16f1Dec 19, 2023 | — | 6 |
| UUM-57229 | Fixed | Editor: Plugins of .androidlib type will by default be marked as only compatible with Android. | — | 2022.3.16f1Dec 19, 2023 | — | 7 |
| UUM-58461 | Fixed | Scene Management: Crash on GameObject::QueryComponentByType when opening a project | 2022.3.16f1Dec 19, 2023 | 6000.0.0b11Mar 13, 2024 | 85 | 13 |
| UUM-3304 | Fixed | Editor: Ignore files/folders which include backslashes on macOS and Linux (they break many things) and warn the user. | — | 2022.3.15f1Dec 5, 2023 | — | 7 |
| UUM-35019 | Fixed | Editor: Fixed Child object not correctly destructed during scene unloading when detached from its parent in OnDestroy. | — | 2022.3.15f1Dec 5, 2023 | — | 7 |
| UUM-39531 | Fixed | Editor: Fixed missing SH vertex evaluation keywords in various secondary URP shaders. | — | 2022.3.15f1Dec 5, 2023 | — | 6 |
| UUM-41588 | Fixed | Editor: Fixed Editor performance issue when opening an ShaderVariantCollection asset containing more than 10k child variant objects by shifting from IMGUI to UI Toolkit. | — | 2022.3.15f1Dec 5, 2023 | — | 3 |
| UUM-42643 | Fixed | Editor: Fixed "Assertion failed on expression" errors spammed due to an attachment limit. | — | 2022.3.15f1Dec 5, 2023 | — | 6 |
| UUM-43118 | Fixed | Editor: Fixed an issue where it was not possible to bind a shortcut to Mouse0 in the Shortcut Manager Window. | — | 2022.3.15f1Dec 5, 2023 | — | 1 |
| UUM-44191 | Fixed | Editor: Lens Flares ignore Camera Culling Masks. | — | 2021.3.33f1Nov 28, 2023 | — | 7 |
| UUM-48068 | Fixed | Editor: \[Android\] Broadcast Receiver in UnityPlayer was removed as it is unneeded and causing crash on Android 14 development due to missing EXPORTED/NOT_EXPORTED flag when registering receiver. | — | 2021.3.33f1Nov 28, 2023 | — | 6 |
| UUM-55851 | Fixed | Editor: Ensure starting Unity doesn't restart Indexing. | — | 2021.3.33f1Nov 28, 2023 | — | 7 |
| UUM-1883 | Fixed | Editor: Halves the time spent on the main thread when asynchronously loading terrain tiles. | — | 2022.3.14f1Nov 21, 2023 | — | 2 |
| UUM-26666 | Fixed | Editor: Fixed mouse incorrectly wrapping around screen when dragging editor window tabs. | — | 2022.3.14f1Nov 21, 2023 | — | 1 |
| UUM-36834 | Fixed | Editor: Fixed dragging the slide wrap around the screen does not increase the value. | — | 2022.3.14f1Nov 21, 2023 | — | 2 |
| UUM-41388 | Fixed | Editor: Y flip in the animation preview should now work correctly. | — | 2022.3.14f1Nov 21, 2023 | — | 1 |
| UUM-42520 | Fixed | Scene Manager: Fixed hash_set crash on MacOS M1. | — | 2022.3.14f1Nov 21, 2023 | — | 1 |