Fixed · Editor issues

1,4261,450 of 1,834

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-56603FixedEditor: Texture .meta files contain override information for Server platform, which is not required as those settings are shared with Standalone and GPU only textures are stripped from Server builds.2022.3.20f1Feb 14, 20242
UUM-57173FixedEditor: Fixed flickering due to intensity being changed during the first frame.2022.3.20f1Feb 14, 20246
UUM-58466FixedEditor: Fixed a bug where the middle mouse button was not centering the SceneView on the selected object.2022.3.20f1Feb 14, 20246
UUM-58983FixedEditor: Fixed a bug in URP's Forward+ reflection probe tiling.2022.3.20f1Feb 14, 20246
UUM-59617FixedEditor: Fixed material variants hierarchy merging with locks.2022.3.20f1Feb 14, 20246
UUM-60295FixedEditor: Fixed Diagnostics Preference Page not showing up correctly after clicking on button in the warning message.2022.3.20f1Feb 14, 20246
UUM-62071FixedEditor: Fixed blackscreen issue in the GameView when using a UI document.2022.3.20f1Feb 14, 20241
UUM-44179FixedEditor: Prevented a crash in PreviewTextureManager when changing materials while play-mode is active.2021.3.35f1Feb 6, 20247
UUM-53154FixedEditor: Fixed the crash on linux for visual graph.2021.3.35f1Feb 6, 20247
UUM-36003FixedEditor: Resolved issue with unresponsiveness and potential hangs when double clicking dockable area tabs.2022.3.19f1Jan 31, 20246
UUM-48823FixedEditor: Fixed LODGroup inspector that sometimes collapsed on LOD adding/removal.2022.3.19f1Jan 31, 20247
UUM-58579FixedEditor: Fixed InputManager not being reset when calling EditorUtility.DisplayDialog() on Windows/Linux.2022.3.19f1Jan 31, 20246
UUM-60184FixedEditor: Upgraded libcurl to 8.5.0.2022.3.19f1Jan 31, 20247
UUM-17764FixedEditor: Fixed Opaque Layer Mask filters out meshes that use the 31st Layer.2022.3.18f1Jan 20, 20247
UUM-26081FixedEditor: Opening a context menu on macOS will now focus the application so all functions in the hierarchy work.2022.3.18f1Jan 20, 20247
UUM-34899FixedEditor: Fixed build errors due when switching between build targets using buildPlayer command line options.2022.3.18f1Jan 20, 20247
UUM-41894FixedEditor: EditorApplication.focusChanged now gets triggered using operating system dependent application focus events2022.3.18f1Jan 20, 20246
UUM-54055FixedEditor: Disabled third party plugins in macOS context menus.2022.3.18f1Jan 20, 20241
UUM-54590FixedEditor: Printing proper message into console when compiling mesh data optimization processing to avoid confusing logs.2022.3.18f1Jan 20, 20241
UUM-56950FixedEditor: Fixed crash in shortcut generation on Mac OS.2022.3.18f1Jan 20, 20247
UUM-58570FixedEditor: Fixed issue with MaskField using the wrong data to render selected items.2022.3.18f1Jan 20, 20241
UUM-59378FixedEditor: Context menus in transient search now respect light mode themes on macOS.2022.3.18f1Jan 20, 20246
UUM-12666FixedEditor: Animation with UI Vertex colors is choppy when the Color Space is set to Linear.2021.3.34f1Jan 9, 20241
UUM-19657FixedEditor: Increased Undo buffer maximum size to prevent 'Failed to create Object Undo, because the action is too large' error in console.2022.3.17f1Jan 9, 20247
UUM-32863FixedEditor: Updating fsbtool to match the current FMOD version.2022.3.17f1Jan 9, 20247
Where the numbers come from
  • Editor releases ingested 5h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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