Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Editor issues
876–900 of 1,868
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-82585 | Fixed | Editor: Fixed an issue so LoadFontFace now loads correctly when using a path with special characters. | — | 6000.2.0a6Mar 5, 2025 | — | 18 |
| UUM-86609 | Fixed | Editor: Fixed water using the wrong depth for transparents with depth prepass enabled. | — | 6000.2.0a6Mar 5, 2025 | — | 18 |
| UUM-86940 | Fixed | Editor: Added shared parameter indicator "*" to the name "Use incremental GC". | — | 6000.2.0a6Mar 5, 2025 | — | 28 |
| UUM-91352 | Fixed | Editor: Fixed crash when class id in scene file does not match expected type e.g. Component as GameObject. | — | 6000.2.0a6Mar 5, 2025 | — | 25 |
| UUM-91450 | Fixed | Editor: Fixed Editor crash when building a player using BuildOptions.DetailedBuildReport on Mac. | — | 6000.2.0a6Mar 5, 2025 | — | 20 |
| UUM-93130 | Fixed | Editor: Fixed modified time for meta file when creating a new script file in an embedded package. | — | 6000.2.0a6Mar 5, 2025 | — | 26 |
| UUM-95440 | Fixed | Editor: Fixed an issue with long build titles which didn't fit in the "Publish to Play" window (accessible via the Build Profiles window with a Web build profile selected). | — | 6000.2.0a6Mar 5, 2025 | — | 19 |
| UUM-95549 | Fixed | Editor: Fixed a crash when renaming a binary serialized asset containing managed reference. | — | 6000.2.0a6Mar 5, 2025 | — | 18 |
| UUM-95776 | Fixed | Editor: Fixed an issue when creating Build profile, the name TextField would overflow the window if too long name entered. | — | 6000.2.0a6Mar 5, 2025 | — | 19 |
| UUM-95787 | Fixed | Editor: Fixed long names when creating Build Profiles that caused errors in the console and failure to create build profiles. | — | 6000.2.0a6Mar 5, 2025 | — | 19 |
| UUM-95853 | Fixed | Editor: FIxed an issue where an infinite reimport loop occured when a package was modifying scripting settings in a project with a build profile and player settings overrides. | — | 6000.2.0a6Mar 5, 2025 | — | 26 |
| UUM-96682 | Fixed | Editor: Added unity logo(16x16 and 32x32) for dark mode. | — | 6000.2.0a6Mar 5, 2025 | — | 24 |
| UUM-96819 | Fixed | Editor: Fixed an issue by replacing the GUILayout.BeginHorizontal(); call with the using syntax to properly dispose of the EditorGUILayout group, which results in the console no longer showing the error in the bug. | — | 6000.2.0a6Mar 5, 2025 | — | 20 |
| UUM-33521 | Fixed | Editor: Fixed assertions when setting the intensity of an HDR color to a high value. | — | 6000.0.41f1Mar 3, 2025 | — | 28 |
| UUM-84531 | Fixed | Editor: Fixed IME text not appearing in UITK's TextField as we type. | — | 6000.0.41f1Mar 3, 2025 | — | 27 |
| UUM-91216 | Fixed | Editor: Fixed a warning about uncompressed atlas which should only appear when there are compressed and uncompressed textures in the atlas. Also improve the text clarity. | — | 6000.0.41f1Mar 3, 2025 | — | 29 |
| UUM-95334 | Fixed | Editor: Fixed GCAlloc in NativePassData.GraphPasses(). | — | 6000.0.41f1Mar 3, 2025 | — | 27 |
| UUM-96393 | Fixed | Editor: Fixed an issue with the floating asset preview window, which would fail to repaint under certain circumstances. | — | 6000.0.41f1Mar 3, 2025 | — | 27 |
| UUM-97333 | Fixed | Editor: Fixed a crash on macOS that occurs when dialog text is longer than 512 bytes and contains multibyte unicode characters. | — | 6000.0.41f1Mar 3, 2025 | — | 28 |
| UUM-97942 | Fixed | Editor: Fixed URP shadows being rendered incorrectly with transparent objects in the scene. | — | 6000.0.41f1Mar 3, 2025 | — | 27 |
| UUM-92266 | Fixed | Editor: Fixed an issue where the TextMeshPro Essential Resources popup incorrectly displayed when importing Scriptable Render Pipeline samples. | — | 6000.1.0b8Feb 26, 2025 | — | 27 |
| UUM-72675 | Fixed | Editor: Fixed to dylib files to appear in Xcode project for iOS/tvOS/visionOS. | — | 2022.3.59f1Feb 26, 2025 | — | 2 |
| UUM-95870 | Fixed | Editor: Shortcuts are now updated in the context menu after setting them in the shortcuts window on Linux. Shortcuts are also updated using "Reset to Default". | — | 2022.3.59f1Feb 26, 2025 | — | 28 |
| UUM-49767 | Fixed | Editor: Fixed freeze within cyclic compositions where internal depth limit was not being observed. | — | 6000.2.0a4Feb 19, 2025 | — | 31 |
| UUM-61436 | Fixed | Editor: Fixed TMP's GetSpriteIndexFromName method. | — | 6000.2.0a4Feb 19, 2025 | — | 21 |