Search results for "Android"

26–48 of 48

Matches UUM-id substrings and the body of the issue's first Known-Issues mention.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-66839FixedEditor: Fixed Additional Compiler argument not updating when switching tabs in Player Settings window or when selecting different platforms in Build Settings window.—6000.1.0a2Oct 30, 2024—26
UUM-76185FixedEditor: Fixed an issue to exclude web and gl graphics API in GPU Driven shaders.—6000.0.23f1Oct 16, 2024—1
UUM-76152FixedEditor: Fixed a crash in shader variant prefiltering when renderpipeline asset had a broken reference.—2022.3.47f1Sep 18, 2024—2
UUM-69815FixedEditor: Fixed an issue causing a CancellationTokenSource to be disposed twice when scanning for ADB devices.—2022.3.43f1Aug 21, 2024—2
UUM-2869FixedEditor: Fixed an error when destroying a camera with a texture assigned to the TargetTexture property.—2022.3.38f1Jul 16, 2024—2
UUM-68607FixedEditor: [Android] Fixed float parsing and serializing for maxAspectRatio attribute by using InvariantCulture to avoid build failure on 2022.3 when system language is French and Aspect Ratio Mode is not Native.—2022.3.28f1May 7, 2024—1
UUM-48574FixedEditor: Fixed an issue where setting AppendHashToAssetBundleName to true would sometimes cause code that should be preserved to be stripped.—2022.3.16f1Dec 19, 2023—6
UUM-57229FixedEditor: Plugins of .androidlib type will by default be marked as only compatible with Android.—2022.3.16f1Dec 19, 2023—7
UUM-48068FixedEditor: [Android] Broadcast Receiver in UnityPlayer was removed as it is unneeded and causing crash on Android 14 development due to missing EXPORTED/NOT_EXPORTED flag when registering receiver.—2021.3.33f1Nov 28, 2023—6
UUM-894FixedEditor: [Android] Samsung S8 crashing after OpenExtractor failing to translate archive.—2022.3.13f1Nov 7, 2023—7
UUM-33174FixedEditor: Perf regression fix with BRG+Vulkan+large batchs.—2022.3.10f1Sep 19, 2023—6
UUM-44744FixedEditor: [Android] Fixing Regex that checks for Play Libraries on 22.3 to avoid errors when using Core-Common libraries instead of only Play Core errors as expected. Regex now expects a series of digits/dots after the term "core" to avoid the con…—2022.3.10f1Sep 19, 2023—8
UUM-44347FixedEditor: Fixed an issue when using -nographics command line switch in MacOS editor, causing asset importer process to not work properly.—2021.3.30f1Aug 29, 2023—1
UUM-37652FixedEditor: To remove the transparent input field that presents when TouchScreenKeyboard is active with hideInput option.—2022.3.6f1Jul 31, 2023—7
UUM-33460FixedEditor: Entities are not displayed with OpenGL on some mobiles.—2022.3.5f1Jul 13, 2023—1
UUM-32299FixedEditor: Changing the download progress calculation in 2021.3 to use doubles when downloading asset packs on Android.—2021.3.26f1May 25, 2023—1
UUM-21944FixedEditor: Fixed YAML file corruption on Android Platforms caused due to some targets i became obsolete in PlatformGroupEnum.—2021.3.24f1Apr 27, 2023—1
UUM-9421FixedEditor: Prevent creation of .meta files in loadable plugin directories (.androidlib, .bundle, .framework, .plugin).—2021.3.23f1Apr 14, 2023—2
UUM-20119FixedEditor: Removed mapping of gamepad inputs to keyboard keys on 2020.3 for Android which were causing the input scheme to be keyboard when it should be gamepad.—2020.3.44f1Jan 18, 2023—2
UUM-12251FixedEditor: Fixed for special characters not displaying as expected in built application names on Android.—2021.3.16f1Dec 15, 2022—1
UUM-1964FixedEditor: Fixed Mac Editor crash that happened in multi-scene builds that were using BuildOptions.DetailedBuildReport.—2021.3.13f1Nov 4, 2022—2
UUM-11347FixedEditor: OpenGLES target missing in generated VFX shader.—2021.3.11f1Sep 29, 2022—1
UUM-2996FixedEditor: Fix crash when creating a default 3D texture with an unsupported format on Metal—2020.3.39f1Sep 14, 2022—1
Where the numbers come from
  • Editor releases ingested <1h ago · package versions ingested <1h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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