UUM-128966
Fixed in 6000.0.65f1Mentioned in 36 release notes.
First fixed in 6000.0.65f1 (Jan 7, 2026); relisted in 28 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.5.0b8 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.5.0b7 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.5.0b6 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.5.0b5 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.5.0b4 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.5.0b3 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.5.0b2 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.5.0b1 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.5.0a9 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.4.0f1 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.5.0a8 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.4.0b11 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.4.0b10 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.4.0b8 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.4.0b9 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.5.0a7 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.5.0a6 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.4.0b7 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.4.0b6 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.4.0b5 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.5.0a5 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 2022.3.71f1 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m\_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.4.0b4 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.5.0a4 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.5.0a4 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.3.3f1 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.4.0b3 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.4.0b3 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.0.65f1 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. | |
| 6000.4.0b2 | Known Issues Graphics | Blocker | Known issue | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. (UUM-128966) Fixed in 6000.4.0b3. |
| 6000.3.2f1 | Known Issues Mesh | Blocker | Known issue | Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator |
| 6000.5.0a3 | Known Issues Mesh | Blocker | Known issue | Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator |
| 6000.4.0b1 | Known Issues Mesh | Blocker | Known issue | Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator |
| 6000.0.64f1 | Known Issues Mesh | Blocker | Known issue | Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator |
| 6000.3.1f1 | Known Issues Mesh | Blocker | Known issue | Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator |
| 6000.3.0f1 | Known Issues Mesh | Blocker | Known issue | Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator |