UUM-128966
Fixed in 2022.3.71f1Mentioned in 1 Unity 2022 LTS release note.
First fixed in 2022.3.71f1 (Jan 14, 2026).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 2022.3.71f1 | Fixes Graphics | Fix | Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m\_DirtyAABB" set to true and "Update When Offscreen" is enabled. |