Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
2,226–2,250 of 6,885
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-105303 | Fixed | VFX Graph: Fixed an exception that could happen when double clicking on a separator in the node search. | — | 6000.3.0a2Jul 17, 2025 | — | 15 |
| UUM-105393 | Fixed | SRP Core: Fixed MaterialUpgrader not saving the upgraded materials to disk, causing preview icons to not update. | — | 6000.3.0a2Jul 17, 2025 | — | 14 |
| UUM-105576 | Fixed | SRP Core: Fixed Rendering Debugger panel splitter not being clamped properly. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-105697 | Fixed | Graphics: Fixed an issue with "Rendering Layers" in Decal Projector contains the 24th layer or above on URP, decal projection does not work properly. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-105809 | Fixed | UI Toolkit: Using an Editor-only element in a UIDocument now triggers a warning in the Console and displays an error in the Inspector window of the UIDocument. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-105818 | Fixed | UI Toolkit: Clicking on Spacing/Border Widget values in the UI Builder now selects these values. | — | 6000.3.0a2Jul 17, 2025 | — | 19 |
| UUM-107640 | Fixed | UI Toolkit: Prevented resizing and moving a VisualElement in the UI Builder that is scaled or rotated, this is not supported. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-107901 | Fixed | Editor: Exception thrown when renaming component with symbols in UIBuilder. | — | 6000.3.0a2Jul 17, 2025 | — | 19 |
| UUM-107991 | Fixed | 2D: Added warning when Sprite Outline is set to beyond the boundary of Sprite so artifacts in sprite assets can be found and fixed. | — | 6000.3.0a2Jul 17, 2025 | — | 16 |
| UUM-108240 | Fixed | VFX Graph: Six-way lighting : fix APV indirect lighting when the VFX system is in world space. | — | 6000.3.0a2Jul 17, 2025 | — | 15 |
| UUM-108340 | Fixed | Editor: Fixed error message and refresh missing when going into playmode if no domain reload. | — | 6000.3.0a2Jul 17, 2025 | — | 19 |
| UUM-108361 | Fixed | VFX Graph: Avoid DPI warning message in the console. | — | 6000.3.0a2Jul 17, 2025 | — | 14 |
| UUM-108372 | Fixed | Search: QueryMarkers correctly supports strings with quotes. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-108741 | Fixed | UI Toolkit: Fixed property field indentation. | — | 6000.3.0a2Jul 17, 2025 | — | 20 |
| UUM-108790 | Fixed | Scene/Game View: Fixed an issue where Focus Pan command would often set an impractical zoom pivot if Canvas object was picked. | — | 6000.3.0a2Jul 17, 2025 | — | 19 |
| UUM-109120 | Fixed | UI Toolkit: Fixed tooltips appearing away from the Editor window when the tooltip element is partially shown. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-109125 | Fixed | 2D: Improved validation of RefreshTile Tilemap argument signature in Editor. | — | 6000.3.0a2Jul 17, 2025 | — | 20 |
| UUM-109323 | Fixed | UI Toolkit: Fixed UI Builder UXML Preview text and icon overlapping. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-109369 | Fixed | UI Toolkit: Fixed elements sometimes still referenced in memory after being removed from their panel. | — | 6000.3.0a2Jul 17, 2025 | — | 19 |
| UUM-110337 | Fixed | IMGUI: Fixed the fallback font weight for Roboto Mono in IMGUI. | — | 6000.3.0a2Jul 17, 2025 | — | 19 |
| UUM-110356 | Fixed | Editor: "Asset Labels" section should not appear when a non-asset is being selected. | — | 6000.3.0a2Jul 17, 2025 | — | 19 |
| UUM-110524 | Fixed | Editor: Fixed SerializedProperty errors that could occur when editing and canceling the edit for an int2 followed by float2. | — | 6000.3.0a2Jul 17, 2025 | — | 20 |
| UUM-111391 | Fixed | Asset - Database: Warning about UniversalRenderPipelineGlobalSettings into URP Samples package | 6000.3.0a2Jul 17, 2025 | 6000.2.0b13Aug 7, 2025 | 21 | 16 |
| UUM-70734 | Fixed | 2D: Fixed issue where RigidBody2Ds could affect shadow caster size when using a Collider2D as a casting source. | — | 6000.3.0a2Jul 17, 2025 | — | 15 |
| UUM-72015 | Fixed | VFX Graph: Added clear in graph error feedback when a strip child system capacity does not match its parent system. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |