VersionSectionRiskImpactNote
6000.6.0b9Fixes
Editor
FixFixed ShaderGraph and ShaderSubGraph import errors (DirectoryNotFoundException) that occurred on Windows when project paths were long enough to exceed the 260-character MAX_PATH limit.
6000.6.0b8Fixes
Editor
FixFixed ShaderGraph and ShaderSubGraph import errors (DirectoryNotFoundException) that occurred on Windows when project paths were long enough to exceed the 260-character MAX_PATH limit.
6000.6.0b7Fixes
Editor
FixFixed ShaderGraph and ShaderSubGraph import errors (DirectoryNotFoundException) that occurred on Windows when project paths were long enough to exceed the 260-character MAX_PATH limit.
6000.6.0b6Fixes
Editor
FixFixed ShaderGraph and ShaderSubGraph import errors (DirectoryNotFoundException) that occurred on Windows when project paths were long enough to exceed the 260-character MAX_PATH limit.
6000.6.0b5Fixes
Editor
FixFixed ShaderGraph and ShaderSubGraph import errors (DirectoryNotFoundException) that occurred on Windows when project paths were long enough to exceed the 260-character MAX_PATH limit.
6000.6.0b4Fixes
Editor
FixFixed ShaderGraph and ShaderSubGraph import errors (DirectoryNotFoundException) that occurred on Windows when project paths were long enough to exceed the 260-character MAX_PATH limit.
6000.6.0b3Fixes
Editor
FixFixed ShaderGraph and ShaderSubGraph import errors (DirectoryNotFoundException) that occurred on Windows when project paths were long enough to exceed the 260-character MAX_PATH limit.
6000.6.0b2Fixes
Editor
FixFixed ShaderGraph and ShaderSubGraph import errors (DirectoryNotFoundException) that occurred on Windows when project paths were long enough to exceed the 260-character MAX_PATH limit.
6000.6.0b1Fixes
Editor
FixFixed ShaderGraph and ShaderSubGraph import errors (DirectoryNotFoundException) that occurred on Windows when project paths were long enough to exceed the 260-character MAX_PATH limit.
6000.5.0f1Fixes
Editor
FixFixed ShaderGraph and ShaderSubGraph import errors (DirectoryNotFoundException) that occurred on Windows when project paths were long enough to exceed the 260-character MAX_PATH limit.
6000.6.0a7Fixes
Editor
FixFixed ShaderGraph and ShaderSubGraph import errors (DirectoryNotFoundException) that occurred on Windows when project paths were long enough to exceed the 260-character MAX_PATH limit.
6000.5.0b11Fixes
Editor
FixFixed ShaderGraph and ShaderSubGraph import errors (DirectoryNotFoundException) that occurred on Windows when project paths were long enough to exceed the 260-character MAX_PATH limit.
6000.6.0a6Fixes
Editor
FixFixed ShaderGraph and ShaderSubGraph import errors (DirectoryNotFoundException) that occurred on Windows when project paths were long enough to exceed the 260-character MAX_PATH limit.
6000.6.0a6Fixes
Editor
FixFixed ShaderGraph and ShaderSubGraph import errors (DirectoryNotFoundException) that occurred on Windows when project paths were long enough to exceed the 260-character MAX_PATH limit.
6000.5.0b10Fixes
Editor
FixFixed ShaderGraph and ShaderSubGraph import errors (DirectoryNotFoundException) that occurred on Windows when project paths were long enough to exceed the 260-character MAX_PATH limit.
6000.5.0b10Fixes
Editor
FixFixed ShaderGraph and ShaderSubGraph import errors (DirectoryNotFoundException) that occurred on Windows when project paths were long enough to exceed the 260-character MAX_PATH limit.
6000.4.9f1Fixes
Editor
FixFixed ShaderGraph and ShaderSubGraph import errors (DirectoryNotFoundException) that occurred on Windows when project paths were long enough to exceed the 260-character MAX_PATH limit.

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