UUM-141997
Fixed in 6000.5.0b10Mentioned in 31 release notes.
First fixed in 6000.5.0b10 (May 28, 2026); relisted in 7 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.6.0b4 | API Changes Physics 2D | API change | Added: Added "ChainSegmentGeometry.CreateSegments()" method to create an array of ChainSegmentGeometry based upon a set of vertices. This can be used as an alternative to using PhysicsChain directly. | |
| 6000.6.0b4 | API Changes Physics 2D | API change | Added: Added "PhysicsChain.UpdateVertices()" method so a PhysicsChain can now update its vertices. This removes the need to recreate the chain or iterate all existing segments, changing each one individually. | |
| 6000.6.0b4 | API Changes Physics 2D | Breaking | Obsoleted: "ChainGeometry(ReadOnlySpan<Vector2> vertices)" is now obsolete as it can lead to invalid vertices when used with managed arrays. Please use "PhysicsChain.Create(PhysicsBody body, ReadOnlySpan<Vector2> vertices, PhysicsChainDefinition definition)" instead. | |
| 6000.6.0b4 | Fixes Physics 2D | Fix | Fixed an issue where PhysicsShape is missing a setter allowing its geometry to be set to a ChainSegmentGeometry as is available for all other geometry types. | |
| 6000.6.0b3 | API Changes Physics 2D | API change | Added: Added "ChainSegmentGeometry.CreateSegments()" method to create an array of ChainSegmentGeometry based upon a set of vertices. This can be used as an alternative to using PhysicsChain directly. | |
| 6000.6.0b3 | API Changes Physics 2D | API change | Added: Added "PhysicsChain.UpdateVertices()" method so a PhysicsChain can now update its vertices. This removes the need to recreate the chain or iterate all existing segments, changing each one individually. | |
| 6000.6.0b3 | API Changes Physics 2D | Breaking | Obsoleted: "ChainGeometry(ReadOnlySpan<Vector2> vertices)" is now obsolete as it can lead to invalid vertices when used with managed arrays. Please use "PhysicsChain.Create(PhysicsBody body, ReadOnlySpan<Vector2> vertices, PhysicsChainDefinition definition)" instead. | |
| 6000.6.0b3 | Fixes Physics 2D | Fix | Fixed an issue where PhysicsShape is missing a setter allowing its geometry to be set to a ChainSegmentGeometry as is available for all other geometry types. | |
| 6000.6.0b2 | API Changes Physics 2D | API change | Added: Added "ChainSegmentGeometry.CreateSegments()" method to create an array of ChainSegmentGeometry based upon a set of vertices. This can be used as an alternative to using PhysicsChain directly. | |
| 6000.6.0b2 | API Changes Physics 2D | API change | Added: Added "PhysicsChain.UpdateVertices()" method so a PhysicsChain can now update its vertices. This removes the need to recreate the chain or iterate all existing segments, changing each one individually. | |
| 6000.6.0b2 | API Changes Physics 2D | Breaking | Obsoleted: "ChainGeometry(ReadOnlySpan<Vector2> vertices)" is now obsolete as it can lead to invalid vertices when used with managed arrays. Please use "PhysicsChain.Create(PhysicsBody body, ReadOnlySpan<Vector2> vertices, PhysicsChainDefinition definition)" instead. | |
| 6000.6.0b2 | Fixes Physics 2D | Fix | Fixed an issue where PhysicsShape is missing a setter allowing its geometry to be set to a ChainSegmentGeometry as is available for all other geometry types. | |
| 6000.6.0b1 | API Changes Physics 2D | API change | Added: Added "ChainSegmentGeometry.CreateSegments()" method to create an array of ChainSegmentGeometry based upon a set of vertices. This can be used as an alternative to using PhysicsChain directly. | |
| 6000.6.0b1 | API Changes Physics 2D | API change | Added: Added "PhysicsChain.UpdateVertices()" method so a PhysicsChain can now update its vertices. This removes the need to recreate the chain or iterate all existing segments, changing each one individually. | |
| 6000.6.0b1 | API Changes Physics 2D | Breaking | Obsoleted: "ChainGeometry(ReadOnlySpan<Vector2> vertices)" is now obsolete as it can lead to invalid vertices when used with managed arrays. Please use "PhysicsChain.Create(PhysicsBody body, ReadOnlySpan<Vector2> vertices, PhysicsChainDefinition definition)" instead. | |
| 6000.6.0b1 | Fixes Physics 2D | Fix | Fixed an issue where PhysicsShape is missing a setter allowing its geometry to be set to a ChainSegmentGeometry as is available for all other geometry types. | |
| 6000.6.0a7 | API Changes Physics 2D | API change | Added: Added "ChainSegmentGeometry.CreateSegments()" method to create an array of ChainSegmentGeometry based upon a set of vertices. This can be used as an alternative to using PhysicsChain directly. | |
| 6000.6.0a7 | API Changes Physics 2D | API change | Added: Added "PhysicsChain.UpdateVertices()" method so a PhysicsChain can now update its vertices. This removes the need to recreate the chain or iterate all existing segments, changing each one individually. | |
| 6000.6.0a7 | API Changes Physics 2D | Breaking | Obsoleted: "ChainGeometry(ReadOnlySpan<Vector2> vertices)" is now obsolete as it can lead to invalid vertices when used with managed arrays. Please use "PhysicsChain.Create(PhysicsBody body, ReadOnlySpan<Vector2> vertices, PhysicsChainDefinition definition)" instead. | |
| 6000.6.0a7 | Fixes Physics 2D | Fix | Fixed an issue where PhysicsShape is missing a setter allowing its geometry to be set to a ChainSegmentGeometry as is available for all other geometry types. | |
| 6000.6.0a6 | API Changes Physics 2D | API change | Added: Added "ChainSegmentGeometry.CreateSegments()" method to create an array of ChainSegmentGeometry based upon a set of vertices. This can be used as an alternative to using PhysicsChain directly. | |
| 6000.6.0a6 | API Changes Physics 2D | API change | Added: Added "PhysicsChain.UpdateVertices()" method so a PhysicsChain can now update its vertices. This removes the need to recreate the chain or iterate all existing segments, changing each one individually. | |
| 6000.6.0a6 | API Changes Physics 2D | Breaking | Obsoleted: "ChainGeometry(ReadOnlySpan<Vector2> vertices)" is now obsolete as it can lead to invalid vertices when used with managed arrays. Please use "PhysicsChain.Create(PhysicsBody body, ReadOnlySpan<Vector2> vertices, PhysicsChainDefinition definition)" instead. | |
| 6000.6.0a6 | Fixes Physics 2D | Fix | Fixed an issue where PhysicsShape is missing a setter allowing its geometry to be set to a ChainSegmentGeometry as is available for all other geometry types. | |
| 6000.6.0a6 | API Changes Physics 2D | API change | Added: Added "ChainSegmentGeometry.CreateSegments()" method to create an array of ChainSegmentGeometry based upon a set of vertices. This can be used as an alternative to using PhysicsChain directly. | |
| 6000.6.0a6 | API Changes Physics 2D | API change | Added: Added "PhysicsChain.UpdateVertices()" method so a PhysicsChain can now update its vertices. This removes the need to recreate the chain or iterate all existing segments, changing each one individually. | |
| 6000.6.0a6 | API Changes Physics 2D | Breaking | Obsoleted: "ChainGeometry(ReadOnlySpan<Vector2> vertices)" is now obsolete as it can lead to invalid vertices when used with managed arrays. Please use "PhysicsChain.Create(PhysicsBody body, ReadOnlySpan<Vector2> vertices, PhysicsChainDefinition definition)" instead. | |
| 6000.6.0a6 | Fixes Physics 2D | Fix | Fixed an issue where PhysicsShape is missing a setter allowing its geometry to be set to a ChainSegmentGeometry as is available for all other geometry types. | |
| 6000.5.0b10 | API Changes Physics 2D | API change | Added: Added "ChainSegmentGeometry.CreateSegments()" method to create an array of ChainSegmentGeometry based upon a set of vertices. This can be used as an alternative to using PhysicsChain directly. (UUM-141997) First seen in 6000.5.0a1. | |
| 6000.5.0b10 | API Changes Physics 2D | API change | Added: Added "PhysicsChain.UpdateVertices()" method so a PhysicsChain can now update its vertices. This removes the need to recreate the chain or iterate all existing segments, changing each one individually. (UUM-141997) First seen in 6000.5.0a1. | |
| 6000.5.0b10 | Fixes Physics 2D | Fix | Fixed an issue where PhysicsShape is missing a setter allowing its geometry to be set to a ChainSegmentGeometry as is available for all other geometry types. (UUM-141997) First seen in 6000.5.0a1. |