VersionSectionRiskImpactNote
6000.6.0b4API Changes
Physics 2D
API changeAdded: Added "ChainSegmentGeometry.CreateSegments()" method to create an array of ChainSegmentGeometry based upon a set of vertices. This can be used as an alternative to using PhysicsChain directly.
6000.6.0b4API Changes
Physics 2D
API changeAdded: Added "PhysicsChain.UpdateVertices()" method so a PhysicsChain can now update its vertices. This removes the need to recreate the chain or iterate all existing segments, changing each one individually.
6000.6.0b4API Changes
Physics 2D
BreakingObsoleted: "ChainGeometry(ReadOnlySpan<Vector2> vertices)" is now obsolete as it can lead to invalid vertices when used with managed arrays. Please use "PhysicsChain.Create(PhysicsBody body, ReadOnlySpan<Vector2> vertices, PhysicsChainDefinition definition)" instead.
6000.6.0b4Fixes
Physics 2D
FixFixed an issue where PhysicsShape is missing a setter allowing its geometry to be set to a ChainSegmentGeometry as is available for all other geometry types.
6000.6.0b3API Changes
Physics 2D
API changeAdded: Added "ChainSegmentGeometry.CreateSegments()" method to create an array of ChainSegmentGeometry based upon a set of vertices. This can be used as an alternative to using PhysicsChain directly.
6000.6.0b3API Changes
Physics 2D
API changeAdded: Added "PhysicsChain.UpdateVertices()" method so a PhysicsChain can now update its vertices. This removes the need to recreate the chain or iterate all existing segments, changing each one individually.
6000.6.0b3API Changes
Physics 2D
BreakingObsoleted: "ChainGeometry(ReadOnlySpan<Vector2> vertices)" is now obsolete as it can lead to invalid vertices when used with managed arrays. Please use "PhysicsChain.Create(PhysicsBody body, ReadOnlySpan<Vector2> vertices, PhysicsChainDefinition definition)" instead.
6000.6.0b3Fixes
Physics 2D
FixFixed an issue where PhysicsShape is missing a setter allowing its geometry to be set to a ChainSegmentGeometry as is available for all other geometry types.
6000.6.0b2API Changes
Physics 2D
API changeAdded: Added "ChainSegmentGeometry.CreateSegments()" method to create an array of ChainSegmentGeometry based upon a set of vertices. This can be used as an alternative to using PhysicsChain directly.
6000.6.0b2API Changes
Physics 2D
API changeAdded: Added "PhysicsChain.UpdateVertices()" method so a PhysicsChain can now update its vertices. This removes the need to recreate the chain or iterate all existing segments, changing each one individually.
6000.6.0b2API Changes
Physics 2D
BreakingObsoleted: "ChainGeometry(ReadOnlySpan<Vector2> vertices)" is now obsolete as it can lead to invalid vertices when used with managed arrays. Please use "PhysicsChain.Create(PhysicsBody body, ReadOnlySpan<Vector2> vertices, PhysicsChainDefinition definition)" instead.
6000.6.0b2Fixes
Physics 2D
FixFixed an issue where PhysicsShape is missing a setter allowing its geometry to be set to a ChainSegmentGeometry as is available for all other geometry types.
6000.6.0b1API Changes
Physics 2D
API changeAdded: Added "ChainSegmentGeometry.CreateSegments()" method to create an array of ChainSegmentGeometry based upon a set of vertices. This can be used as an alternative to using PhysicsChain directly.
6000.6.0b1API Changes
Physics 2D
API changeAdded: Added "PhysicsChain.UpdateVertices()" method so a PhysicsChain can now update its vertices. This removes the need to recreate the chain or iterate all existing segments, changing each one individually.
6000.6.0b1API Changes
Physics 2D
BreakingObsoleted: "ChainGeometry(ReadOnlySpan<Vector2> vertices)" is now obsolete as it can lead to invalid vertices when used with managed arrays. Please use "PhysicsChain.Create(PhysicsBody body, ReadOnlySpan<Vector2> vertices, PhysicsChainDefinition definition)" instead.
6000.6.0b1Fixes
Physics 2D
FixFixed an issue where PhysicsShape is missing a setter allowing its geometry to be set to a ChainSegmentGeometry as is available for all other geometry types.
6000.6.0a7API Changes
Physics 2D
API changeAdded: Added "ChainSegmentGeometry.CreateSegments()" method to create an array of ChainSegmentGeometry based upon a set of vertices. This can be used as an alternative to using PhysicsChain directly.
6000.6.0a7API Changes
Physics 2D
API changeAdded: Added "PhysicsChain.UpdateVertices()" method so a PhysicsChain can now update its vertices. This removes the need to recreate the chain or iterate all existing segments, changing each one individually.
6000.6.0a7API Changes
Physics 2D
BreakingObsoleted: "ChainGeometry(ReadOnlySpan<Vector2> vertices)" is now obsolete as it can lead to invalid vertices when used with managed arrays. Please use "PhysicsChain.Create(PhysicsBody body, ReadOnlySpan<Vector2> vertices, PhysicsChainDefinition definition)" instead.
6000.6.0a7Fixes
Physics 2D
FixFixed an issue where PhysicsShape is missing a setter allowing its geometry to be set to a ChainSegmentGeometry as is available for all other geometry types.
6000.6.0a6API Changes
Physics 2D
API changeAdded: Added "ChainSegmentGeometry.CreateSegments()" method to create an array of ChainSegmentGeometry based upon a set of vertices. This can be used as an alternative to using PhysicsChain directly.
6000.6.0a6API Changes
Physics 2D
API changeAdded: Added "PhysicsChain.UpdateVertices()" method so a PhysicsChain can now update its vertices. This removes the need to recreate the chain or iterate all existing segments, changing each one individually.
6000.6.0a6API Changes
Physics 2D
BreakingObsoleted: "ChainGeometry(ReadOnlySpan<Vector2> vertices)" is now obsolete as it can lead to invalid vertices when used with managed arrays. Please use "PhysicsChain.Create(PhysicsBody body, ReadOnlySpan<Vector2> vertices, PhysicsChainDefinition definition)" instead.
6000.6.0a6Fixes
Physics 2D
FixFixed an issue where PhysicsShape is missing a setter allowing its geometry to be set to a ChainSegmentGeometry as is available for all other geometry types.
6000.6.0a6API Changes
Physics 2D
API changeAdded: Added "ChainSegmentGeometry.CreateSegments()" method to create an array of ChainSegmentGeometry based upon a set of vertices. This can be used as an alternative to using PhysicsChain directly.
6000.6.0a6API Changes
Physics 2D
API changeAdded: Added "PhysicsChain.UpdateVertices()" method so a PhysicsChain can now update its vertices. This removes the need to recreate the chain or iterate all existing segments, changing each one individually.
6000.6.0a6API Changes
Physics 2D
BreakingObsoleted: "ChainGeometry(ReadOnlySpan<Vector2> vertices)" is now obsolete as it can lead to invalid vertices when used with managed arrays. Please use "PhysicsChain.Create(PhysicsBody body, ReadOnlySpan<Vector2> vertices, PhysicsChainDefinition definition)" instead.
6000.6.0a6Fixes
Physics 2D
FixFixed an issue where PhysicsShape is missing a setter allowing its geometry to be set to a ChainSegmentGeometry as is available for all other geometry types.
6000.5.0b10API Changes
Physics 2D
API changeAdded: Added "ChainSegmentGeometry.CreateSegments()" method to create an array of ChainSegmentGeometry based upon a set of vertices. This can be used as an alternative to using PhysicsChain directly. (UUM-141997) First seen in 6000.5.0a1.
6000.5.0b10API Changes
Physics 2D
API changeAdded: Added "PhysicsChain.UpdateVertices()" method so a PhysicsChain can now update its vertices. This removes the need to recreate the chain or iterate all existing segments, changing each one individually. (UUM-141997) First seen in 6000.5.0a1.
6000.5.0b10Fixes
Physics 2D
FixFixed an issue where PhysicsShape is missing a setter allowing its geometry to be set to a ChainSegmentGeometry as is available for all other geometry types. (UUM-141997) First seen in 6000.5.0a1.

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