Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
1,751–1,775 of 6,885
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-117463 | Fixed | Graphics: This PR fixes an error on certain platforms due to the incorrect type of Rendering Layer in the shader for terrain's depth-normal prepass. | — | 6000.2.7f2Oct 8, 2025 | — | 23 |
| UUM-91467 | Fixed | TextMeshPro: The Margins property now supports multi-object editing. | — | 6000.2.7f2Oct 8, 2025 | — | 22 |
| UUM-108288 | Fixed | uGUI: Fixed an editor bug where resizing the handle rect of a Slider and then performing an Undo causes its anchors to get reset. | — | 6000.0.59f2Oct 8, 2025 | — | 25 |
| UUM-109060 | Fixed | Animation: Fixed issue where transitions with normalized duration and calls to Animator.CrossFade had incorrect duration if the animator speed was not 1 or -1. | — | 6000.0.59f2Oct 8, 2025 | — | 25 |
| UUM-110863 | Fixed | AI: A Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve. | — | 6000.0.59f2Oct 8, 2025 | — | 24 |
| UUM-113119 | Fixed | Editor: Fixed invalid specular highlight appearing in terrain grass shader. | — | 6000.0.59f2Oct 8, 2025 | — | 24 |
| UUM-114482 | Fixed | Graphics: When the "Load texture data on demand" setting was enabled, sometimes textures would not be properly loaded in the editor and result in empty or missing texture errors in the console. | — | 6000.0.59f2Oct 8, 2025 | — | 24 |
| UUM-115918 | Fixed | Scene/Game View: Fixed an issue where opening Game View would crash if the editor's layout had previously serialized with an invalid display target value. | — | 6000.0.59f2Oct 8, 2025 | — | 24 |
| UUM-116909 | Fixed | Editor: Fixed out of range issue when deleting with RTL text. | — | 6000.0.59f2Oct 8, 2025 | — | 24 |
| UUM-117115 | Fixed | AI: The NavMesh was getting built over disabled Terrain Colliders. | — | 6000.0.59f2Oct 8, 2025 | — | 24 |
| UUM-117267 | Fixed | UI Toolkit: Fixed NullReferenceException sometimes happening when UI Debugger is in an inactive tab. | — | 6000.0.59f2Oct 8, 2025 | — | 24 |
| UUM-117370 | Fixed | Editor: \[WebGPU\] Enable support for the float32-blendable extension to enable blending of RGBA32Float textures. | — | 6000.0.59f2Oct 8, 2025 | — | 23 |
| UUM-74710 | Fixed | Editor: Fixed CreateInspectorGUI being called twice when Inspector was hidden for custom editors. | — | 6000.0.59f2Oct 8, 2025 | — | 24 |
| UUM-82923 | Fixed | Graphics: Fixed Vulkan crash on Android while switching between scenes. | — | 6000.0.59f2Oct 8, 2025 | — | 25 |
| UUM-105168 | Fixed | Particles: Fixed an issue where some buttons overlapped in the Particle System editor window when the window size was too small. | — | 6000.3.0b3Sep 25, 2025 | — | 8 |
| UUM-109559 | Fixed | VFX Graph: Fixed enum field was not set properly and then UI was always resetting to default value. | — | 6000.3.0b3Sep 25, 2025 | — | 25 |
| UUM-112343 | Fixed | Editor: Prevent from pinging and framing builtin resources. | — | 6000.3.0b3Sep 25, 2025 | — | 25 |
| UUM-114840 | Fixed | Editor: Fixed the behavior of whitespaces when used in Normal and Wrap modes for Advanced Text Generator (ATG). | — | 6000.3.0b3Sep 25, 2025 | — | 23 |
| UUM-114891 | Fixed | Editor: Fixed some Typos in the documentation. | — | 6000.3.0b3Sep 25, 2025 | — | 15 |
| UUM-114895 | Fixed | Editor: Updating the links to the more up-to-date documentation. | — | 6000.3.0b3Sep 25, 2025 | — | 15 |
| UUM-114922 | Fixed | Scene/Game View: Fixed issue where collapse behaviour of new tool groups would not work until selection changed. (UUM-114922) First seen in 6000.3.0a6. | — | 6000.3.0b3Sep 25, 2025 | — | 16 |
| UUM-114923 | Fixed | Editor: Fixed a unwanted/needed folder. | — | 6000.3.0b3Sep 25, 2025 | — | 23 |
| UUM-115185 | Fixed | Scene/Game View: Fixed issue where manipulating points using the Edit Light Probe Group would not function correctly. (UUM-115185) First seen in 6000.3.0a6. | — | 6000.3.0b3Sep 25, 2025 | — | 16 |
| UUM-115245 | Fixed | Editor: Fixed an issue where all game objects would appear bold in the scene hierarchy when a default parent was set. (UUM-115245) First seen in 6000.3.0a6. | — | 6000.3.0b3Sep 25, 2025 | — | 16 |
| UUM-115372 | Fixed | Editor: Fixed ordering and alpha of window tabs dragged within the DockArea on MacEditor. (UUM-115372) First seen in 6000.3.0a6. | — | 6000.3.0b3Sep 25, 2025 | — | 16 |