UUM-142019
Fixed in 6000.6.0b4Mentioned in 9 release notes.
First fixed in 6000.6.0b4 (Jul 16, 2026); relisted in 8 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.6.0b9 | Fixes Editor | Fix | Fixed a crash on SerializableManagedRef::CallMethod when multi-selecting GameObjects with different MonoBehaviour scripts using [SerializeReference] fields. | |
| 6000.6.0b8 | Fixes Editor | Fix | Fixed a crash on SerializableManagedRef::CallMethod when multi-selecting GameObjects with different MonoBehaviour scripts using [SerializeReference] fields. | |
| 6000.6.0b7 | Fixes Editor | Fix | Fixed a crash on SerializableManagedRef::CallMethod when multi-selecting GameObjects with different MonoBehaviour scripts using [SerializeReference] fields. | |
| 6000.6.0b6 | Fixes Editor | Fix | Fixed a crash on SerializableManagedRef::CallMethod when multi-selecting GameObjects with different MonoBehaviour scripts using [SerializeReference] fields. | |
| 6000.3.21f1 | Fixes Editor | Fix | Fixed a crash on SerializableManagedRef::CallMethod when multi-selecting GameObjects with different MonoBehaviour scripts using [SerializeReference] fields. | |
| 6000.5.5f1 | Fixes Editor | Fix | Fixed a crash on SerializableManagedRef::CallMethod when multi-selecting GameObjects with different MonoBehaviour scripts using [SerializeReference] fields. | |
| 6000.6.0b5 | Fixes Editor | Fix | Fixed a crash on SerializableManagedRef::CallMethod when multi-selecting GameObjects with different MonoBehaviour scripts using [SerializeReference] fields. | |
| 6000.0.80f1 | Fixes Editor | Fix | Fixed a crash on SerializableManagedRef::CallMethod when multi-selecting GameObjects with different MonoBehaviour scripts using [SerializeReference] fields. | |
| 6000.6.0b4 | Fixes Editor | Fix | Fixed a crash on SerializableManagedRef::CallMethod when multi-selecting GameObjects with different MonoBehaviour scripts using [SerializeReference] fields. |