6000.0.23f1: Crash on Animator::OnPlayableUnbind when exiting Play mode after RigBuilder rebinds during Animator evaluation
Known issueBlockerUUM-146750
6000.4.0a2: Crash on memcpy when opening a specific project with unloaded broken assembly
Known issueBlockerUUM-146851
Crash on mdb_cursor_sibling when performing various actions in the Editor
Known issueBlockerUUM-141720
Crash on mono_log_write_logfile when more than one copy of bee_backend is running
Known issueBlockerUUM-142773
Crash with multiple stack traces when generating a Font Atlas
Known issueBlockerUUM-141061

Added: Project Auditor: Added Descriptor.IsSupported, so analyzers can check if an issue is valid for the current platform/version.
EditorAPI change

6000.6.0a7: [Universal 3D Sample] NullReferenceException is thrown when opening GardenScene in URP 17.3.0 sample
Known issueCautionUUM-145743
Editor crashes on "(Unity) WriteObjectToVector" when entering into the Play Mode
Asset ImportersKnown issueCautionUUM-112617

Project Auditor: add Target Framework column to Precompiled Assemblies table.
EditorFeature

Added a drop-down offering the ability to switch between multi-threaded and single-threaded simulation under Project Settings -> Physics -> Settings -> GameObjects.
PhysicsImprovementUUM-144574

Fixed an issue where sorting layer names did not refresh in the Light Batching Debugger.
Fixed normals maps for flipped Tiles when using TilemapRenderer in Chunk mode.
Documented the steps a developer must do for the AccessibilityRole.Slider, AccessibilityRole.TextField, and AccessibilityRole.SearchField accessibility nodes to receive hardware keyboard input on Android.
AccessibilityFixAndroidUUM-126557
Fixed accessibility node queries logging a main-thread error to the console on Android when a screen reader is enabled.
AccessibilityFixAndroid
Fixed a rare crash in Sound.getOpenState caused by a data race during asynchronous sound loading.
AudioFixUUM-145498
Added additional resources for info about using components.
DocumentationFix
Fixed a crash on boot when upgrading an older project.
EditorFixUUM-139368
Fixed a crash that would sometimes happening when opening the gizmo menu in the scene view.
EditorFixUUM-144488
Fixed a crash when a scene file contains a Prefab instance with malformed added components list.
EditorFixUUM-145507
Fixed a crash when importing a Model with an empty or short bodyMask in clips data.
EditorFixUUM-144179
GraphToolkit: Fixed an issue where block nodes with only options could not be collapsed.
EditorFixUUM-129257
Fixed a warning that appeared when canceling an Adaptive Probe Volume (APV) bake.
Fixed Global Illumination APV task left Not Responding on cancel.
Fixed Input.GetTouch(...).altitudeAngle and Input.GetTouch(...).azimuthAngle always returning 0 when tilting an Apple Pencil on iPad models released since 2019.
Fixes a potential deadlock in the job system involving many external threads and manual jobs.
KernelFixUUM-143073
Fixed the issue where some packages have incorrect signature icon on Unity start up time.
Package ManagerFixUUM-143201
Fixed "PhysicsShape.ShapeProxy.polygonGeometry" potential for returning a corrupted PolygonGeometry.
Physics 2DFixUUM-146227
Fixed an issue where directly loading profiling data on macOS did not filter to relevant file types (.data, .raw).
ProfilerFixmacOSUUM-139554
Fixed an issue where float enum entry names were changing when other edits were taking place.
ShadergraphFixUUM-143243
Fixed regression that prevented multiple inspectors from updating with current alpha values when the alpha value on a CanvasGroup component was modified via the Inspector and CanvasGroupEditor.
uGUIFixWindowsUUM-144986
Fixed ObjectDisposedException being thrown when adding or removing elements in a list in the Debug Inspector.
UI ToolkitFixUUM-143676
Fixed RegisterUIReloadCallback not triggering the callback on GameObject re-enable.
UI ToolkitFixUUM-146174
Fixed UXML Style, Template and Instance tags being incorrectly flagged as not allowed when validating against the generated XML schema.
UI ToolkitFixUUM-145780
WebGPU: Fix error on some mobile devices due to the lack of the float32-blendable WebGPU extension.
WebGLFixUUM-145735
Fixed pen position appearing constrained to a limited area in Game View when using <Pointer>/position bindings with the New Input System on Windows.
WindowsFixUUM-142269

Project Auditor: Added the ability to skip built-in analyzers for ones that have been migrated to the Project Auditor Rules package.
EditorChange

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