Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Regressed issues
26–29 of 29
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-53143 | Regressed | Platform Audio: [Linux] No audio output when playing audio | 2021.3.32f1Nov 1, 2023 | 6000.0.0b12Mar 19, 2024 | 139 | 17 |
| UUM-49357 | Regressed | IL2CPP: [Android] Crash on Android when AndroidJavaProxy is calling from multiple threads | 2022.3.12f1Oct 26, 2023 | 2022.3.14f1Nov 21, 2023 | 26 | 28 |
| UUM-12530 | Regressed | Platform Audio: [WebGL] A looping audio sounds different on WebGL than in the editor/native desktop player | 2021.3.28f1Jul 4, 2023 | 2021.3.32f1Nov 1, 2023 | 119 | 6 |
| UUM-36776 | Regressed | Kernel: Crash on core::Join<core::basic_string<char,core::StringStorageDefault<char> > & __ptr64,char const (& __ptr64)[2],core::basic_string_ref<char> > when the Editor runs out of memory saving an invalid override | 2022.3.0f1May 30, 2023 | 2022.3.5f1Jul 13, 2023 | 44 | 7 |