Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Open · Rendering issues
1–25 of 64
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-130083 | Open | SRP Templates: Removed VR Module dependency prevents URP Sample from compiling | 6000.3.1f1Dec 9, 2025 | — | 163 | 10 |
| UUM-113839 | Open | Visual Effects: Memory leak warnings are thrown when creating a Particle System GameObject | 6000.2.3f1Sep 4, 2025 | — | 259 | 4 |
| UUM-108694 | Open | GPU Resident Drawer: Crash on DynamicHeapAllocator::CreateTLSFBlock when opening a specific project | 6000.2.0f1Aug 12, 2025 | — | 282 | 12 |
| UUM-103736 | Open | Visual Effects: Importing twice removes edges and output contexts | 6000.2.0a10May 1, 2025 | — | 385 | 2 |
| UUM-102339 | Open | Lighting: [HDRP] "AssertionException" errors are thrown and Scene is corrupted when baking Reflection Probe with custom TextureImporter preset added to Texture Importer default | 6000.0.46f1Apr 10, 2025 | — | 406 | 21 |
| UUM-105246 | Open | Lighting: Android Player freezes on some Mali GPU devices when Lighting Cast Shadows changed to OFF at runtime | 6000.2.0a4Feb 19, 2025 | — | 456 | 12 |
| UUM-103384 | Open | SRP XR: Light is culled incorrectly when Deferred+ and Forward+ Rendering Paths are used | 6000.2.0a1Jan 29, 2025 | — | 477 | 15 |
| UUM-103734 | Open | Visual Effects: VFX throw errors upon importing it and breaks rendering for certain effects | 6000.2.0a1Jan 29, 2025 | — | 477 | 11 |
| UUM-104832 | Open | SRP XR: GameObjects are transparent when a custom fog renderer feature is enabled | 6000.2.0a1Jan 29, 2025 | — | 477 | 35 |
| UUM-91617 | Open | Graphics Device Features: Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands | 6000.2.0a1Jan 29, 2025 | — | 477 | 46 |
| UUM-73234 | Open | SRP XR: Index was out of range." is present when GameObject with Mesh Renderer component that has Material attached is selected in Hierarchy | 2022.3.34f1Jun 18, 2024 | — | 702 | 1 |
| UUM-57781 | Open | URP: Building 3D Sample Scenes (URP) Project fails | 2022.3.15f1Dec 5, 2023 | — | 898 | 1 |
| UUM-42795 | Open | Graphics Device Features: Severe performance degradation in Play Mode when using multiple Cameras with "Direct3D12", "OpenGLCore", and "OpenGLES3" Graphics APIs in URP & HDRP | 2022.3.6f1Jul 31, 2023 | — | 1025 | 5 |
| UUM-102007 | Open | Shadergraph: Subgraphs whose first output isn't previewable now default to not having a node preview. | — | — | — | 14 |
| UUM-102039 | Open | Shaders: Improved errors reported when a shader compiler process crashes. | — | — | — | 7 |
| UUM-103867 | Open | Shadergraph: Improved resizing behavior for custom property and function inspectors. | — | — | — | 15 |
| UUM-103879 | Open | Shadergraph: Improved blackboard scrolling behavior when adding a new item out of the current scroll view. | — | — | — | 22 |
| UUM-103974 | Open | Shadergraph: Heatmap asset help button now redirects to Shader Graph manual page. | — | — | — | 14 |
| UUM-104088 | Open | Shadergraph: Improved spacing of a certain toggle on the shader graph preferences page. | — | — | — | 15 |
| UUM-104220 | Open | VFX Graph: Added debug names for GPU resources managed by VFX Graph to make debugging easier. (UUM-104220) First seen in 6000.2.0a11. | — | — | — | 1 |
| UUM-104591 | Open | Shadergraph: Improved shader variant exceeded message to direct users to both project settings and preferences. | — | — | — | 15 |
| UUM-105177 | Open | Shadergraph: Added an issue where the far right toolbar dropdown was sometimes difficult to interact with. | — | — | — | 15 |
| UUM-105298 | Open | Shadergraph: Changed the Scene Depth Difference Node to default to using View Position instead of World Position. | — | — | — | 7 |
| UUM-112294 | Open | Shadergraph: Improved the formatting of the help box in the Project Settings window. | — | — | — | 6 |
| UUM-112297 | Open | Shadergraph: Improved the alignment of the help box in the Project Settings window. | — | — | — | 6 |